Difference between revisions of "Nucleus VSH"
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{{Map infobox | {{Map infobox | ||
− | | game-type | + | | map-status = community |
− | | file-name | + | | map-game-type = Versus Saxton Hale |
− | | map-image | + | | map-file-name = vsh_nucleus |
− | | | + | | map-image = Vsh_nucleus.png |
− | | | + | | map-released = {{Patch name|7|12|2023}} |
− | + | | map-released-major = Summer 2023 Update | |
− | + | | map-environment = Spytech | |
− | + | | map-setting = Indoor | |
− | + | | map-hazards = [[Environmental death#Toxic Waste|Toxic Waste]] | |
− | + | | map-stamp-link = https://steamcommunity.com/stats/TF2/leaderboards/11230238 | |
− | + | | map-has-vscript = yes | |
− | |||
− | | map-environment | ||
− | | map-setting | ||
− | | map-hazards | ||
− | | map-stamp-link | ||
}} | }} | ||
− | '''Nucleus VSH''' is a [[Steam Workshop|community-created]] [[Versus Saxton Hale]] map based on [[Nucleus]]. At this point, Gray Mann has seized control of both of his brothers' properties, renamed all facilities present to "Gray Gravel Co.", and let the Nucleus facility fall into disarray, with toxic waste dumped into the abyss below. | + | '''Nucleus VSH''' is a [[Steam Workshop|community-created]] [[Versus Saxton Hale]] map based on [[Nucleus]]. At this point, [[Gray Mann]] has seized control of both of his brothers' properties, renamed all facilities present to "Gray Gravel Co.", and let the Nucleus facility fall into disarray, with toxic waste dumped into the abyss below. |
Nucleus VSH was [https://steamcommunity.com/sharedfiles/filedetails/?id=2973250677 contributed] to the Steam Workshop. | Nucleus VSH was [https://steamcommunity.com/sharedfiles/filedetails/?id=2973250677 contributed] to the Steam Workshop. | ||
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== Locations == | == Locations == | ||
* '''The Device''': The swirling, colorful Doomsday Device which dominates the center of the map, and beneath which lies the map's Control Point. | * '''The Device''': The swirling, colorful Doomsday Device which dominates the center of the map, and beneath which lies the map's Control Point. | ||
− | * '''The Pit''': Below the device and the catwalks beneath it is a pit with a narrow platform suspended above it, with the Control Point positioned in the center. The pit is filled with [[ | + | * '''The Pit''': Below the device and the catwalks beneath it is a pit with a narrow platform suspended above it, with the Control Point positioned in the center. The pit is filled with [[Environmental death#Toxic Waste|toxic waste]], which slowly damages players who stand within it. |
* '''The Perimeter''': The series of ledges and catwalks which directly surround the Pit. [[RED]] team and [[Saxton Hale]]'s spawns are directly opposite of each other on either side of the perimeter. | * '''The Perimeter''': The series of ledges and catwalks which directly surround the Pit. [[RED]] team and [[Saxton Hale]]'s spawns are directly opposite of each other on either side of the perimeter. | ||
* '''Roofs''': On top of the buildings along the perimeter are roofs which are accessible by various means. These are useful spots as they give great height advantage and a view of the entire area. | * '''Roofs''': On top of the buildings along the perimeter are roofs which are accessible by various means. These are useful spots as they give great height advantage and a view of the entire area. | ||
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<gallery widths=150px heights=90px> | <gallery widths=150px heights=90px> | ||
− | File:VSH Nucleus 01.png|Control Point and toxic waste pit | + | File:VSH Nucleus 01.png|Control Point and toxic waste pit. |
− | File:VSH Nucleus 02.png|Area overview from the roofs | + | File:VSH Nucleus 02.png|Area overview from the roofs. |
− | File:VSH Nucleus 03.png|Access Building, staircases and main room | + | File:VSH Nucleus 03.png|Access Building, staircases and main room. |
− | File:VSH Nucleus 04.png|Flank Building, main room | + | File:VSH Nucleus 04.png|Flank Building, main room. |
− | File:VSH Nucleus 05.png|Flank Building, Control Point paths | + | File:VSH Nucleus 05.png|Flank Building, Control Point paths. |
− | File:VSH Nucleus 06.png|Saxton Hale's spawn | + | File:VSH Nucleus 06.png|Saxton Hale's spawn. |
</gallery> | </gallery> | ||
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== Update history == | == Update history == | ||
+ | {{Update history| | ||
'''{{Patch name|7|12|2023}} #1''' ([[Summer 2023 Update]]) | '''{{Patch name|7|12|2023}} #1''' ([[Summer 2023 Update]]) | ||
* Added VSH Nucleus to the game. | * Added VSH Nucleus to the game. | ||
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'''{{Patch name|7|20|2023}}''' | '''{{Patch name|7|20|2023}}''' | ||
* {{Undocumented}} Renamed map from "VSH Nucleus" to "Nucleus VSH". | * {{Undocumented}} Renamed map from "VSH Nucleus" to "Nucleus VSH". | ||
+ | |||
+ | '''{{Patch name|12|11|2024}}''' ([[Smissmas 2024]]) | ||
+ | * Fixed [[setup time]] ending five seconds too early | ||
+ | * Improved detailing in some areas | ||
+ | * Improved clipping on staircases | ||
+ | * Increased control point capture time to 15 seconds | ||
+ | * Removed collision on some lights | ||
+ | * Changed damage model and damage amount of the toxic waste pit and puddles | ||
+ | }} | ||
== Trivia == | == Trivia == |
Latest revision as of 14:18, 20 December 2024
Nucleus VSH | |
---|---|
Basic Information | |
Map type: | Versus Saxton Hale (Community) |
File name: | vsh_nucleus
|
Released: | July 12, 2023 Patch (Summer 2023 Update) |
Variants: | King of the Hill, Player Destruction, Arena and Galleria |
Developer(s): | John "MilkMaster72" Worden Lizard Of Oz Jason "Yaki" Herman Szabó "Maxxy" Attila Joaquim "JPRAS" Silva Matthew "MegapiemanPHD" Simmons James M. Maxim "VellyVice" Streltsov Aeon "Void" Bollig |
Map Info | |
Environment: | Spytech |
Setting: | Indoor |
Hazards: | Toxic Waste |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
Nucleus VSH is a community-created Versus Saxton Hale map based on Nucleus. At this point, Gray Mann has seized control of both of his brothers' properties, renamed all facilities present to "Gray Gravel Co.", and let the Nucleus facility fall into disarray, with toxic waste dumped into the abyss below.
Nucleus VSH was contributed to the Steam Workshop.
Locations
- The Device: The swirling, colorful Doomsday Device which dominates the center of the map, and beneath which lies the map's Control Point.
- The Pit: Below the device and the catwalks beneath it is a pit with a narrow platform suspended above it, with the Control Point positioned in the center. The pit is filled with toxic waste, which slowly damages players who stand within it.
- The Perimeter: The series of ledges and catwalks which directly surround the Pit. RED team and Saxton Hale's spawns are directly opposite of each other on either side of the perimeter.
- Roofs: On top of the buildings along the perimeter are roofs which are accessible by various means. These are useful spots as they give great height advantage and a view of the entire area.
- The Bridges: There are four bridges that lead out directly to the central area underneath the device, one on each side in front of each team's spawn, and one on each side leading to the opposing buildings.
- Access Building: The access building is one of the buildings on the perimeter, marked by the letter "A". It is entered from right outside of each spawn by a set of staircases, and in its center are more staircases which lead down to the central bridge. On each side of the main room, there are entrances to balconies which overlook most of the area.
- Flank Building: Directly across from the access building is the flank building, marked by the letter "B". It has one bridge connecting to the central catwalks, and two that connect to the Control Point below.
Strategy
Main article: Community Nucleus VSH strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
July 12, 2023 Patch #1 (Summer 2023 Update)
- Added VSH Nucleus to the game.
- Fixed an exploit that allowed players to build out of bounds.
- Added decals to ammo pack locations throughout the map.
- [Undocumented] Renamed map from "VSH Nucleus" to "Nucleus VSH".
December 11, 2024 Patch (Smissmas 2024)
- Fixed setup time ending five seconds too early
- Improved detailing in some areas
- Improved clipping on staircases
- Increased control point capture time to 15 seconds
- Removed collision on some lights
- Changed damage model and damage amount of the toxic waste pit and puddles
Trivia
- There are framed pictures of rodents hidden in out-of-bounds areas by both spawns.
- A frog can be found sitting on the very top of the device.
Gallery
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