Difference between revisions of "Rotunda"
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{{Map infobox | {{Map infobox | ||
− | | game-type | + | | map-status = community |
− | | file-name | + | | map-game-type = King of the Hill |
+ | | map-file-name = koth_rotunda | ||
| map-image = Koth_rotunda.png | | map-image = Koth_rotunda.png | ||
− | | | + | | map-released = {{Patch name|7|12|2023}} |
− | | | + | | map-released-major = Summer 2023 Update |
| map-environment = Alpine, industrial | | map-environment = Alpine, industrial | ||
| map-setting = Daylight, sunny | | map-setting = Daylight, sunny | ||
| map-hazards = [[Environmental death#Trains|Trains]], [[Environmental death#Crushing|crushing]] | | map-hazards = [[Environmental death#Trains|Trains]], [[Environmental death#Crushing|crushing]] | ||
− | | map-health | + | | map-pickups-health-small = 2 |
− | | map-health | + | | map-pickups-health-medium = 12 |
− | | map-ammo | + | | map-pickups-ammo-small = 4 |
− | | map-ammo | + | | map-pickups-ammo-medium = 10 |
| map-stamp-link = https://steamcommunity.com/stats/TF2/leaderboards/11230214 | | map-stamp-link = https://steamcommunity.com/stats/TF2/leaderboards/11230214 | ||
}} | }} | ||
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{{Quotation|'''Rotunda''' publicity blurb|Welcome to ''Rotunda'', a steam engine workshop turned secret doomsday storage facility, now abandoned. Fight on trains, fight around trains, and fight for trains!}} | {{Quotation|'''Rotunda''' publicity blurb|Welcome to ''Rotunda'', a steam engine workshop turned secret doomsday storage facility, now abandoned. Fight on trains, fight around trains, and fight for trains!}} | ||
− | '''Rotunda''' is a [[Steam Workshop|community-created]] [[King of the Hill]] map. The map is set in a | + | '''Rotunda''' is a [[Steam Workshop|community-created]] [[King of the Hill]] map. The map is set in a dilapidated, full rotunda [[w:railway roundhouse|railway roundhouse]] in southeast Germany, with the teams fighting over a reactor called The McGuffin on a flat car on the [[w:Railway turntable|turntable]] with a team-colored steam locomotive coupled to each end. This map is partially inspired by the open layouts of [[Nucleus]] and [[Harvest]]. When a team captures the point, the respective locomotive emits steam and blows its whistle, with distinct sounds for [[Media:Cp harbor red whistle.wav|RED]] and [[Media:Cp harbor blue whistle.wav|BLU]]. |
Rotunda was [https://steamcommunity.com/sharedfiles/filedetails/?id=2964421291 contributed] to the Steam Workshop. | Rotunda was [https://steamcommunity.com/sharedfiles/filedetails/?id=2964421291 contributed] to the Steam Workshop. | ||
== Locations == | == Locations == | ||
− | * '''Spawn | + | * '''Spawn Yard''': The Yard outside the Spawn room. |
− | * ''' | + | * '''Train''': A slow, continuously-passing {{botignore|train}}<!-- of unknown length--> protecting one Spawn gate. |
− | * '''Outer | + | * '''Outer Rotunda''': The outer ring of ground floor rooms and routes. |
− | * ''' | + | * '''Inner Rotunda''': The open platform around a Turntable. |
− | * ''' | + | * '''Turntable''': The ground level approaches to control point. |
+ | * '''The McGuffin''': The control point. | ||
+ | * '''Basement''': From the yard, an entrance under a "secret" hatch leads to a maze of basement rooms to the Pit. | ||
+ | * '''Pit''': The level below the Turntable. | ||
+ | * '''Catwalk''': The platform overlooking the Turntable, connecting to a small control shack that houses a medium health pack. | ||
<gallery widths=140px heights=80px> | <gallery widths=140px heights=80px> | ||
− | File:Rotunda BLU spawn.png|BLU | + | File:Rotunda BLU spawn.png|BLU Spawn Yard. |
− | File:Rotunda BLU tunnels 1.png|Entrance to | + | File:Rotunda BLU tunnels 1.png|Entrance to the Basement. |
− | File:Rotunda BLU tunnels 2.png|Middle of | + | File:Rotunda BLU tunnels 2.png|Middle of the Basement. |
− | File:Rotunda BLU tunnels 3.png|Ramp | + | File:Rotunda BLU tunnels 3.png|Ramp between Basement and Outer Rotunda. |
− | File:Rotunda BLU under depot.png| | + | File:Rotunda BLU under depot.png|Basement exit to the Pit below the Turntable control point. |
− | File:Rotunda control point.png| | + | File:Rotunda control point.png|Turntable, featuring The McGuffin on the point. |
− | File:Rotunda inner train depot 1.png|Inner | + | File:Rotunda inner train depot 1.png|Inner Rotunda from BLU side. |
− | File:Rotunda inner train depot 2.png|Inner | + | File:Rotunda inner train depot 2.png|Inner Rotunda from RED side. |
</gallery> | </gallery> | ||
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== Update history == | == Update history == | ||
− | |||
'''{{Patch name|7|12|2023}} #1''' ([[Summer 2023 Update]]) | '''{{Patch name|7|12|2023}} #1''' ([[Summer 2023 Update]]) | ||
* Added Rotunda to the game. | * Added Rotunda to the game. | ||
'''{{Patch name|7|20|2023}} #1''' | '''{{Patch name|7|20|2023}} #1''' | ||
− | |||
− | |||
− | |||
− | |||
* Aligned various textures and fixed cubemap issue | * Aligned various textures and fixed cubemap issue | ||
* Improved clipping | * Improved clipping | ||
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* Added missing collision to some props | * Added missing collision to some props | ||
* Sealed the map more | * Sealed the map more | ||
− | + | ||
+ | == Bugs == | ||
+ | * Several props and parts of the map can be seen fading in and out from a distance.<ref>[https://youtu.be/1-DIzLx7kHs Fading prop example 1], [https://youtu.be/c0qKDktZMAA fading prop example 2], [https://youtu.be/oSVGWT1fNmo fading prop example 3]</ref> | ||
== Trivia == | == Trivia == | ||
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* Outside the RED spawn, a room can be found out of bounds containing an [[Engineer]] and [[Heavy]] doing the [[Kazotsky Kick]] and credits to the map developers. | * Outside the RED spawn, a room can be found out of bounds containing an [[Engineer]] and [[Heavy]] doing the [[Kazotsky Kick]] and credits to the map developers. | ||
* A small blue locomotive can be found riding around the upper depot catwalk, which also follows the same track as one of the spectator cameras for the main area. | * A small blue locomotive can be found riding around the upper depot catwalk, which also follows the same track as one of the spectator cameras for the main area. | ||
− | * A [[w:Summit cross|summit cross]] can be found on the top of the mountain in the skybox, which is common in Germany | + | * A [[w:Summit cross|summit cross]] can be found on the top of the mountain in the skybox, which is common in Germany and almost all Europe. |
− | + | * The locomotive model on the point are [[w:DRG Class 81|DRG Class 81]].<ref name="trainref">[https://web.archive.org/web/20230721090421/https://i.imgur.com/rpCyNFg.png Creator] confirming the reference (the number in the post by the creator is a typo. FGD5's signature and the RED train number plate is 6745).</ref> | |
− | * The | + | ** In German practice, the model's locomotive number plate starts with the DRG locomotive class, 81 in this case. The remainder of the full plate number on RED side, 6745, is the signature of FGD5, the model's creator.<ref name="trainref"></ref> |
− | ** | ||
− | |||
− | |||
− | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Rotunda Workshop image.jpg|Workshop thumbnail for Rotunda. | + | File:Rotunda Workshop image.jpg|Steam Workshop thumbnail for Rotunda. |
File:Rotunda credit room 1.png|The dancing Engineer and Heavy in the credit room. | File:Rotunda credit room 1.png|The dancing Engineer and Heavy in the credit room. | ||
File:Rotunda credit room 2.png|The credits in the credits room. | File:Rotunda credit room 2.png|The credits in the credits room. |
Latest revision as of 16:52, 23 November 2024
Rotunda | |
---|---|
Basic Information | |
Map type: | King of the Hill |
File name: | koth_rotunda
|
Released: | July 12, 2023 Patch (Summer 2023 Update) |
Developer(s): | Paul "Brokk" Clausen Rhafael "Rhamkin" Oliveira Alex "FGD5" Stewart Roman "FanCyy" Malashkevich Bertrand "Tails8521" Penguilly Louie "bakscratch" Turner Christoph "Gadget" Manschitz Kevin "Ravidge" Brook Aeon "Void" Bollig Juniper Jesse "Custard1" Budd |
Map Info | |
Environment: | Alpine, industrial |
Setting: | Daylight, sunny |
Hazards: | Trains, crushing |
Map Items | |
Health Kits: | ×2 • ×12 |
Ammo Boxes: | ×4 • ×10 |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
“ | Welcome to Rotunda, a steam engine workshop turned secret doomsday storage facility, now abandoned. Fight on trains, fight around trains, and fight for trains!
— Rotunda publicity blurb
|
” |
Rotunda is a community-created King of the Hill map. The map is set in a dilapidated, full rotunda railway roundhouse in southeast Germany, with the teams fighting over a reactor called The McGuffin on a flat car on the turntable with a team-colored steam locomotive coupled to each end. This map is partially inspired by the open layouts of Nucleus and Harvest. When a team captures the point, the respective locomotive emits steam and blows its whistle, with distinct sounds for RED and BLU.
Rotunda was contributed to the Steam Workshop.
Locations
- Spawn Yard: The Yard outside the Spawn room.
- Train: A slow, continuously-passing train protecting one Spawn gate.
- Outer Rotunda: The outer ring of ground floor rooms and routes.
- Inner Rotunda: The open platform around a Turntable.
- Turntable: The ground level approaches to control point.
- The McGuffin: The control point.
- Basement: From the yard, an entrance under a "secret" hatch leads to a maze of basement rooms to the Pit.
- Pit: The level below the Turntable.
- Catwalk: The platform overlooking the Turntable, connecting to a small control shack that houses a medium health pack.
Strategy
Main article: Community Rotunda strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
July 12, 2023 Patch #1 (Summer 2023 Update)
- Added Rotunda to the game.
- Aligned various textures and fixed cubemap issue
- Improved clipping
- Improved lighting and reduced visual noise on some textures
- Raised gate to flank route for ease of access
- Aligned some props
- Fixed out-of-bounds exploit related to
func_tracktrain
(Thank you, The Nubing!) - Added missing collision to some props
- Sealed the map more
Bugs
- Several props and parts of the map can be seen fading in and out from a distance.[1]
Trivia
- A Wiki Cap along with some Soldier gibs and an Intelligence briefcase can be found in BLU's tunnels. This is a reference to one of the creators owning a Wiki Cap.[2]
- Outside the RED spawn, a room can be found out of bounds containing an Engineer and Heavy doing the Kazotsky Kick and credits to the map developers.
- A small blue locomotive can be found riding around the upper depot catwalk, which also follows the same track as one of the spectator cameras for the main area.
- A summit cross can be found on the top of the mountain in the skybox, which is common in Germany and almost all Europe.
- The locomotive model on the point are DRG Class 81.[3]
- In German practice, the model's locomotive number plate starts with the DRG locomotive class, 81 in this case. The remainder of the full plate number on RED side, 6745, is the signature of FGD5, the model's creator.[3]
Gallery
References
- ↑ Fading prop example 1, fading prop example 2, fading prop example 3
- ↑ Creator confirming the reference
- ↑ a b Creator confirming the reference (the number in the post by the creator is a typo. FGD5's signature and the RED train number plate is 6745).
|