Difference between revisions of "Syringe Gun"
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{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
+ | | 3d-image-1 = Syringe Gun | ||
+ | | 3d-image-3 = Syringe | ||
+ | | 3d-button-1 = colored_pair | ||
+ | | 3d-button-3 = colored_pair | ||
+ | | 3d-viewname-1 = Default | ||
+ | | 3d-viewname-3 = Syringe | ||
| team-colors = yes | | team-colors = yes | ||
| skin-image-red = RED Syringe Gun.png | | skin-image-red = RED Syringe Gun.png | ||
| skin-image-blu = BLU Syringe Gun.png | | skin-image-blu = BLU Syringe Gun.png | ||
− | | used-by = | + | | used-by = {{used by|Medic}} |
| slot = primary | | slot = primary | ||
− | | availability = | + | | availability = {{avail|stock|crate26-strange}} |
+ | | marketable = yes | ||
+ | | numbered = no | ||
| ammo-loaded = 40 | | ammo-loaded = 40 | ||
| ammo-carried = 150 | | ammo-carried = 150 | ||
Line 12: | Line 20: | ||
| loadout = yes | | loadout = yes | ||
| quality = normal | | quality = normal | ||
− | | level | + | | item-kind = {{item kind|Syringe Gun}} |
+ | | item-level = 1 | ||
| red-projectile-image = RED Syringe Gun Ammo.png | | red-projectile-image = RED Syringe Gun Ammo.png | ||
| blu-projectile-image = BLU Syringe Gun Ammo.png | | blu-projectile-image = BLU Syringe Gun Ammo.png | ||
}} | }} | ||
− | |||
− | + | {{Other uses|this=the stock primary weapon for the Medic|for=other syringe guns|Syringe Gun (disambiguation)}} | |
− | + | {{Quotation|'''The Scout''''s last words.|Ooh hoo hoo, your gun shoots medicine! It's intimidatin'.|sound=Scout dominationmed02.wav}} | |
+ | |||
+ | The '''Syringe Gun''' is the default [[Weapons#medicprimary|primary weapon]] for the [[Medic]]. It is a custom-built stylized gun that uses air pressure to fire syringes from a transparent cylindrical case. | ||
+ | |||
+ | The weapon fires syringes at a rate of ten per second, with a velocity of 990 [[Hammer unit]]s (approximately 18.86 meters or 61.88 feet) per second. The syringes are subject to gravity as they travel, making it necessary to lead moving targets and aim upward to compensate for distance. The Syringe Gun is reasonably accurate when the trajectory is taken into account, but the extremely slow speed of the [[projectiles]] makes it ineffective outside of close range. Unlike most other projectiles, syringes cannot be [[Compression blast|reflected]]. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type | + | | type = [[Projectiles|Projectile]] |
+ | | damagetype = Bullet | ||
+ | | rangetype = Ranged | ||
+ | | damage = yes | ||
− | + | | base = 10 | |
− | | base | + | | fall off = {{tooltip|5|Long range}} |
− | | fall off | + | | ramp up = {{tooltip|12|Point blank}} |
− | | | + | | ramp up % = 120 |
− | | ramp up | + | | crit = 30 |
− | + | | minicrit = {{tooltip|14|Long range}} - {{tooltip|16|Point blank}} | |
− | | | ||
− | | | ||
− | |||
− | |||
− | | function times | + | | function times = yes |
− | | attack interval | + | | attack interval = 0.105 s |
− | | reload | + | | reload = 1.305 s |
}} | }} | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | == Related | + | == Strange variant == |
+ | {{Strange item info | ||
+ | | item-type = {{item kind|Syringe Gun}} | ||
+ | | rankson = kills | ||
+ | | rankson2 = | ||
+ | | festive = | ||
+ | | can deal damage = yes | ||
+ | | can deal gib damage = no | ||
+ | | can headshot = no | ||
+ | | can reflect projectiles = no | ||
+ | | can deal posthumous damage = yes | ||
+ | | can extinguish = no | ||
+ | | can deal long range damage = yes | ||
+ | | notes = | ||
+ | }} | ||
+ | |||
+ | == Related achievements == | ||
=== {{class link|Medic}} === | === {{class link|Medic}} === | ||
{{Achievement table | {{Achievement table | ||
Line 51: | Line 78: | ||
== Update history == | == Update history == | ||
+ | {{Update history | '''{{Patch name|12|20|2007}}''' | ||
+ | * Fixed occasional misreporting of Syringe Gun damage distances to the stats system. | ||
− | ''' | + | '''{{Patch name|12|31|2007}}''' |
− | * Fixed | + | * Fixed Syringe Gun projectiles sometimes pushing players high up into the air, allowing them to reach bad map locations. |
− | ''' | + | '''{{Patch name|8|18|2011}}''' |
− | * | + | * {{Undocumented}} Added [[Strange]] quality. |
− | + | '''{{Patch name|3|1|2012}}''' | |
− | + | * Refined Syringe Gun [[Critical hits|Crit]] recoil forces. | |
− | * | ||
− | |||
− | |||
− | |||
− | ==Gallery== | + | '''{{Patch name|7|20|2012}}''' |
+ | * {{Undocumented}} Updated the Syringe Gun model. | ||
+ | |||
+ | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) | ||
+ | * Converted the Syringe Gun models to use the <code>c_models</code> system. | ||
+ | |||
+ | '''{{Patch name|1|5|2023}}''' | ||
+ | * Fixed a memory leak when firing syringes as Medic | ||
+ | * Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions) | ||
+ | * Fixed syringes triggering false hits on the client when [[Multiplayer options#Advanced multiplayer options|minimal view models]] are enabled or a custom view model FOV is set}} | ||
+ | |||
+ | == Unused content == | ||
+ | * In their initial testing of the [[Gold Rush Update]], Valve added 3 items to the game's files. These were later removed as part of the [[Mann-Conomy Update]]. The secondary and melee weapons use the [[Kritzkrieg]] and [[Ubersaw]] images respectively, but with the names and stats of the standard weapons. However, the Syringe Gun image was that of the standard weapon with a different angle. | ||
+ | |||
+ | == Bugs == | ||
+ | * The syringe projectile is not entirely synchronized with the hitbox, leading to instances where the syringe can physically hit, disappear, make an impact sound, but do no damage.<ref>[https://www.youtube.com/watch?v=U0goM6XzQRQ Video] showing syringe hitting physically, but not doing damage.</ref> | ||
+ | |||
+ | == Trivia == | ||
+ | * The weapon script file for the Syringe Gun uses the name "SuperSMG". | ||
+ | |||
+ | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Syringe Gun 1st person red.png|RED first-person view. | + | File:BLU Syringe Gun.png|[[BLU]] variant of the weapon. |
+ | File:Syringe Gun 1st person red.png|[[RED]] first-person view. | ||
File:Syringe Gun 1st person blu.png|BLU first-person view. | File:Syringe Gun 1st person blu.png|BLU first-person view. | ||
− | File: | + | File:RED Syringe Gun Ammo.png|RED syringe. |
− | File: | + | File:BLU Syringe Gun Ammo.png|BLU syringe. |
+ | File:Backpack syringegun alt.png|Alternate image angle. | ||
+ | File:Medic weapons concept.jpg|Several Medic weapon concepts. | ||
+ | File:Standard icon RED Syringe Gun.png|RED icon from the TF2 DIY kit. | ||
+ | File:Standard icon BLU Syringe Gun.png|BLU icon from the TF2 DIY kit. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | *[[Medic strategy#Syringe Gun|Syringe Gun strategy]] | + | * [[Basic Medic strategy#Syringe Gun|Syringe Gun strategy]] |
− | + | ||
+ | == {{common string|References}} == | ||
+ | <references/> | ||
− | {{Allweapons Nav}} | + | {{Standard Weapons Nav}} |
+ | {{Allweapons Nav}} | ||
{{Medic Nav}} | {{Medic Nav}} |
Latest revision as of 19:15, 31 August 2024
This article is about the stock primary weapon for the Medic. For other syringe guns, see Syringe Gun (disambiguation).
“ | Ooh hoo hoo, your gun shoots medicine! It's intimidatin'.
Click to listen
— The Scout's last words.
|
” |
The Syringe Gun is the default primary weapon for the Medic. It is a custom-built stylized gun that uses air pressure to fire syringes from a transparent cylindrical case.
The weapon fires syringes at a rate of ten per second, with a velocity of 990 Hammer units (approximately 18.86 meters or 61.88 feet) per second. The syringes are subject to gravity as they travel, making it necessary to lead moving targets and aim upward to compensate for distance. The Syringe Gun is reasonably accurate when the trajectory is taken into account, but the extremely slow speed of the projectiles makes it ineffective outside of close range. Unlike most other projectiles, syringes cannot be reflected.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 120% | 12 |
Base damage | 100% | 10 |
Maximum fall-off | 52.8% | 5 |
Critical | 30 | |
Mini-crit | 14 - 16 | |
Function times | ||
Attack interval | 0.105 s | |
Reload | 1.305 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
Related achievements
Medic
|
Update history
December 20, 2007 Patch
- Fixed occasional misreporting of Syringe Gun damage distances to the stats system.
- Fixed Syringe Gun projectiles sometimes pushing players high up into the air, allowing them to reach bad map locations.
- [Undocumented] Added Strange quality.
- Refined Syringe Gun Crit recoil forces.
- [Undocumented] Updated the Syringe Gun model.
June 18, 2014 Patch (Love & War Update)
- Converted the Syringe Gun models to use the
c_models
system.
- Fixed a memory leak when firing syringes as Medic
- Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
- Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set
Unused content
- In their initial testing of the Gold Rush Update, Valve added 3 items to the game's files. These were later removed as part of the Mann-Conomy Update. The secondary and melee weapons use the Kritzkrieg and Ubersaw images respectively, but with the names and stats of the standard weapons. However, the Syringe Gun image was that of the standard weapon with a different angle.
Bugs
- The syringe projectile is not entirely synchronized with the hitbox, leading to instances where the syringe can physically hit, disappear, make an impact sound, but do no damage.[1]
Trivia
- The weapon script file for the Syringe Gun uses the name "SuperSMG".
Gallery
See also
References
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|