Difference between revisions of "Baby Face's Blaster"

From Team Fortress Wiki
Jump to: navigation, search
m (Auto: EnforceCapitalization(Shotgun) (Review RC#1065395))
(Tested, yup speed is 260v.)
Line 24: Line 24:
  
 
{{stub}}
 
{{stub}}
 
  
 
{{quotation|'''Baby Face's Blaster''' publicity blurb|Aaah this gun takes me back. Roaming the streets, shooting up anything or anyone I felt like, being on the run from the law, hiding out while the big guns sweep through then BAM! YOU'RE DEAD PAL! Oh wait, that was yesterday. I have the best. Job. EVER!}}
 
{{quotation|'''Baby Face's Blaster''' publicity blurb|Aaah this gun takes me back. Roaming the streets, shooting up anything or anyone I felt like, being on the run from the law, hiding out while the big guns sweep through then BAM! YOU'RE DEAD PAL! Oh wait, that was yesterday. I have the best. Job. EVER!}}
  
 
The '''Baby Face's Blaster''' is a [[Weapons#scoutprimary|primary weapon]] for the [[Scout]]. It is a short, but slightly modified lever-action Shotgun with a wooden handle and single barrel.
 
The '''Baby Face's Blaster''' is a [[Weapons#scoutprimary|primary weapon]] for the [[Scout]]. It is a short, but slightly modified lever-action Shotgun with a wooden handle and single barrel.
 +
 +
This weapon will slow the Scout down from 400 [[Hammer unit|units]]/second, 133% of normal speed, to 260 units/second, 86% of normal speed. This is 20 units/second faster than a [[Soldier]] and 20 units/second slower than a [[Demoman]], making him the third slowest class while the weapon is equipped. However, for every hit with this weapon, the Scout builds up a "Boost" meter. As the Boost meter charges, the Scout's speed will linearly increase from 260 units/second to 520 units/second, 173% of normal speed. It takes 100 damage with this weapon to fill the Boost meter. If the Scout jumps, the Boost meter is reset, and the momentum during the jump will be reset to 260 units/second.
  
 
The Baby Face's Blaster was [http://steamcommunity.com/sharedfiles/filedetails/?id=6324 contributed] to the [[Steam Workshop]] under the name "The Brawler's Blaster".
 
The Baby Face's Blaster was [http://steamcommunity.com/sharedfiles/filedetails/?id=6324 contributed] to the [[Steam Workshop]] under the name "The Brawler's Blaster".
Line 46: Line 47:
 
|  crit              = 12.6 / pellet
 
|  crit              = 12.6 / pellet
 
|  minicrit          = 5.6 / pellet
 
|  minicrit          = 5.6 / pellet
 +
 +
| damage            = yes
 +
|  charge fill dmg  = {{tooltip|100|Damage done}}
  
 
| function times    = yes
 
| function times    = yes

Revision as of 05:25, 28 June 2012

Aaah this gun takes me back. Roaming the streets, shooting up anything or anyone I felt like, being on the run from the law, hiding out while the big guns sweep through then BAM! YOU'RE DEAD PAL! Oh wait, that was yesterday. I have the best. Job. EVER!
Baby Face's Blaster publicity blurb

The Baby Face's Blaster is a primary weapon for the Scout. It is a short, but slightly modified lever-action Shotgun with a wooden handle and single barrel.

This weapon will slow the Scout down from 400 units/second, 133% of normal speed, to 260 units/second, 86% of normal speed. This is 20 units/second faster than a Soldier and 20 units/second slower than a Demoman, making him the third slowest class while the weapon is equipped. However, for every hit with this weapon, the Scout builds up a "Boost" meter. As the Boost meter charges, the Scout's speed will linearly increase from 260 units/second to 520 units/second, 173% of normal speed. It takes 100 damage with this weapon to fill the Boost meter. If the Scout jumps, the Boost meter is reset, and the momentum during the jump will be reset to 260 units/second.

The Baby Face's Blaster was contributed to the Steam Workshop under the name "The Brawler's Blaster".

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage
Maximum ramp-up 175% 7.35 / pellet
Base damage 100% 4.2 / pellet
Maximum fall-off 52.8% 2.1 / pellet
Pellet count 10
Point blank 63-73.5
Medium range 7-28
Long range 2.1-7
Critical 12.6 / pellet
Mini-crit 5.6 / pellet
Charge fill damage 100
Function times
Attack interval 0.625 s
Reload (first) 0.76 s
Reload (consecutive) 0.56 s
Values are approximate and determined by community testing.

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Shortstop Shortstop Baby Face's Blaster
Item icon Reclaimed Metal.png + Item icon Shortstop.png + Item icon Shortstop.png = Item icon Baby Face's Blaster.png
Class Token - Scout Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Scout.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Shortstop.png Item icon Force-A-Nature.png Item icon Soda Popper.png Item icon Baby Face's Blaster.png
Item icon Back Scatter.png

Trivia

  • This weapon's name is a reference to Lester Joseph Gillis, AKA "Template:W", a 1930s bank robber.
  • The appearance of this weapon is intended to loosely resemble that of a sawn-down Template:W Shotgun, as wielded by Template:W of the famous criminal duo Bonnie and Clyde, who were also 1930s bank robbers.

Gallery