Difference between revisions of "Hadal"

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(Updated infomation.)
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{{needimage|Locations. Thank you!}}
 
{{needimage|Locations. Thank you!}}
{{stub}}
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{{stub|Locations}}
  
 
{{Map infobox
 
{{Map infobox
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| map-developer              =  
 
| map-developer              =  
 
| map-links                  =  
 
| map-links                  =  
| map-environment            =  
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| map-environment            = Research technologies
| map-setting                =  
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| map-setting                = Inside
 
| map-has-n-stages            =  
 
| map-has-n-stages            =  
 
| map-has-deep-water          =  
 
| map-has-deep-water          =  
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| map-hazards                =  
 
| map-hazards                =  
 
| map-items                  =  
 
| map-items                  =  
| map-pickups-health-small    =  
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| map-pickups-health-small    = 7
| map-pickups-health-medium  =  
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| map-pickups-health-medium  = 11
| map-pickups-health-large    =  
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| map-pickups-health-large    = 1
| map-pickups-ammo-small      =  
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| map-pickups-ammo-small      = 5
| map-pickups-ammo-medium    =  
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| map-pickups-ammo-medium    = 12
| map-pickups-ammo-large      =  
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| map-pickups-ammo-large      = 3
 
}}
 
}}
  
 
{{Quotation|'''Hadal''' publicity blurb|Scientists were so preoccupied with whether or not they could build an underwater research facility, they didn’t stop to think if they should.}}
 
{{Quotation|'''Hadal''' publicity blurb|Scientists were so preoccupied with whether or not they could build an underwater research facility, they didn’t stop to think if they should.}}
  
'''Hadal''' is a [[Steam Workshop|community-created]] [[Attack/Defend|Attack/Defend Control Point]] map added in the [[Summer 2024 Update]].
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'''Hadal''' is a [[Steam Workshop|community-created]] [[Attack/Defend|Attack/Defend Control Point]] map added in the [[Summer 2024 Update]]. The action takes place inside an underwater research center that was built by scientists. There are four [[Control point (objective)|control points]] on the map, with the Main Core control point always being active. If the Main Core control point is captured at any point, the round ends immediately. After each control point is captured, several doors will open and the Main Core control point will be raised up.
  
 
Hadal was [https://steamcommunity.com/sharedfiles/filedetails/?id=804251853 contributed] to the Steam Workshop.
 
Hadal was [https://steamcommunity.com/sharedfiles/filedetails/?id=804251853 contributed] to the Steam Workshop.
  
 
== Locations ==
 
== Locations ==
 +
*'''BLU Spawn''': The room is located at the beginning of the underwater research facility and has a total of five exits. The spawn room also features a submarine and a map blueprint. On the left side of the spawn there are three exits that lead to Sector A. On the right side of the spawn there are two exits that lead to Sector B.
 +
*'''RED Spawn''': The room is located almost in the center of the map and has six exits in total; it also has a lift to the top and map blueprint. There are two exits on the ground floor. The first exit leads to Sector A and Main Control Point, and the second exit leads to Sector B. The remaining four exits are located on the second floor, which lead to Sector C and Main Control Point.
 +
 
<gallery>
 
<gallery>
 
File:cp_Hadal_BLU_spawn1.png|BLU spawn room.
 
File:cp_Hadal_BLU_spawn1.png|BLU spawn room.
 
File:cp_Hadal_BLU_spawn2.png|BLU spawn room on the other side.
 
File:cp_Hadal_BLU_spawn2.png|BLU spawn room on the other side.
File:cp_Hadal_control_point.png|Main control point.
 
 
File:cp_Hadal_RED_spawn1.png|RED spawn room.
 
File:cp_Hadal_RED_spawn1.png|RED spawn room.
 
File:cp_Hadal_RED_spawn2.png|RED spawn room on the other side.
 
File:cp_Hadal_RED_spawn2.png|RED spawn room on the other side.
 +
</gallery>
 +
 +
=== Point A ===
 +
<gallery>
 
File:cp_Hadal_Sector_A_control_point.png|Sector A: control point.
 
File:cp_Hadal_Sector_A_control_point.png|Sector A: control point.
 +
</gallery>
 +
 +
=== Point B ===
 +
<gallery>
 
File:cp_Hadal_Sector_B_control_point.png|Sector B: control point.
 
File:cp_Hadal_Sector_B_control_point.png|Sector B: control point.
 +
</gallery>
 +
 +
=== Point C ===
 +
<gallery>
 
File:cp_Hadal_Sector_C_control_point.png|Sector C: control point.
 
File:cp_Hadal_Sector_C_control_point.png|Sector C: control point.
 +
</gallery>
 +
 +
=== Main point ===
 +
<gallery>
 +
File:cp_Hadal_control_point.png|Main control point.
 
</gallery>
 
</gallery>
  
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== Update history ==
 
== Update history ==
'''{{Patch name|7|18|2024}} #1''' ([[Summer 2024 Update]])
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'''{{Patch name|7|18|2024}} #1''' ({{update link|Summer 2024 Update}})
 
* Added Hadal to the game.
 
* Added Hadal to the game.
 +
 +
'''{{Patch name|8|2|2024}}'''
 +
* Fixed control point capture messages
 +
* Fixed door locking in RED spawn after C capture
 +
* Removed unintended buildable areas
 +
* Increased capture time on final point
 +
* Improved directions around the map
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
 
File:Steamworkshop tf2 Hadal thumb.jpg|Steam Workshop thumbnail for Hadal.
 
File:Steamworkshop tf2 Hadal thumb.jpg|Steam Workshop thumbnail for Hadal.
File:cp_Hadal_BLU_map.png|There is a blueprint for the map at the Blue base.
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File:Cp Hadal map.png|Diagram for the map in BLU spawn.
File:cp_Hadal_creator.png|Above the main control point there is a logo of one of the authors of the map.
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File:Cp Hadal RED map.png|Diagram for the map in RED spawn.
File:cp_Hadal_Skybox.png|What the skybox looks like outside the map.
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File:cp Hadal creator.png|The developer signature above the main control point.
 +
File:cp Hadal Skybox.png|What the skybox looks like outside the map.
 
</gallery>
 
</gallery>
  
 
{{Summer 2024 Nav}}
 
{{Summer 2024 Nav}}
 
{{Maps Nav}}
 
{{Maps Nav}}

Latest revision as of 19:15, 15 August 2024

Hadal
Cp hadal.png
Basic Information
Map type: Attack/Defend
File name: cp_hadal
Released: July 18, 2024 Patch
(Summer 2024 Update)
Developer(s): Juha "Jusa" Kuoppala
Maxime "Fubar" Dupuis
Map Info
Environment: Research technologies
Setting: Inside
Map Items
Healthico.png Health Kits: Smallhealth.png ×7  •  Mediumhealth.png ×11  •  
Largehealth.png ×1
Ammoico.png Ammo Boxes: Smallammo.png ×5   •   Mediumammo.png ×12   •  
Largeammo.png ×3
Map Photos
Loading screen photos.
Map Overview
Hadal overview.png
Map Stamp
Item icon Map Stamp - Hadal.png
Supporters Leaderboard
Scientists were so preoccupied with whether or not they could build an underwater research facility, they didn’t stop to think if they should.
Hadal publicity blurb

Hadal is a community-created Attack/Defend Control Point map added in the Summer 2024 Update. The action takes place inside an underwater research center that was built by scientists. There are four control points on the map, with the Main Core control point always being active. If the Main Core control point is captured at any point, the round ends immediately. After each control point is captured, several doors will open and the Main Core control point will be raised up.

Hadal was contributed to the Steam Workshop.

Locations

  • BLU Spawn: The room is located at the beginning of the underwater research facility and has a total of five exits. The spawn room also features a submarine and a map blueprint. On the left side of the spawn there are three exits that lead to Sector A. On the right side of the spawn there are two exits that lead to Sector B.
  • RED Spawn: The room is located almost in the center of the map and has six exits in total; it also has a lift to the top and map blueprint. There are two exits on the ground floor. The first exit leads to Sector A and Main Control Point, and the second exit leads to Sector B. The remaining four exits are located on the second floor, which lead to Sector C and Main Control Point.

Point A

Point B

Point C

Main point

Strategy

Main article: Community Hadal strategy

Update history

July 18, 2024 Patch #1 (Summer 2024 Update)

  • Added Hadal to the game.

August 2, 2024 Patch

  • Fixed control point capture messages
  • Fixed door locking in RED spawn after C capture
  • Removed unintended buildable areas
  • Increased capture time on final point
  • Improved directions around the map

Gallery