Difference between revisions of "Chilly"
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Chilly was [https://steamcommunity.com/sharedfiles/filedetails/?id=2646789704 contributed] to the Steam Workshop. | Chilly was [https://steamcommunity.com/sharedfiles/filedetails/?id=2646789704 contributed] to the Steam Workshop. | ||
− | ==Locations== | + | == Locations == |
− | + | === Checkpoint A === | |
− | ===Checkpoint A=== | + | * '''Front Yard''': Usually the first battlefield on the map, located right outside of the BLU spawn. |
− | * '''Front | ||
* '''Low-hanging Roof''': Adjacent to the BLU's spawn building, there is a section of the roof hanging relatively low, making it accessible to everyone. Engineers can also construct buildings here. | * '''Low-hanging Roof''': Adjacent to the BLU's spawn building, there is a section of the roof hanging relatively low, making it accessible to everyone. Engineers can also construct buildings here. | ||
− | * '''RED Shed''': After traversing the Front Yard, | + | * '''RED Shed''': After traversing the Front Yard, the cart continues its journey through the RED Shed, a large wooden building stretching from one side of the map to the other. |
* '''Rocks''': A group of large boulders can be seen standing just beside the first checkpoint itself. | * '''Rocks''': A group of large boulders can be seen standing just beside the first checkpoint itself. | ||
<gallery widths=150px heights=80px> | <gallery widths=150px heights=80px> | ||
− | Chilly Point A.png|Checkpoint A | + | File:Chilly Point A.png|Checkpoint A |
− | Chilly PointA 2.jpeg|Checkpoint A from a different angle | + | File:Chilly PointA 2.jpeg|Checkpoint A from a different angle |
− | Chilly PointA 3.jpeg|The other side of checkpoint A | + | File:Chilly PointA 3.jpeg|The other side of checkpoint A |
File:Chilly Spawn 1.jpeg|The front yard | File:Chilly Spawn 1.jpeg|The front yard | ||
</gallery> | </gallery> | ||
− | ===Checkpoint B=== | + | === Checkpoint B === |
* '''Crossing''': A building reminiscent of a border crossing. It separates the Slope from the area of checkpoint A. Also serves as a flank route to the Cliffside Shed. | * '''Crossing''': A building reminiscent of a border crossing. It separates the Slope from the area of checkpoint A. Also serves as a flank route to the Cliffside Shed. | ||
− | * '''Slope''': Once the first checkpoint is captured, the | + | * '''Slope''': Once the first checkpoint is captured, the cart makes a turn to the left and descends down a slope. |
* '''Old Geeser''': Next to the Slope is a rather small house called Old Geeser. | * '''Old Geeser''': Next to the Slope is a rather small house called Old Geeser. | ||
* '''Cliffside Shed''': Opposite the Old Geeser is a tiny, wooden shed hanging of the cliff. | * '''Cliffside Shed''': Opposite the Old Geeser is a tiny, wooden shed hanging of the cliff. | ||
<gallery widths=150px heights=80px> | <gallery widths=150px heights=80px> | ||
− | Chilly Point B.png|Checkpoint B | + | File:Chilly Point B.png|Checkpoint B |
</gallery> | </gallery> | ||
− | ===Checkpoint C=== | + | === Checkpoint C === |
− | * '''Giant Shed''': After descending down the Slope, the | + | * '''Giant Shed''': After descending down the Slope, the cart makes two right turns and enters a compact area in between the Giant Shed and Old Geeser. |
* '''Bridge''': Directly connecting the two aforementioned buildings is a bridge running above the cart's tracks. | * '''Bridge''': Directly connecting the two aforementioned buildings is a bridge running above the cart's tracks. | ||
* '''Tree''': In one of the corners, a tree surrounded by a group of rocks can be found. | * '''Tree''': In one of the corners, a tree surrounded by a group of rocks can be found. | ||
<gallery widths=150px heights=80px> | <gallery widths=150px heights=80px> | ||
− | Chilly Point C.png|Checkpoint C | + | File:Chilly Point C.png|Checkpoint C |
</gallery> | </gallery> | ||
− | ===Checkpoint D=== | + | === Checkpoint D === |
* '''Casali Shafting''': The entire Checkpoint D, as well as the area around it, is located inside the Casali Shafting building. The largest building on the entire map. | * '''Casali Shafting''': The entire Checkpoint D, as well as the area around it, is located inside the Casali Shafting building. The largest building on the entire map. | ||
* '''Flank House''': On the right flank is a house directly connected to the Casali Shafting building, offering another way of entry. | * '''Flank House''': On the right flank is a house directly connected to the Casali Shafting building, offering another way of entry. | ||
<gallery widths=150px heights=80px> | <gallery widths=150px heights=80px> | ||
− | Chilly Point D.png|Checkpoint D | + | File:Chilly Point D.png|Checkpoint D |
</gallery> | </gallery> | ||
− | ===Checkpoint E=== | + | === Checkpoint E === |
− | * '''Outhouse''': | + | * '''Outhouse''': A miniscule outhouse hanging by the Pit. |
− | * '''Pit''': | + | * '''Pit''': The giant hole in which the BLU must throw the cart in order to win the round. |
<gallery widths=150px heights=80px> | <gallery widths=150px heights=80px> | ||
− | Chilly Point E.png|Checkpoint E | + | File:Chilly Point E.png|Checkpoint E |
− | Chilly PointE 1.jpeg|Checkpoint E from a different angle | + | File:Chilly PointE 1.jpeg|Checkpoint E from a different angle |
</gallery> | </gallery> | ||
Line 78: | Line 77: | ||
== Update history == | == Update history == | ||
− | + | '''{{Patch name|12|2|2021}}''' ([[Smissmas 2021]]) | |
* Added Chilly to the game. | * Added Chilly to the game. | ||
Line 91: | Line 90: | ||
* Minor visual fixes | * Minor visual fixes | ||
* Improved clipping | * Improved clipping | ||
− | |||
{{Smissmas 2021 Nav}} | {{Smissmas 2021 Nav}} | ||
{{Smissmas Map Nav}} | {{Smissmas Map Nav}} | ||
{{Maps Nav}} | {{Maps Nav}} | ||
+ | |||
[[Category:Smissmas maps]] | [[Category:Smissmas maps]] |
Revision as of 05:37, 30 June 2022
Chilly | |
---|---|
Basic Information | |
Variants: | Terror |
Developer(s): | Unknown |
Map Info | |
Environment: | Smissmas |
Setting: | Night, snowy |
Hazards: | Pitfalls |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
Chilly is a community-made Payload map released during the Smissmas 2021 update. It is a Smissmas version of the halloween map Terror, released in the Scream Fortress XIII update.
Chilly was contributed to the Steam Workshop.
Contents
Locations
Checkpoint A
- Front Yard: Usually the first battlefield on the map, located right outside of the BLU spawn.
- Low-hanging Roof: Adjacent to the BLU's spawn building, there is a section of the roof hanging relatively low, making it accessible to everyone. Engineers can also construct buildings here.
- RED Shed: After traversing the Front Yard, the cart continues its journey through the RED Shed, a large wooden building stretching from one side of the map to the other.
- Rocks: A group of large boulders can be seen standing just beside the first checkpoint itself.
Checkpoint B
- Crossing: A building reminiscent of a border crossing. It separates the Slope from the area of checkpoint A. Also serves as a flank route to the Cliffside Shed.
- Slope: Once the first checkpoint is captured, the cart makes a turn to the left and descends down a slope.
- Old Geeser: Next to the Slope is a rather small house called Old Geeser.
- Cliffside Shed: Opposite the Old Geeser is a tiny, wooden shed hanging of the cliff.
Checkpoint C
- Giant Shed: After descending down the Slope, the cart makes two right turns and enters a compact area in between the Giant Shed and Old Geeser.
- Bridge: Directly connecting the two aforementioned buildings is a bridge running above the cart's tracks.
- Tree: In one of the corners, a tree surrounded by a group of rocks can be found.
Checkpoint D
- Casali Shafting: The entire Checkpoint D, as well as the area around it, is located inside the Casali Shafting building. The largest building on the entire map.
- Flank House: On the right flank is a house directly connected to the Casali Shafting building, offering another way of entry.
Checkpoint E
- Outhouse: A miniscule outhouse hanging by the Pit.
- Pit: The giant hole in which the BLU must throw the cart in order to win the round.
Strategy
Main article: Community Chilly strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
December 2, 2021 Patch (Smissmas 2021)
- Added Chilly to the game.
- Fixed few models not being solid
- Fixed few gift model collisions
- Fixed few spots where players were able to stand on in thin air
- Fixed hand truck from blocking players at the indoor area
- Fixed rare case of the Payload cart not exploding when round ends at the pit
- Fixed being able to stand on the tip of the end rocket
- Fixed enemy being able to shoot at BLU 1st base spawn basement
- Minor visual fixes
- Improved clipping
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