Difference between revisions of "Concheror"
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== Update history == | == Update history == | ||
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'''{{Patch name|3|10|2011}}''' ([[Shogun Pack]]) | '''{{Patch name|3|10|2011}}''' ([[Shogun Pack]]) | ||
* The Concheror was added to the game. | * The Concheror was added to the game. | ||
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** Rage is now generated only from damage dealt.<ref>Already changed in {{Patch name|6|27|2012}}</ref> | ** Rage is now generated only from damage dealt.<ref>Already changed in {{Patch name|6|27|2012}}</ref> | ||
** Buffed players now receive a speed boost, in addition to the previous Health-On-Hit effect. | ** Buffed players now receive a speed boost, in addition to the previous Health-On-Hit effect. | ||
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==Bugs== | ==Bugs== | ||
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File:Concheror Flag.png|Flag component. | File:Concheror Flag.png|Flag component. | ||
</gallery> | </gallery> | ||
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+ | == Reference == | ||
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== See also == | == See also == |
Revision as of 23:49, 11 July 2013
“ | You are all weak. You are all bleeders.
Click to listen
— The Soldier
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” |
The Concheror (/kɒŋk'ɛrɔr/ konk-err-or) is a promotional secondary weapon for the Soldier. It is a light brown wooden box with dark brown corners and a quad diamond shaped insignia, accompanied by a conch shell. A white, slightly tattered, vertical banner flag with the same diamond insignia secured onto a pair of bamboo sticks appears when the banner call is played.
Like the Buff Banner, the Concheror provides a specified effect for surrounding teammates, and charges through dealing damage. Holding down the primary fire button will delay the effect until the button is released. While this banner's buff is active, allies within 450 units are speed boosted, and are healed for 35% of the damage they deal. The speed boost given are identical to the speed bonus given from the Disciplinary Action, although the speed bonus cannot be stacked if the effects from both the Concheror and Disciplinary Action are activated.
This item was awarded in Genuine quality to players who pre-purchased Total War: SHOGUN 2 on Steam before March 15, 2011.
Contents
Damage and function times
Damage and function times | ||
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Effect range | 450 units | |
Damage | ||
Charge fill damage | 480 dealt | |
Healing | ||
Healing amount | 35% on hit | |
Function times | ||
Effect duration | 10 s | |
Activation time | 3 s | |
Values are approximate and determined by community testing. |
Speed Comparison
Class | Original speed (HU/s) | Boosted speed (HU/s) | Boost percentage | ||||||
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Scout |
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Soldier |
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Pyro |
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Demoman |
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Heavy |
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Engineer |
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Medic |
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Sniper |
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Spy |
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†While aiming, the Sniper's speed boost is 40%.
Demonstration
Crafting
Blueprint
Scrap Metal | Battalion's Backup | Concheror | ||
+ | = |
Class Token - Soldier | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Related achievements
Soldier
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Mann vs. Machievements
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Update history
- The Concheror was added to the game.
- Fixed the Concheror animations not always playing correctly for players on the BLU team.
- The item became tradable.
- All Concherors crafted before the patch have been upgraded to Vintage quality.
- [Undocumented] The item was given a unique crafting recipe.
April 14, 2011 Patch (Hatless Update)
- Damage-to-health conversion increased to 35%.
- Added the Concheror to the list of weapons allowed in Medieval mode.
- Fixed a bug that caused players to see the wrong backpacks on some classes.
- Fixed Soldier buffs and rage meters not always being reset.
- [Undocumented] When under the Concheror's effects, striking a Building will now grant health.
- Fixed damage to buildings applying on-hit effects.
June 27, 2012 Patch (Pyromania Update)
- Changed rage building source from "damage done and damage received" to only "damage done".
- Increased the rate at which Rage builds for this item by +25%.
- Changed attributes:
- Rage is now generated only from damage dealt.[1]
- Buffed players now receive a speed boost, in addition to the previous Health-On-Hit effect.
Bugs
- If a player holds down the primary-fire button after the end of activation to keep a buff ready for deployment, the Soldier will lower the conch. The other backpack weapons have the Soldier keep his bugle held until the button is released.
Trivia
- The "horn" sound effect is unique for this banner; however, unlike those for the Buff Banner and Batallion's Backup, it is the same for both RED and BLU teams.
- The flag and the conch shell are styled after the Template:W and the Template:W respectively. The symbol on the flag serves to distinguish which army the troop belongs to while the conch shell is generally used as a signaling trumpet.
- The flag's symbol is that of the Template:W, a famous line of samurai warlords from the Sengoku, or Warring States era.
- Template:W (指物) were small banners fitted to the backs of Japanese soldiers from mid-15th to early 17th century, for identification in battle.
- The name is a play on the words "Template:W", the weapon's substitute for a bugle, and "conqueror".
Gallery
Reference
- ↑ Already changed in June 27, 2012 Patch
See also
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