Difference between revisions of "Standin"

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Standin is an upcoming [[control point]] map. It's set in an alpine area with [[RED]] and [[BLU]] attempting to control all three control points in the area.
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Standin is a [[control point]] map. It's set in an alpine area with [[RED]] and [[BLU]] attempting to control all three control points in the area.
  
 
Standin has been played in competitive leagues such as [[ESEA]] and [[UGC]].
 
Standin has been played in competitive leagues such as [[ESEA]] and [[UGC]].
 
Valve announced Standin as an official map in a blog post on July 5, 2013.<ref name="Move Those Maps Up!">http://www.teamfortress.com/post.php?id=11023</ref>
 
  
 
== Control Point Timing ==
 
== Control Point Timing ==
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File:Cp_standin_B.jpg| Point B (middle point).
 
File:Cp_standin_B.jpg| Point B (middle point).
 
</gallery>
 
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== Update history ==
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'''{{Patch name|07|10|2013}}'''
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* Added Process to the game.
  
 
==References==
 
==References==

Revision as of 07:14, 11 July 2013

Standin
Cp standin B.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Alpine
Setting: Daylight, cloudy
Map Photos
Loading screen photos.
Map Overview
Standin overview.png

Standin is a control point map. It's set in an alpine area with RED and BLU attempting to control all three control points in the area.

Standin has been played in competitive leagues such as ESEA and UGC.

Control Point Timing

Control Point Multiplier Seconds
All control points ×1
44 .000
×2
29 .333
×3
24 .000
×4
21 .120
×5
19 .270


Screenshots

Update history

July 10, 2013 Patch

  • Added Process to the game.

References