Beta Pocket Rocket Launcher 3

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Revision as of 04:03, 30 April 2011 by Chimple (talk | contribs) (Changed wording on the reload speed and fixed spelling)
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If you know what's good for ya, you will run!
The Soldier

The Beta Pocket Rocket Launcher 3 is a primary weapon for the Soldier. It is currently only available in the Team Fortress 2 Beta. It uses the Direct Hit model.

Rockets fired from the weapon are identical to that of the Rocket Launcher, dealing the same damage and traveling the same speed. Upon damaging an enemy, however, the Soldier will lose 10 health. If the Soldier is being healed by a Medic, then his reload speed is increased by 50%.

Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely.

Damage and function times

See also: Damage
Identical to: Rocket Launcher
Damage and function times
Shot type Projectile
Damage
Maximum ramp-up 125% 112
Base damage 100% 90
Maximum fall-off 53% 48
Point blank 105-112
Medium range 50-90
Long range 45-60
Critical 270
Mini-crit 122
Splash damage
Minimum splash 50% 9 ft
Damage reduction 1% / 2.88
Self-damage 27-89
Self damage (rocket jump) 27-46
Function times
Attack interval 0.8 s
Reload (first) 0.8 s
Reload (consecutive) 0.92 s
Values are approximate and determined by community testing.

Update history

April 28, 2011 Patch (Beta)

  • The item was added.

Trivia

  • Pocket Soldier is the term used in competitive play to describe a Soldier pairing up with a Medic.
  • A Pyro that successfully hits a target with a reflected rocket from this weapon will lose 10 health.

Gallery