Difference between revisions of "Hadal"
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'''{{Patch name|7|18|2024}} #1''' ({{update link|Summer 2024 Update}}) | '''{{Patch name|7|18|2024}} #1''' ({{update link|Summer 2024 Update}}) | ||
* Added Hadal to the game. | * Added Hadal to the game. | ||
+ | |||
+ | '''{{Patch name|8|2|2024}}''' | ||
+ | * Fixed control point capture messages | ||
+ | * Fixed door locking in RED spawn after C capture | ||
+ | * Removed unintended buildable areas | ||
+ | * Increased capture time on final point | ||
+ | * Improved directions around the map | ||
== Gallery == | == Gallery == |
Revision as of 00:07, 3 August 2024
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
Hadal | |
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Basic Information | |
Map type: | Attack/Defend |
File name: | cp_hadal
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Released: | July 18, 2024 Patch (Summer 2024 Update) |
Developer(s): | Juha "Jusa" Kuoppala Maxime "Fubar" Dupuis |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
“ | Scientists were so preoccupied with whether or not they could build an underwater research facility, they didn’t stop to think if they should.
— Hadal publicity blurb
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” |
Hadal is a community-created Attack/Defend Control Point map added in the Summer 2024 Update.
Hadal was contributed to the Steam Workshop.
Contents
Locations
Strategy
Main article: Community Hadal strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
July 18, 2024 Patch #1 (Summer 2024 Update)
- Added Hadal to the game.
- Fixed control point capture messages
- Fixed door locking in RED spawn after C capture
- Removed unintended buildable areas
- Increased capture time on final point
- Improved directions around the map
Gallery
|