Difference between revisions of "Fortified Compound"
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{{Item infobox | {{Item infobox | ||
− | | type | + | | type = weapon |
− | | image | + | | image = Fortified Compound.png |
− | | kill-icon-1 | + | | 3d-image-1 = Fortified Compound |
− | | kill-icon-2 | + | | 3d-image-2 = Arrow |
− | | kill-icon-3 | + | | 3d-button-1 = default_half |
− | | kill-icon-4 | + | | 3d-button-2 = default_half |
− | | used-by | + | | 3d-viewname-1 = Default |
− | | slot | + | | 3d-viewname-2 = Projectile |
− | | released | + | | kill-icon-1 = huntsman |
− | | availability | + | | kill-icon-2 = huntsman headshot |
− | | trade | + | | kill-icon-3 = flaming huntsman |
− | | gift | + | | kill-icon-4 = flaming huntsman afterburn |
− | | rename | + | | kill-icon-5 = arrow stab |
− | | numbered | + | | kill-tooltip-5 = Taunting |
− | | medieval | + | | used-by = {{used by|Sniper}} |
− | | ammo-loaded | + | | slot = primary |
− | | ammo-carried | + | | weapon-script = tf_weapon_compound_bow |
− | | show-ammo | + | | released = {{Patch name|2|11|2014}} |
− | | reload | + | | availability = {{avail|drop|craft|purchase|promotional-expired|collectors}} |
− | | loadout | + | | trade = yes |
− | | | + | | gift = yes |
− | + | | marketable = yes | |
− | | item- | + | | rename = yes |
− | + | | numbered = yes | |
+ | | medieval = yes | ||
+ | | ammo-loaded = 1 | ||
+ | | ammo-carried = 12 | ||
+ | | show-ammo = yes | ||
+ | | reload = Single | ||
+ | | loadout = yes | ||
+ | | item-kind = {{item kind|Bow}} | ||
+ | | item-level = 10 | ||
}} | }} | ||
− | + | {{Quotation|'''The Sniper''' assuring his modern bow's quality|No worries.|sound=Sniper autocappedintelligence03.wav}} | |
− | + | The '''Fortified Compound''' is a [[Promotional items|promotional]] [[Weapons#sniperprimary|primary weapon]] for the [[Sniper]]. It is the bow used by [[wikia:w:c:thiefgame:Garrett|Garrett]] from the video game ''[[Thief]]''; a black, metallic compound bow. When the Fortified Compound is equipped, the Sniper carries arrows in the rifle case strapped to his back. If an arrow passes within 120 Hammer units<ref>game\client\tf\c_tf_projectile_arrow.cpp:L36</ref>, it makes a woosh sound. <!-- NOTE: 4 different wooshing sounds are used, so adding one to the article would be too little, it's best to leave it out --> | |
− | [[ | + | This weapon functions identically to the [[Huntsman]]; however, it does not function as a substitute for the Huntsman for the purpose of the [[Dual-Purpose Fruit]] [[Item sets|item set]]. |
− | This item was awarded in [[Genuine]] quality to players who purchased ''Thief'' on Steam before March 7, 2014. | + | [[Taunts|Taunting]] with the Fortified Compound equipped results in the [[Arrow Stab]] kill taunt. |
+ | |||
+ | This item was awarded in [[Genuine]] quality to players who purchased ''Thief'' on [[Steam]] before March 7, 2014. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | identical | + | | identical = [[Huntsman]] |
− | | type | + | | type = [[Projectiles|Projectile]] |
− | | damagetype | + | | damagetype = Bullet |
− | | rangetype | + | | rangetype = Ranged |
− | | damage | + | | damage = yes |
− | | base | + | | base = <div style="float:left">{{tooltip|0%|0% charge}}:</div> 50<br/><div style="float:left">100%:</div> 120 |
− | + | | crit = <div style="float:left">0%:</div> 150<br/><div style="float:left">100%:</div> 360 | |
− | | crit | + | | minicrit = <div style="float:left">0%:</div> 68<br/><div style="float:left">100%:</div> 162 |
− | | minicrit | + | |
− | | function times | + | | function times = yes |
− | | attack interval | + | | attack interval = 1.94 s |
− | | aim fatigue | + | | aim fatigue = 5.0 s |
− | | max charge time | + | | max charge time = 1.0 s |
}} | }} | ||
− | ''Note: Distance from the target affects damage values, except for | + | ''Note: Distance from the target affects damage values, except for Critical hits.'' |
− | + | ||
− | + | {{Weapon Demonstration}} | |
− | {{Weapon Demonstration}} | ||
− | ==Crafting== | + | == Crafting == |
{{See also|Crafting}} | {{See also|Crafting}} | ||
+ | |||
+ | === Blueprint === | ||
+ | {{Blueprint | autoresult = Sniper Primary}} | ||
+ | |||
== Related achievements == | == Related achievements == | ||
=== {{class link|Sniper}} === | === {{class link|Sniper}} === | ||
Line 72: | Line 85: | ||
== Update history == | == Update history == | ||
+ | {{Update history| | ||
'''{{Patch name|2|11|2014}}''' | '''{{Patch name|2|11|2014}}''' | ||
* The Fortified Compound was added to the game. | * The Fortified Compound was added to the game. | ||
Line 79: | Line 93: | ||
'''{{Patch name|4|1|2014}}''' | '''{{Patch name|4|1|2014}}''' | ||
− | * {{ | + | * {{Undocumented}} Added the Fortified Compound to the [[Mann Co. Store]]. |
− | * {{ | + | * {{Undocumented}} The Fortified Compound is now [[Crafting|craftable]], [[Trading|tradable]], [[Gift Wrap|giftable]] and was added to the [[item drop system]]. |
+ | * {{Undocumented}} Added [[Killstreak Kit]]s for the Fortified Compound. | ||
+ | |||
+ | '''{{Patch name|7|3|2015}}''' | ||
+ | * Fixed an issue that prevented Fortified Compound arrows from damaging enemy Engineer [[buildings]]. | ||
+ | |||
+ | '''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) | ||
+ | * {{Undocumented}} Changed attribute: | ||
+ | ** {{Undocumented}} Snipers can now fire the Fortified Compound mid-air. | ||
+ | |||
+ | '''{{Patch name|11|8|2017}}''' | ||
+ | * Fixed a bug related to the Fortified Compound and lighting arrows. | ||
+ | }} | ||
+ | |||
+ | == Bugs == | ||
+ | * While having the Fortified Compound or [[Huntsman]] equipped, it is possible to still use the Arrow Stab [[Taunts|taunt]] while [[stun]]ned. The taunt's animation is not played, but the Sniper still says the taunt's line "Stab, Stab, Stab", and can still kill a nearby enemy player by moving the camera towards them before taunting. | ||
+ | * Lit arrows are not extinguished when going underwater. | ||
+ | * With a lit arrow, the fire particle stays when performing [[Taunts#Special taunts|special taunts]]. | ||
+ | * Pressing primary and secondary fire at the same time causes the animation of letting go of the arrow without firing it to play on repeat. | ||
== Gallery == | == Gallery == | ||
Line 92: | Line 124: | ||
== See also == | == See also == | ||
− | * [[Sniper strategy#Huntsman + reskins|Fortified Compound strategy]] | + | * [[Basic Sniper strategy#Huntsman + reskins|Fortified Compound strategy]] |
− | * [[ | + | * ''[[Thief]]'' |
− | + | ||
− | + | == {{common string|References}} == | |
− | + | <references/> | |
{{Promo Nav}} | {{Promo Nav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Sniper Nav}} | {{Sniper Nav}} | ||
+ | |||
+ | [[Category:Reskins]] |
Latest revision as of 17:50, 22 August 2024
“ | No worries.
Click to listen
— The Sniper assuring his modern bow's quality
|
” |
The Fortified Compound is a promotional primary weapon for the Sniper. It is the bow used by Garrett from the video game Thief; a black, metallic compound bow. When the Fortified Compound is equipped, the Sniper carries arrows in the rifle case strapped to his back. If an arrow passes within 120 Hammer units[1], it makes a woosh sound.
This weapon functions identically to the Huntsman; however, it does not function as a substitute for the Huntsman for the purpose of the Dual-Purpose Fruit item set.
Taunting with the Fortified Compound equipped results in the Arrow Stab kill taunt.
This item was awarded in Genuine quality to players who purchased Thief on Steam before March 7, 2014.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 0%: 50100%: 120
|
Critical | 0%: 150100%: 360
| |
Mini-crit | 0%: 68100%: 162
| |
Function times | ||
Attack interval | 1.94 s | |
Maximum charge time | 1.0 s | |
Aim fatigue | 5.0 s | |
Values are approximate and determined by community testing. |
Note: Distance from the target affects damage values, except for Critical hits.
Demonstration
Crafting
Blueprint
Class Token - Sniper | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Related achievements
Sniper
|
|
Update history
- The Fortified Compound was added to the game.
- Fixed the Fortified Compound not triggering the same taunts and voice lines as the Huntsman.
- [Undocumented] Added the Fortified Compound to the Mann Co. Store.
- [Undocumented] The Fortified Compound is now craftable, tradable, giftable and was added to the item drop system.
- [Undocumented] Added Killstreak Kits for the Fortified Compound.
- Fixed an issue that prevented Fortified Compound arrows from damaging enemy Engineer buildings.
December 17, 2015 Patch (Tough Break Update)
- [Undocumented] Changed attribute:
- [Undocumented] Snipers can now fire the Fortified Compound mid-air.
- Fixed a bug related to the Fortified Compound and lighting arrows.
Bugs
- While having the Fortified Compound or Huntsman equipped, it is possible to still use the Arrow Stab taunt while stunned. The taunt's animation is not played, but the Sniper still says the taunt's line "Stab, Stab, Stab", and can still kill a nearby enemy player by moving the camera towards them before taunting.
- Lit arrows are not extinguished when going underwater.
- With a lit arrow, the fire particle stays when performing special taunts.
- Pressing primary and secondary fire at the same time causes the animation of letting go of the arrow without firing it to play on repeat.
Gallery
See also
References
- ↑ game\client\tf\c_tf_projectile_arrow.cpp:L36
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