Difference between revisions of "Tide Turner"
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| type = weapon | | type = weapon | ||
| image = Tide Turner.png | | image = Tide Turner.png | ||
− | | used-by = | + | | used-by = {{used by|Demoman}} |
| slot = secondary | | slot = secondary | ||
| equip-region = arms | | equip-region = arms | ||
| contributed-by = {{Backpack Item Link|76561198035010936|2687867763}} | | contributed-by = {{Backpack Item Link|76561198035010936|2687867763}} | ||
− | | released = {{Patch name|6|18|2014}} | + | | released = {{Patch name|6|18|2014}} |
+ | | released-major = Love & War Update | ||
| availability = {{avail|drop|craft|purchase|collectors}} | | availability = {{avail|drop|craft|purchase|collectors}} | ||
| marketable = yes | | marketable = yes | ||
| numbered = no | | numbered = no | ||
| medieval = yes | | medieval = yes | ||
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
| show-ammo = off | | show-ammo = off | ||
| reload = Recharge | | reload = Recharge | ||
| loadout = yes | | loadout = yes | ||
− | | item-kind = Shield | + | | item-kind = {{item kind|Shield}} |
− | + | | item-description = {{item description|Tide Turner}} | |
− | | item-description = | + | | att-1-positive = {{attribute|DmgTaken_From_Fire_Reduced|15}} |
− | | att-1-positive = | + | | att-2-positive = {{attribute|DmgTaken_From_Blast_Reduced|15}} |
− | | att-2-positive = | + | | att-3-positive = {{attribute|ChargeTurnControlFull}} |
− | | att-3-positive = | + | | att-4-positive = {{attribute|KillsRefillMeter|75}} |
− | | att-4-positive = | + | | att-5-negative = {{attribute|LoseDemoChargeOnDamageWhenCharging}} |
− | | att-5-negative = | ||
}} | }} | ||
− | {{Quotation|'''The Demoman''' on turn control|Imagine if I hadn't been drunk!|sound= | + | {{Quotation|'''The Demoman''' on turn control|Imagine if I hadn't been drunk!|sound=Demoman cheers03.wav}} |
The '''Tide Turner''' is a [[Steam Workshop|community-created]] [[Weapons#demomansecondary|secondary weapon]] for the [[Demoman]]. It is a worn-down ship steering wheel with various pieces broken off. | The '''Tide Turner''' is a [[Steam Workshop|community-created]] [[Weapons#demomansecondary|secondary weapon]] for the [[Demoman]]. It is a worn-down ship steering wheel with various pieces broken off. | ||
− | The Tide Turner, like the [[Chargin' Targe]], allows the Demoman to perform a [[Charging]] maneuver for 1. | + | The Tide Turner, like the [[Chargin' Targe]], allows the Demoman to perform a [[Charging]] maneuver for 1.75 seconds (or 2.25 seconds if equipped with the [[Claidheamh Mòr]]), with benefits including a temporary boost of speed, a shield bash, melee damage boosts which scale by distance, and the immediate removal of [[afterburn]], [[bleeding]], [[Mad Milk]] and [[Jarate]]. Heads gathered by the [[Eyelander]], [[Horseless Headless Horsemann's Headtaker]] or [[Nessie's Nine Iron]] increase the damage of the shield bash by 5 damage each, at a maximum of 5 heads. Unlike other shields, the Tide Turner grants full turning control while charging, and any kills obtained with [[Weapons#demomanmelee|melee weapons]] instantly replenish 75% of the charge meter. However, being damaged while charging reduces the remaining charge time at a one-to-one ratio; for example, taking 42 damage subtracts 42% from the remaining charge meter. Being damaged at the precise moment a charge is initiated fully drains the charge meter, regardless of how much damage was dealt. |
− | |||
− | The Tide Turner was [ | + | The Tide Turner's downsides include its lower passive resistance to both fire and explosive damage, 15% each in this case (lower than both the [[Chargin' Targe]] and the [[Splendid Screen]]). Additionally, the maximum damage boost gained by charging with a melee weapon is only a [[Critical hits#Mini-crits|Mini-Crit]], compared to the [[Critical hits|Critical hit]] gained by charging almost the full distance with the other shields. |
+ | |||
+ | The Tide Turner was [https://steamcommunity.com/sharedfiles/filedetails/?id=83866405 contributed] to the Steam Workshop. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | damage = yes | + | | damage = yes |
− | | damagetype | + | | damagetype = Melee |
− | | rangetype | + | | rangetype = Melee |
− | | base | + | | base = {{Tooltip|50|Damage scales from 31.4% to full over 0.90s of charging}} (+5 per [[Eyelander|{{Tooltip|head|Up to 5 heads}}]]) |
− | | minicrit = {{Tooltip|68|Up to 101 damage with 5 heads}} | + | | minicrit = {{Tooltip|68|Up to 101 damage with 5 heads}} |
− | | function times = yes | + | | function times = yes |
− | | max charge time = {{Tooltip|1. | + | | max charge time = {{Tooltip|1.75 s|2.25 s with the Claidheamh Mòr equipped}} |
| recharge = {{Tooltip|12 s|Refills 75% charge on melee kill}} | | recharge = {{Tooltip|12 s|Refills 75% charge on melee kill}} | ||
}} | }} | ||
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'''''Note:''' The [[Claidheamh Mòr]] and [[Ali Baba's Wee Booties]] or [[Bootlegger]] refill 25% charge on melee kill, and the [[Persian Persuader]] refills with [[ammo]] pickups or 20% charge on hit.'' | '''''Note:''' The [[Claidheamh Mòr]] and [[Ali Baba's Wee Booties]] or [[Bootlegger]] refill 25% charge on melee kill, and the [[Persian Persuader]] refills with [[ammo]] pickups or 20% charge on hit.'' | ||
− | ==Speed== | + | == Speed == |
− | {{ | + | {{Charging speed}} |
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{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | ==Crafting== | + | == Crafting == |
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | |
+ | === Blueprint === | ||
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Reclaimed Metal | | ingredient-1 = Reclaimed Metal | ||
Line 77: | Line 66: | ||
}} | }} | ||
{{Blueprint|autoresult=Demoman secondary}} | {{Blueprint|autoresult=Demoman secondary}} | ||
+ | |||
=== As a crafting ingredient === | === As a crafting ingredient === | ||
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Reclaimed Metal | | ingredient-1 = Reclaimed Metal | ||
− | | ingredient-2 | + | | ingredient-1-amount = 2 |
− | | ingredient- | + | | ingredient-2 = Tide Turner |
| result = Quickiebomb Launcher | | result = Quickiebomb Launcher | ||
}} | }} | ||
== Related achievements == | == Related achievements == | ||
− | === | + | === {{Achiev type link|general}} === |
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|General|Emergency Brake}} | | 1 = {{Show achievement|General|Emergency Brake}} | ||
}} | }} | ||
+ | |||
=== {{class link|Demoman}} === | === {{class link|Demoman}} === | ||
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== Update history == | == Update history == | ||
− | {{Update history|'''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) | + | {{Update history | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) |
* The Tide Turner was added to the game. | * The Tide Turner was added to the game. | ||
Line 120: | Line 111: | ||
** Fall damage will no longer decrease charge when charging. | ** Fall damage will no longer decrease charge when charging. | ||
** Amount of charge taken away on damage when charging reduced from 3 to 1 per point of damage. | ** Amount of charge taken away on damage when charging reduced from 3 to 1 per point of damage. | ||
− | ** {{ | + | ** {{Undocumented}} Changed 75 charge on charge kill to 75 charge on melee kill. |
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) | '''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) | ||
* Changed attributes: | * Changed attributes: | ||
** Shield bash now deals damage at all ranges, scaled by distance. | ** Shield bash now deals damage at all ranges, scaled by distance. | ||
− | ** Melee damage boost after shield bash is based on amount of charge consumed. Now provides | + | ** Melee damage boost after shield bash is based on amount of charge consumed. Now provides Mini-Crit at 25% depleted. |
** Charging now removes debuffs from the Demoknight (Bleed, Fire, Mad Milk, Jarate). | ** Charging now removes debuffs from the Demoknight (Bleed, Fire, Mad Milk, Jarate). | ||
− | ** Now grants | + | ** Now grants Mini-Crit instead of full-Crit on charge bash. |
** Reduced resistances to 15%. | ** Reduced resistances to 15%. | ||
− | }} | + | |
+ | '''{{Patch name|3|20|2023}}''' | ||
+ | * Fixed missing localization string in the recipe for the Tide Turner.}} | ||
== Bugs == | == Bugs == | ||
− | *This weapon does not glow in the world view when | + | * This weapon does not glow in the world view when Crit-boosted. |
+ | * While equipped, if the player spectates another player in first-person mode while dead, upon respawning the shield appears where the spectated player was while you respawned. The shield is non-interactive and can be seen through walls, textures, and players. | ||
+ | * Getting a taunt kill with a melee weapon does not refill the charge meter. | ||
== Trivia == | == Trivia == | ||
Line 154: | Line 149: | ||
</gallery> | </gallery> | ||
− | {{ | + | {{Love And War Update Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Demoman Nav}} | {{Demoman Nav}} |
Latest revision as of 00:37, 14 August 2024
“ | Imagine if I hadn't been drunk!
Click to listen
— The Demoman on turn control
|
” |
The Tide Turner is a community-created secondary weapon for the Demoman. It is a worn-down ship steering wheel with various pieces broken off.
The Tide Turner, like the Chargin' Targe, allows the Demoman to perform a Charging maneuver for 1.75 seconds (or 2.25 seconds if equipped with the Claidheamh Mòr), with benefits including a temporary boost of speed, a shield bash, melee damage boosts which scale by distance, and the immediate removal of afterburn, bleeding, Mad Milk and Jarate. Heads gathered by the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron increase the damage of the shield bash by 5 damage each, at a maximum of 5 heads. Unlike other shields, the Tide Turner grants full turning control while charging, and any kills obtained with melee weapons instantly replenish 75% of the charge meter. However, being damaged while charging reduces the remaining charge time at a one-to-one ratio; for example, taking 42 damage subtracts 42% from the remaining charge meter. Being damaged at the precise moment a charge is initiated fully drains the charge meter, regardless of how much damage was dealt.
The Tide Turner's downsides include its lower passive resistance to both fire and explosive damage, 15% each in this case (lower than both the Chargin' Targe and the Splendid Screen). Additionally, the maximum damage boost gained by charging with a melee weapon is only a Mini-Crit, compared to the Critical hit gained by charging almost the full distance with the other shields.
The Tide Turner was contributed to the Steam Workshop.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 50 (+5 per head) |
Mini-crit | 68 | |
Function times | ||
Recharge time | 12 s | |
Maximum charge time | 1.75 s | |
Values are approximate and determined by community testing. |
Note: The Claidheamh Mòr and Ali Baba's Wee Booties or Bootlegger refill 25% charge on melee kill, and the Persian Persuader refills with ammo pickups or 20% charge on hit.
Speed
Condition | Speed (Hu/s) |
---|---|
Charging | 750 |
Charging while wielding the Scotsman's Skullcutter | 637.5 |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Chargin' Targe | Ali Baba's Wee Booties | Tide Turner | |||
+ | + | = |
Class Token - Demoman | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Reclaimed Metal | Tide Turner | Quickiebomb Launcher | ||
x2 | + | = |
Related achievements
General achievements
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Demoman
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|
Update history
- The Tide Turner was added to the game.
- Updated the Tide Turner to also refill the charge meter from impact kills.
- Fixed the Tide Turner doing impact damage at any range.
- Fixed the Tide Turner refilling the Charge meter on any decapitation.
December 22, 2014 Patch (Smissmas 2014)
- Changed attributes:
- Added Penalty: Taking damage while shield charging reduces remaining charging time.
- Kills while charging now only add 75% meter on charge kills instead of 100%.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Updated description to better detail the weapon's features.
- Changed attributes:
- Self damage will no longer decrease charge when charging.
- Fall damage will no longer decrease charge when charging.
- Amount of charge taken away on damage when charging reduced from 3 to 1 per point of damage.
- [Undocumented] Changed 75 charge on charge kill to 75 charge on melee kill.
December 17, 2015 Patch (Tough Break Update)
- Changed attributes:
- Shield bash now deals damage at all ranges, scaled by distance.
- Melee damage boost after shield bash is based on amount of charge consumed. Now provides Mini-Crit at 25% depleted.
- Charging now removes debuffs from the Demoknight (Bleed, Fire, Mad Milk, Jarate).
- Now grants Mini-Crit instead of full-Crit on charge bash.
- Reduced resistances to 15%.
- Fixed missing localization string in the recipe for the Tide Turner.
Bugs
- This weapon does not glow in the world view when Crit-boosted.
- While equipped, if the player spectates another player in first-person mode while dead, upon respawning the shield appears where the spectated player was while you respawned. The shield is non-interactive and can be seen through walls, textures, and players.
- Getting a taunt kill with a melee weapon does not refill the charge meter.
Trivia
- The item's name is a combination of the expression "turn the tide", meaning to change or reverse the outcome of a situation (such as a battle), and "tight turner", referring to the full turning control.
Gallery
First-person view with Eyelander.
First-person view with Australium Eyelander.
RED first-person view with Festive Eyelander.
BLU first-person view with Festive Eyelander.
First-person view with Scotsman's Skullcutter.
First-person view with Horseless Headless Horsemann's Headtaker.
RED first-person view with Claidheamh Mòr.
First-person view with Half-Zatoichi.
First-person view with Persian Persuader.
First-person view with Nessie's Nine Iron.
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|