Difference between revisions of "Freaky Fair"
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| map-status = community | | map-status = community | ||
| map-game-type = Control Point | | map-game-type = Control Point | ||
− | | map-image = | + | | map-image = Cp_freaky_fair.png |
| map-file-name = cp_freaky_fair | | map-file-name = cp_freaky_fair | ||
− | | map-released = {{Patch name|10| | + | | map-released = {{Patch name|10|10|2024}} |
− | | map-released-major = Scream Fortress | + | | map-released-major = Scream Fortress 2024 |
| map-hazards = | | map-hazards = | ||
| map-has-magic-spells = no | | map-has-magic-spells = no | ||
| map-environment = Carnival, Halloween | | map-environment = Carnival, Halloween | ||
| map-setting = Night | | map-setting = Night | ||
− | | map-stamp-link = | + | | map-stamp-link = https://steamcommunity.com/stats/TF2/leaderboards/14814610 |
| map-pickups-health-small = | | map-pickups-health-small = | ||
| map-pickups-health-medium = | | map-pickups-health-medium = | ||
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}} | }} | ||
− | Freaky Fair is a [[Steam Workshop|community-created]] [[Control Point (game mode)|Control Point]] | + | '''Freaky Fair''' is a [[Steam Workshop|community-created]] [[Control Point (game mode)|Control Point]] map released during the [[Scream Fortress 2024]] update. The map features two team-oriented capture points and one central neutral point, as well as an [[Upgrade Station]] with 250 starting credits. |
+ | |||
+ | Freaky Fair was [https://steamcommunity.com/sharedfiles/filedetails/?id=3326591381 contributed] to the Steam Workshop. | ||
+ | |||
+ | == Locations == | ||
+ | |||
+ | == Strategy == | ||
+ | {{map strategy link|Freaky Fair|main=yes|stub=yes}} | ||
+ | |||
+ | == Update history == | ||
+ | '''{{Patch name|10|10|2024}} #1''' ([[Scream Fortress 2024]]) | ||
+ | * Added Freaky Fair to the game. | ||
+ | |||
+ | == Trivia == | ||
+ | * This map's unique feature, the Upgrade Station, was inspired by ''[[w:Deadlock (video game)|Deadlock]]'', which features in-game upgrades.<ref>[https://twitter.com/LiamMoffitt/status/1832870406966890702 Creator] confirming the inspiration. <!-- ARCHIVE THIS ASAP! --></ref> | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | File:Steamworkshop tf2 Freaky Fair thumb.jpg|Steam Workshop thumbnail for Freaky Fair. | ||
+ | </gallery> | ||
+ | |||
+ | == {{common string|References}} == | ||
+ | <references/> | ||
+ | |||
+ | {{Scream Fortress 2024 Nav}} | ||
+ | {{Halloween Map Nav}} | ||
+ | {{Maps Nav}} |
Latest revision as of 15:19, 11 October 2024
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. Notes: Locations, description, gallery, etc. |
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
Freaky Fair | |
---|---|
Basic Information | |
Map type: | Control Point |
File name: | cp_freaky_fair
|
Released: | October 10, 2024 Patch (Scream Fortress XVI) |
Developer(s): | Emil Sharafeev George "I dinne ken" Norman Liam "Diva Dan" Moffitt Patrik "Nat-Tea" Naplava Aeon "Void" Bollig Wilson Stuffy360 Ranily |
Map Info | |
Environment: | Carnival, Halloween |
Setting: | Night |
Magic spells: | No |
Map Items | |
Special: | |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
Freaky Fair is a community-created Control Point map released during the Scream Fortress 2024 update. The map features two team-oriented capture points and one central neutral point, as well as an Upgrade Station with 250 starting credits.
Freaky Fair was contributed to the Steam Workshop.
Locations
Strategy
Main article: Community Freaky Fair strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
October 10, 2024 Patch #1 (Scream Fortress 2024)
- Added Freaky Fair to the game.
Trivia
- This map's unique feature, the Upgrade Station, was inspired by Deadlock, which features in-game upgrades.[1]
Gallery
References
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