Difference between revisions of "Neon Annihilator"

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{{ra}}
 
 
{{Item infobox
 
{{Item infobox
 
| type            = weapon
 
| type            = weapon
| image            = Backpack Neon Annihilator.png
+
| image            = RED Neon Annihilator.png
| used-by          = [[Pyro]]
+
| 3d-image-1      = Neon Annihilator
 +
| 3d-image-2      = Neon Annihilator
 +
| 3d-image-3      = Neon Annihilator Broken
 +
| 3d-image-4      = Neon Annihilator Broken
 +
| 3d-button-1      = colored_pair
 +
| 3d-button-2      = colored_pair
 +
| 3d-button-3      = colored_pair
 +
| 3d-button-4      = colored_pair
 +
| 3d-viewname-1    = Default
 +
| 3d-viewname-2    = Default
 +
| 3d-viewname-3    = Broken
 +
| 3d-viewname-4    = Broken
 +
| team-colors      = yes
 +
| used-by          = {{used by|Pyro}}
 
| slot            = melee
 
| slot            = melee
 +
| contributed-by  = {{Backpack Item Link|76561197976113694|2279440997}}<br>{{Backpack Item Link|76561198026610207|1132520952}}<br>{{Backpack Item Link|76561198071434676|1268759783}}<br>{{Backpack Item Link|76561197970911865|1021019431}}
 
| released        = {{Patch name|8|2|2012}}
 
| released        = {{Patch name|8|2|2012}}
| availability    = {{avail|craft|purchase|Promotional}}
+
| released-major  = Triad Pack
 +
| availability    = {{avail|drop|craft|purchase|promotional-expired|crate57-strange|collectors}}
 +
| marketable      = yes
 
| numbered        = yes
 
| numbered        = yes
 
| medieval        = yes
 
| medieval        = yes
 
| loadout          = yes
 
| loadout          = yes
   | level          = Level 1-100 Sign
+
   | item-kind      = {{item kind|Sign}}
   | att-1-positive = 100% critical hit vs wet players
+
   | att-1-positive = {{attribute|DmgAppliesToSappers}}
   | att-2-negative = -20% damage penalty
+
   | att-2-positive = {{attribute|CritVsWet}}
   | att-3-negative = No random critical hits
+
  | att-3-negative = {{attribute|CritChance_Disabled}}
 +
   | att-4-negative = {{attribute|DmgVsPlayer_Decreased|-20}}
 
}}
 
}}
  
{{Quotation|'''Pyro''' on using advertisments as weaponry|Mhhph mh mh mhhp mh mhp mhpph mhhpp!|sound=Pyro_specialcompleted01.wav}}
+
{{Quotation|'''The Pyro''' on using public banners as weaponry|Mhhph mh mh mhhp mh mhp mhpph mhhpp!|sound=Pyro specialcompleted01.wav}}
  
The '''Neon Annihilator''' is a [[weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a neon sign with the Chinese word for "bar" (酒吧, jiǔbā), and appears to have been pulled out of the ground. The neon tubes on the sides of the weapon are team-colored and [[Self-illumination|glow]] in the dark. An electrical sound is heard when swinging.
+
The '''Neon Annihilator''' is a [[Steam Workshop|community-created]] [[Promotional items|promotional]] [[weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a neon sign with the Chinese word for "bar" (酒吧, Cantonese: Zau2Baa6, Mandarin: jiǔbā) that appears to have been torn from its permanent fixture on a wall, judging by the orientation of the characters and the fact that the base also has four thick, crooked bolts. The neon tubes on the sides of the weapon are team-colored (hydrogen for [[RED]] and mercury for [[BLU]]) and [[Self-illumination|glow]] in the dark, as do the neon tubes inside the outer tubes, which slowly pulse between light and dark. A yellow-coloured plastic wire is seen strung from the neon lights to the back of the weapon, where it is connected via a small power compartment. The weapon releases an electric sound when striking a player or object.
  
The weapon deals 20% less damage and does not perform random [[critical hits]]; however, any attack on an enemy covered in [[Jarate]], [[Mad Milk]], [[Environmental death#Drowning|swimming]], or simply standing in [[water]] of any depth will deal critical damage. In addition, enemies are considered wet for five seconds after leaving a water source.
+
The weapon deals 20% less damage to players and cannot deal random [[Critical hits]]. However, any attack on an enemy [[soaked]] by [[Mad Milk]], [[Jarate]], the [[Gas Passer]]'s gas cloud, [[Environmental death#Drowning|swimming]], or standing in [[water]] of any depth electrocutes them, dealing critical damage. As enemies are considered wet for five seconds after leaving a water source, the Neon Annihilator also deals Critical hits for that duration. Dealing any kind of Critical hit breaks it visually, which does not impact gameplay. Furthermore, the Neon Annihilator can remove [[Sapper]]s, an ability it shares with the [[Homewrecker]] and [[Maul]], although it requires 2 hits to remove them instead of 1.
  
Enemies killed by the Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while performing a specific disintegration animation surrounded by team-colored particles, and then disappear into ashes.
+
Enemies killed by the Neon Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while surrounded by team-colored particles, and then disappear into ashes. Like [[backstab]]s and [[headshot]]s, there is a 25% chance of opponents performing a specific disintegration animation if killed in this way. This vaporization effect is shared among the [[energy weapons]].
  
[[Taunt]]ing with the Neon Annihilator will play [[Media:Sign bass solo.wav|a low rumbling bass guitar sound]] alongside the Pyro's usual mumbling.
+
[[Taunts|Taunting]] with the Neon Annihilator plays [[Media:Sign bass solo.wav|a bass guitar sound]] alongside the Pyro's usual mumbling.
  
This item was awarded in [[Genuine]] quality to players who pre-purchased ''[[Sleeping Dogs]]'' on Steam before August 14, 2012.
+
This item was awarded in [[Genuine]] quality to players who pre-ordered ''[[Sleeping Dogs]]'' on [[Steam]] before August 14, 2012, or August 17, 2012 in Europe.
 +
 
 +
The Neon Annihilator was later [https://steamcommunity.com/sharedfiles/filedetails/?id=99142052 contributed] to the Steam Workshop, at [[Valve]]'s request.
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| damage              = yes
+
| damagetype      = Melee
| base              = 52
+
| rangetype       = Melee
|  point blank       = 44-60
 
|  crit              = 156
 
|  minicrit          = 60-81
 
  
| function times     = yes
+
| damage          = yes
|  attack interval   = 0.8 s
+
|  base            = <div style="float:left">Players:</div> 52<br/><div style="float:left">[[Buildings]]:</div> 65
 +
|  crit            = 156
 +
|  minicrit        = 70
 +
 
 +
| function times   = yes
 +
|  attack interval = 0.8 s
 
}}
 
}}
  
==Crafting==
+
{{Weapon Demonstration}}
 +
 
 +
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
===Blueprint===
+
 
 +
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Third Degree
 
| ingredient-1 = Third Degree
Line 49: Line 72:
 
| result = Neon Annihilator}}
 
| result = Neon Annihilator}}
 
{{Blueprint| autoresult = Pyro Melee}}
 
{{Blueprint| autoresult = Pyro Melee}}
 +
 +
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|Sign}}
 +
| rankson = kills
 +
  | att-1-positive = {{attribute|DmgAppliesToSappers}}
 +
  | att-2-positive = {{attribute|CritVsWet}}
 +
  | att-3-negative = {{attribute|CritChance_Disabled}}
 +
  | att-4-negative = {{attribute|DmgVsPlayer_Decreased|-20}}
 +
| can deal damage = yes
 +
| can destroy sappers = yes
 +
}}
  
 
== Related achievements ==
 
== Related achievements ==
Line 54: Line 89:
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Pyro|Clearcutter}}
 
| 1 = {{Show achievement|Pyro|Clearcutter}}
      {{Show achievement|Pyro|Freezer Burn}}
 
 
| 2 = {{Show achievement|Pyro|Lumberjack}}
 
| 2 = {{Show achievement|Pyro|Lumberjack}}
 
}}
 
}}
  
 
== Update history ==
 
== Update history ==
'''{{Patch name|8|2|2012}}'''  
+
{{Update history | '''{{Patch name|8|2|2012}}''' ([[Triad Pack]])
 
* The Neon Annihilator was added to the game.
 
* The Neon Annihilator was added to the game.
 +
 +
'''{{Patch name|8|10|2012}}'''
 +
* Materials now animate.
 +
* Damage penalty only applies to players (not buildings).
 +
* Can damage Sappers.
 +
 +
'''{{Patch name|8|15|2012}}'''
 +
* {{Undocumented}} Added Neon Annihilator to the [[item drop system]].
 +
 +
'''{{Item schema|9|13|2012}}'''
 +
* Made the Neon Annihilator in genuine quality [[Trading|tradable]] and [[Gift Wrap|giftable]].
 +
 +
'''{{Patch name|3|12|2013}}'''
 +
* {{Undocumented}} Added [[Strange]] quality.
 +
 +
'''{{Patch name|3|19|2013}}'''
 +
* Fixed the Neon Annihilator sometimes floating in the world after death.
 +
* The Neon Annihilator can now accept Sappers Destroyed [[Strange Part|strange part]]s.
 +
 +
'''{{Patch name|4|3|2013}}'''
 +
* Fixed the guitar sound not always playing when taunting with the Neon Annihilator.
 +
 +
'''{{Patch name|11|12|2013}}'''
 +
* {{Undocumented}} Added [[Collector's]] quality.
 +
 +
'''{{Patch name|1|9|2014}}'''
 +
* Fixed not being able to apply [[Killstreak Kit]]s to the Sleeping Dogs promo items.
 +
 +
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
 +
* {{undocumented}} Added unused broken model for the Neon Annihilator.
 +
 +
'''{{Patch name|7|30|2014}}'''
 +
* Fixed teammates blocking the removal of Sappers when using the [[Homewrecker]], [[Maul]], and Neon Annihilator.
 +
 +
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
 +
* Fixed the Neon Annihilator not having its models break on Critical hits.
 +
 +
'''{{Patch name|7|18|2024}} #1''' ([[Summer 2024 Update]])
 +
* Fixed the Neon Annihilator not getting Crit-attacks when hitting players covered with gas.}}
  
 
== Trivia ==
 
== Trivia ==
* The battery's texture has a nod to the Facepunch forums on it ("def2fp"). The BLU team skin was originally going to say "props2fp" but was changed by Valve. <ref>[http://facepunch.com/showthread.php?t=1200947&p=37061415&highlight=#post37061415 Facepunch forums]</ref>
+
* The battery's texture has a nod to the Facepunch forums on it ("def2fp"). The BLU team skin was originally going to read "props2fp" but was changed by Valve.<ref>[https://web.archive.org/web/20161003101416/http://facepunch.com/showthread.php?t=1200947&p=37061415&highlight=#post37061415 Facepunch forums]</ref>
* On the [http://www.teamfortress.com/triad/ Update Page] the damage penalty is incorrectly labeled as a firing speed penalty.
+
* On the [https://www.teamfortress.com/triad/ Triad Pack Update Page], the damage penalty is incorrectly labeled as a firing speed penalty.
* The weapon was originally pitched as a Chinese lantern. The idea was ultimately dropped at Valve's suggestion.
 
*On death, the item stands itself back up, like a normal sign sticking out of the ground
 
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Neon Annihilator 1st person red.png|RED first-person view.
+
File:BLU Neon Annihilator.png|[[BLU]] variant of the weapon.
 +
File:Neon Annihilator 1st person red.png|[[RED]] first-person view.
 
File:Neon Annihilator 1st person blu.png|BLU first-person view.
 
File:Neon Annihilator 1st person blu.png|BLU first-person view.
File:Neon Annihilator broken 1st person red.png|RED first-person view, broken.
+
File:Neon Annihilator broken 1st person red.png|RED first-person view of a broken Annihilator.
File:Neon Annihilator broken 1st person blu.png|BLU first-person view, broken.
+
File:Neon Annihilator broken 1st person blu.png|BLU first-person view of a broken Annihilator.
 +
File:SleepingDogs Promotional Image.png|Promotional image featuring the ''[[Sleeping Dogs]]'' promotional items.
 +
File:Steamworkshop tf2 neon annihilator thumb.jpg|Steam Workshop thumbnail for the Neon Annihilator.
 +
File:Concept Neon Annihilator.png|Concept art for the Neon Annihilator.
 +
File:Concept Triad Pack.png|Concept art for the Neon Annihilator and [[Champ Stamp]].
 
</gallery>
 
</gallery>
  
Line 80: Line 156:
  
 
== See also ==
 
== See also ==
*[[Fire Axe]]
+
* [[Basic Pyro strategy#Neon Annihilator|Neon Annihilator strategy]]
 +
* ''[[Sleeping Dogs]]''
  
{{TriadNav}}
+
{{Triad Nav}}
{{Promo nav}}
+
{{Promo Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Pyro Nav}}
 
{{Pyro Nav}}
 +
 +
[[Category:Self-illuminated]]

Latest revision as of 03:58, 29 July 2024

Mhhph mh mh mhhp mh mhp mhpph mhhpp!
The Pyro on using public banners as weaponry

The Neon Annihilator is a community-created promotional melee weapon for the Pyro. It is a neon sign with the Chinese word for "bar" (酒吧, Cantonese: Zau2Baa6, Mandarin: jiǔbā) that appears to have been torn from its permanent fixture on a wall, judging by the orientation of the characters and the fact that the base also has four thick, crooked bolts. The neon tubes on the sides of the weapon are team-colored (hydrogen for RED and mercury for BLU) and glow in the dark, as do the neon tubes inside the outer tubes, which slowly pulse between light and dark. A yellow-coloured plastic wire is seen strung from the neon lights to the back of the weapon, where it is connected via a small power compartment. The weapon releases an electric sound when striking a player or object.

The weapon deals 20% less damage to players and cannot deal random Critical hits. However, any attack on an enemy soaked by Mad Milk, Jarate, the Gas Passer's gas cloud, swimming, or standing in water of any depth electrocutes them, dealing critical damage. As enemies are considered wet for five seconds after leaving a water source, the Neon Annihilator also deals Critical hits for that duration. Dealing any kind of Critical hit breaks it visually, which does not impact gameplay. Furthermore, the Neon Annihilator can remove Sappers, an ability it shares with the Homewrecker and Maul, although it requires 2 hits to remove them instead of 1.

Enemies killed by the Neon Annihilator suffer a distinctive death by vaporization: they turn black, hover in mid-air while surrounded by team-colored particles, and then disappear into ashes. Like backstabs and headshots, there is a 25% chance of opponents performing a specific disintegration animation if killed in this way. This vaporization effect is shared among the energy weapons.

Taunting with the Neon Annihilator plays a bass guitar sound alongside the Pyro's usual mumbling.

This item was awarded in Genuine quality to players who pre-ordered Sleeping Dogs on Steam before August 14, 2012, or August 17, 2012 in Europe.

The Neon Annihilator was later contributed to the Steam Workshop, at Valve's request.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100%
Players:
52
65
Critical 156
Mini-crit 70
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Third Degree Reclaimed Metal Neon Annihilator
Item icon Third Degree.pngx2 + Item icon Reclaimed Metal.png = Item icon Neon Annihilator.png
Class Token - Pyro Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Pyro.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Axtinguisher.png Item icon Homewrecker.png Item icon Back Scratcher.png Item icon Powerjack.png
Item icon Sharpened Volcano Fragment.png Item icon Maul.png Item icon Postal Pummeler.png Item icon Third Degree.png
Item icon Lollichop.png Item icon Neon Annihilator.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png Item icon Hot Hand.png

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

August 2, 2012 Patch (Triad Pack)
  • The Neon Annihilator was added to the game.

August 10, 2012 Patch

  • Materials now animate.
  • Damage penalty only applies to players (not buildings).
  • Can damage Sappers.

August 15, 2012 Patch

September 13, 2012 [Item schema update]

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

March 19, 2013 Patch

  • Fixed the Neon Annihilator sometimes floating in the world after death.
  • The Neon Annihilator can now accept Sappers Destroyed strange parts.

April 3, 2013 Patch

  • Fixed the guitar sound not always playing when taunting with the Neon Annihilator.

November 12, 2013 Patch

January 9, 2014 Patch

  • Fixed not being able to apply Killstreak Kits to the Sleeping Dogs promo items.

June 18, 2014 Patch (Love & War Update)

  • [Undocumented] Added unused broken model for the Neon Annihilator.

July 30, 2014 Patch

  • Fixed teammates blocking the removal of Sappers when using the Homewrecker, Maul, and Neon Annihilator.

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Fixed the Neon Annihilator not having its models break on Critical hits.

July 18, 2024 Patch #1 (Summer 2024 Update)

  • Fixed the Neon Annihilator not getting Crit-attacks when hitting players covered with gas.

Trivia

  • The battery's texture has a nod to the Facepunch forums on it ("def2fp"). The BLU team skin was originally going to read "props2fp" but was changed by Valve.[1]
  • On the Triad Pack Update Page, the damage penalty is incorrectly labeled as a firing speed penalty.

Gallery

References

See also