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Surging electrolysed ultra-waves of pure phlogiston, this devastating incinerator will get them all hot under the collar! Actually, it will burn them alive. Horribly. — Phlogistinator publicity blurb
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The Phlogistinator is a primary weapon for the Pyro. It is a retro-futuristic ray gun with some metal parts colored either bronze or silver depending on the team, and a team-colored canister stamped with the Dr. Grordbort crest. It fires waves of energy that function identically to the Flamethrower's flames. However, these energy waves appear to fire directly in front of the Pyro, despite the actual damage-causing particles lagging behind, resulting in an effect that can be deceiving to the eye.
With the Phlogistinator equipped, all fire damage done by the Pyro will increase a "Mmmph" bar. Once filled, it can be activated with the secondary fire command, which performs a taunt that will refill health completely and enable a short crit boost. During this taunt, the wielder has 90% damage resistance. The taunt cannot be activated if the player is in the air or in water. The weapon cannot gain random crits or use compression blasts.
It requires 225 points of fire damage[1] to completely fill the "Mmmph" bar, and the duration of the buff is 10 seconds.
Enemies killed by the Phlogistinator suffer a distinctive death by incineration, wherein they disintegrate into smoldering orange cinders that quickly fade away.
The Phlogistinator was contributed to the game via the Steam Workshop.
Damage and function times
[collapse]Damage and function times
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Shot type
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Particle
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Damage
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Flame damage (close)
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100%
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5.6/particle
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Flame damage (far)
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60%
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3.35/particle
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Critical
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9.9-17.1/particle
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Mini-crit
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4.5-7.2/particle
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Afterburn
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3/tick 60 total
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Afterburn (mini-crit)
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4/tick 80 total
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Function times
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Attack interval
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0.04 s
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Ammo consumption interval
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0.08 s
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Afterburn duration
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10 s
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Values are approximate and determined by community testing.
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Item set
Demonstration
Crafting
Blueprint
As a crafting ingredient
Related achievements
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Escape the Heat Jump into a pool of refreshing water while on fire.
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Flamethrower Set five enemies on fire in 30 seconds.
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Semper Fry Kill 20 enemies while you are on fire.
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Hot on Your Heels Kill 50 enemies with your flamethrower, from behind.
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Pyromancer Do 1 million points of total fire damage.
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Second Degree Burn Kill a burning enemy who was ignited by another Pyro.
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Weenie Roast Have 2 enemy Scouts on fire at the same time.
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Infernal Medicine Extinguish 100 burning teammates.
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Friendship is Golden Extinguish a burning teammate with your Jarate.
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Update history
December 15, 2011 Patch (Australian Christmas 2011)
- The Phlogistinator was added to the game.
December 16, 2011 Patch
- Fixed a problem that would allow Pyro Mmmph to activate in the air without taunting.
- Fixed an exploit with the Phlogistinator where the effects could activate without taunting in high-lag situations.
January 11, 2012 Patch
- Added crafting blueprint for the Phlogistinator.
March 15, 2012 Patch
- Fixed a bug where Mmmph-crit flames could cause Mmmph to build fast enough to allow it to be infinitely chained
- Direct damage reduced by 10%. Afterburn damage is unchanged
- Defense buff time during taunt lowered from 12 seconds to 10 seconds
Bugs
- Upon contact with a resupply cabinet, "Mmmph" is reset.
- In some cases, when you switch from Pyro to another class, you will have only 50 ammo.
- After activating "Mmmph" followed by switching class, the "Mmmph" glow effect will be present when taunting.
- "Mmmph" gained is not reduced to reflect Damage Resistance. For example, hitting a Spy protected by the Dead Ringer will enable the Pyro to fill his "Mmmph" gauge, despite the Spy not having enough health to do so normally.
- The canister does not glow when critical hit boosted.
- In some cases, fire particles still in the air while activating "Mmmph" will also be critboosted.
- If the "Mmmph" is activated and the round changes, the effect will continue until the "Mmmph" bar is depleted.
- If you are switched to the enemy team when the rounds end with a full "Mmmph", the charged particle effect in client view is stuck on old team color.
Trivia
- Template:W is a theoretical fire-like element that was once believed to be contained within combustible objects.
- This weapon's design seems to be inspired from the "Unnatural Selector", a model which can be bought here at Weta's online store.
- While the Phlogistinator grants 90% damage resistance while activating Mmmph, it will not protect against damage from Backstabs.
- The Hadouken taunt deals 500 points of fire damage, filling the Mmmph! meter instantly.
- On March 15, 2012 the phlogistinator had its damage decreased by 10%.
Gallery
See also
References
[collapse] Pyro |
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| Weapons |
Primary | | | Secondary | | | Melee |
Fire Axe ( Frying Pan, Saxxy, Conscientious Objector, Freedom Staff, Bat Outta Hell, Memory Maker, Ham Shank, Golden Frying Pan, Necro Smasher, Crossing Guard, Prinny Machete) · Axtinguisher ( Postal Pummeler) · Homewrecker ( Maul) · Powerjack · Back Scratcher · Sharpened Volcano Fragment · Third Degree · Lollichop · Neon Annihilator · Hot Hand | | | | | | |
| | Abilities | | | Cosmetics | | | Item sets | | | Special taunts | | | Achievements | | | Character | | | Strategy | | | Other | |
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