Difference between revisions of "King of the Hill"
(Added new map) |
(→Update history) |
||
(57 intermediate revisions by 31 users not shown) | |||
Line 1: | Line 1: | ||
− | [[Image:Viaduct 01.jpg|thumb|right|300px|[[Viaduct]]]] | + | {{update|Missing related achievements, lacks descriptive gameplay section}} |
− | {{Quotation|'''The Classless Update'''|Since their discovery in 1895, hills have fascinated kings.}} | + | [[Image:Viaduct 01.jpg|thumb|right|300px|The hill on [[Viaduct]].]] |
+ | {{Quotation|'''[[The Classless Update]]'''|Since their discovery in 1895, hills have fascinated kings.}} | ||
+ | |||
+ | '''King of the Hill''' is a game mode similar to [[Arena]] in its simplicity. King of the Hill focuses on a single [[Control Point (objective)|control point]] at the center of the map, which is neutral and locked at the beginning of the round. Teams must make their way to the control point and capture it when it becomes available. Once the point is captured by a team, their team clock will start a three minute countdown (seven for [[Ghost Fort]]). If the enemy team manages to capture the point back, their clock will start counting down while the other team's clock freezes at the time the point was recaptured. A team wins once they own the point and their clock runs down to zero. If a team's time elapses but the other team is in the middle of capturing the control point, [[Overtime]] occurs; the first team must fully reverse the capture (or, if it is overtaken, recapture it) to win. | ||
− | |||
== Strategy == | == Strategy == | ||
{{main|Community King of the Hill Strategy}} | {{main|Community King of the Hill Strategy}} | ||
− | == | + | == Maps == |
+ | {{Main|List of maps}} | ||
+ | |||
King of the Hill maps carry the '''koth_''' prefix; community maps are identified with italic font. | King of the Hill maps carry the '''koth_''' prefix; community maps are identified with italic font. | ||
+ | {{Maps table|King of the Hill}} | ||
+ | |||
+ | == Update history == | ||
+ | {{Update history| | ||
+ | '''{{Patch name|8|13|2009}}''' ([[Classless Update]]) | ||
+ | * Added King of the Hill mode. | ||
+ | * Added maps: Nucleus (King of the Hill), Sawmill (King of the Hill), and Viaduct. | ||
+ | |||
+ | '''{{Patch name|10|29|2009}}''' ([[Haunted Halloween Special]]) | ||
+ | * Added maps: Harvest and Harvest Event. | ||
+ | |||
+ | '''{{Patch name|2|24|2011}}''' ([[Community Map Pack Update]]) | ||
+ | * Added map: Lakeside. | ||
+ | |||
+ | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) | ||
+ | * Added map: Badlands (King of the Hill). | ||
+ | |||
+ | '''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]]) | ||
+ | * Added map: Eyeaduct. | ||
+ | |||
+ | '''{{Patch name|8|10|2012}}''' | ||
+ | * Added map: Kong King. | ||
+ | |||
+ | '''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]]) | ||
+ | * Added map: Ghost Fort. | ||
+ | |||
+ | '''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]]) | ||
+ | * Added map: Suijin. | ||
+ | |||
+ | '''{{Patch name|10|6|2015}}''' ([[Invasion Community Update]]) | ||
+ | * Added map: Probed. | ||
+ | |||
+ | '''{{Patch name|10|28|2015}}''' ([[Scream Fortress 2015]]) | ||
+ | * Added map: Moonshine Event. | ||
+ | |||
+ | '''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) | ||
+ | * Added map: Highpass. | ||
+ | |||
+ | '''{{Patch name|10|21|2016}}''' ([[Scream Fortress 2016]]) | ||
+ | * Added map: Maple Ridge Event. | ||
+ | |||
+ | '''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]]) | ||
+ | * Added map: Brazil and Lazarus. | ||
+ | |||
+ | '''{{Patch name|10|19|2018}}''' ([[Scream Fortress 2018]]) | ||
+ | * Added maps: Cauldron and Slasher. | ||
+ | |||
+ | '''{{Patch name|10|10|2019}}''' ([[Scream Fortress 2019]]) | ||
+ | * Added map: Laughter. | ||
+ | |||
+ | '''{{Patch name|10|1|2020}}''' ([[Scream Fortress 2020]]) | ||
+ | * Added maps: Megalo and Moldergrove. | ||
+ | |||
+ | '''{{Patch name|10|5|2021}}''' ([[Scream Fortress 2021]]) | ||
+ | * Added maps: Los Muertos and Sinthetic. | ||
+ | |||
+ | '''{{Patch name|12|2|2021}}''' ([[Smissmas 2021]]) | ||
+ | * Added map: Cascade. | ||
+ | |||
+ | '''{{Patch name|10|5|2022}}''' ([[Scream Fortress 2022]]) | ||
+ | * Added map: Soul-Mill. | ||
+ | |||
+ | '''{{Patch name|7|12|2023}}''' ([[Summer 2023 Update]]) | ||
+ | * Added maps: Rotunda and Sharkbay. | ||
+ | |||
+ | '''{{Patch name|10|9|2023}} #1''' ([[Scream Fortress 2023]]) | ||
+ | * Added map: Slime. | ||
+ | |||
+ | '''{{Patch name|12|7|2023}}''' ([[Smissmas 2023]]) | ||
+ | * Added maps: Krampus and Snowtower. | ||
+ | |||
+ | '''{{Patch name|7|18|2024}} #1''' ([[Summer 2024 Update]]) | ||
+ | * Added maps: Cachoeira and Megaton. | ||
+ | |||
+ | '''{{Patch name|10|10|2024}} #1''' ([[Scream Fortress 2024]]) | ||
+ | * Added map: Toxic. | ||
+ | |||
+ | '''{{Patch name|12|11|2024}}''' ([[Smissmas 2024]]) | ||
+ | * Added map: Overcast. | ||
+ | }} | ||
− | + | == Gallery == | |
− | + | <!-- | |
− | + | No need to include images of other KOTH map huds, just the Harvest one is fine! | |
− | + | --> | |
− | ! | + | <gallery> |
− | + | File:HUD KOTH.png|The HUD on King of the Hill. | |
− | + | File:Gamemode_koth.png|The main menu illustration used for King of the Hill prior to the {{update link|Meet Your Match Update}}. | |
− | + | </gallery> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{ | + | {{Classless Update Nav}} |
− | {{ | + | {{Maps}} |
[[Category:Game modes]] | [[Category:Game modes]] |
Latest revision as of 20:55, 13 December 2024
“Gotta move that gear up!” This article may contain content that is out of date. You can help improve this article by updating the content as necessary. See the wiki style guide. Notes: Missing related achievements, lacks descriptive gameplay section |
“ | Since their discovery in 1895, hills have fascinated kings.
|
” |
King of the Hill is a game mode similar to Arena in its simplicity. King of the Hill focuses on a single control point at the center of the map, which is neutral and locked at the beginning of the round. Teams must make their way to the control point and capture it when it becomes available. Once the point is captured by a team, their team clock will start a three minute countdown (seven for Ghost Fort). If the enemy team manages to capture the point back, their clock will start counting down while the other team's clock freezes at the time the point was recaptured. A team wins once they own the point and their clock runs down to zero. If a team's time elapses but the other team is in the middle of capturing the control point, Overtime occurs; the first team must fully reverse the capture (or, if it is overtaken, recapture it) to win.
Contents
Strategy
Maps
King of the Hill maps carry the koth_ prefix; community maps are identified with italic font.
Name | Picture | File name |
---|---|---|
Badlands | koth_badlands
| |
Brazil | koth_brazil
| |
Cachoeira | koth_cachoeira
| |
Cascade | koth_cascade
| |
Cauldron | koth_bagel_event
| |
Eyeaduct | koth_viaduct_event
| |
Ghost Fort | koth_lakeside_event
| |
Harvest | koth_harvest_final
| |
Harvest Event | koth_harvest_event
| |
Highpass | koth_highpass
| |
Kong King | koth_king
| |
Krampus | koth_krampus
| |
Lakeside | koth_lakeside_final
| |
Laughter | koth_slaughter_event
| |
Lazarus | koth_lazarus
| |
Los Muertos | koth_los_muertos
| |
Maple Ridge Event | koth_maple_ridge_event
| |
Megalo | koth_megalo
| |
Megaton | koth_megaton
| |
Moldergrove | koth_undergrove_event
| |
Moonshine Event | koth_moonshine_event
| |
Nucleus | koth_nucleus
| |
Overcast | koth_overcast_final
| |
Probed | koth_probed
| |
Rotunda | koth_rotunda
| |
Sawmill | koth_sawmill
| |
Sharkbay | koth_sharkbay
| |
Sinthetic | koth_synthetic_event
| |
Slasher | koth_slasher
| |
Slime | koth_slime
| |
Snowtower | koth_snowtower
| |
Soul-Mill | koth_sawmill_event
| |
Suijin | koth_suijin
| |
Toxic | koth_toxic
| |
Viaduct | koth_viaduct
|
Update history
- Added King of the Hill mode.
- Added maps: Nucleus (King of the Hill), Sawmill (King of the Hill), and Viaduct.
October 29, 2009 Patch (Haunted Halloween Special)
- Added maps: Harvest and Harvest Event.
February 24, 2011 Patch (Community Map Pack Update)
- Added map: Lakeside.
April 14, 2011 Patch (Hatless Update)
- Added map: Badlands (King of the Hill).
October 27, 2011 Patch (Very Scary Halloween Special)
- Added map: Eyeaduct.
- Added map: Kong King.
October 26, 2012 Patch (Spectral Halloween Special)
- Added map: Ghost Fort.
July 2, 2015 Patch (Gun Mettle Update)
- Added map: Suijin.
October 6, 2015 Patch (Invasion Community Update)
- Added map: Probed.
October 28, 2015 Patch (Scream Fortress 2015)
- Added map: Moonshine Event.
December 17, 2015 Patch (Tough Break Update)
- Added map: Highpass.
October 21, 2016 Patch (Scream Fortress 2016)
- Added map: Maple Ridge Event.
October 20, 2017 Patch (Jungle Inferno Update)
- Added map: Brazil and Lazarus.
October 19, 2018 Patch (Scream Fortress 2018)
- Added maps: Cauldron and Slasher.
October 10, 2019 Patch (Scream Fortress 2019)
- Added map: Laughter.
October 1, 2020 Patch (Scream Fortress 2020)
- Added maps: Megalo and Moldergrove.
October 5, 2021 Patch (Scream Fortress 2021)
- Added maps: Los Muertos and Sinthetic.
December 2, 2021 Patch (Smissmas 2021)
- Added map: Cascade.
October 5, 2022 Patch (Scream Fortress 2022)
- Added map: Soul-Mill.
July 12, 2023 Patch (Summer 2023 Update)
- Added maps: Rotunda and Sharkbay.
October 9, 2023 Patch #1 (Scream Fortress 2023)
- Added map: Slime.
December 7, 2023 Patch (Smissmas 2023)
- Added maps: Krampus and Snowtower.
July 18, 2024 Patch #1 (Summer 2024 Update)
- Added maps: Cachoeira and Megaton.
October 10, 2024 Patch #1 (Scream Fortress 2024)
- Added map: Toxic.
December 11, 2024 Patch (Smissmas 2024)
- Added map: Overcast.
Gallery
The main menu illustration used for King of the Hill prior to the Meet Your Match Update.
|