Difference between revisions of "Crit-a-Cola"

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*Fixed switching to the melee weapon instead of using the lastweapon setting after drinking.
 
*Fixed switching to the melee weapon instead of using the lastweapon setting after drinking.
 
'''[[January 24, 2011 Patch]]'''
 
'''[[January 24, 2011 Patch]]'''
*Added the weapon to the drop list. Previously it had to be crafted or purchased.
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*Added the weapon to the drop list.
  
 
==Bugs==
 
==Bugs==

Revision as of 01:50, 25 January 2011

Crit-a-Cola (in full, Bonk! Crit-a-Cola) is a secondary weapon for the Scout. It appears as a purple soda can from the Bonk! company, sporting the tagline "Manliness guaranteed!". Its name is a play on popular soft-drink brand name 'Coca-Cola'. The name also sounds like the word 'Critical' spoken with unusual emphasis.

When the drink is ingested, it gives the Scout the ability to deal Mini-Crits for 6 seconds with any equipped weapon. However, Mini-Crits can also be inflicted against the Scout by any enemy during this duration. This weapon is therefore better suited for competent players who can avoid taking fire while dealing considerable damage to opponents.

Damage

See also: Damage

None. Gives the drinker Mini-Crits for the next 6 seconds.
Drinker also receives Mini-Crit damage during the effect.

Function times

  • Drinking: 1.2 seconds (Interruptible)
  • Buff Duration: 6 seconds
  • Crit-a-Cola Recharge Time: 24 seconds (after effect wears off)

All times are in seconds. Times are approximate and determined by community testing.

Blueprint

See also: Crafting
Kritzkrieg Bonk! Atomic Punch Crit-a-Cola
Item icon Kritzkrieg.png + Item icon Bonk! Atomic Punch.png = Item icon Crit-a-Cola.png

As a Crafting Ingredient

Crit-a-Cola Sandvich Buffalo Steak Sandvich
Item icon Crit-a-Cola.png + Item icon Sandvich.png = Item icon Buffalo Steak Sandvich.png


Related Achievements

Leaderboard class scout.png Scout

Retire the Runner
Retire the Runner
Kill a Scout while they are under the effect of Crit-a-Cola.

Previous Changes

April 29, 2010 Patch

  • The "Retire the Runner" achievement is redesigned to apply to the weapon.
  • The weapon is given its own texture to match the backpack icon.

June 10, 2010 Patch

  • The weapon now spills purple liquid when selected, as opposed to the green liquid of Bonk! Atomic Punch.

January 19, 2011 Patch

  • Fixed switching to the melee weapon instead of using the lastweapon setting after drinking.

January 24, 2011 Patch

  • Added the weapon to the drop list.

Bugs

  • Similar to Bonk!, drinking a Crit-a-Cola with the Sandman equipped removes the Scout's baseball. If the ball's recharge meter is full, the recharge meter goes to 0 as if the ball had been launched. However, the ball will return as normal after the recharge is complete.
  • Being hit by Natascha while drinking will interrupt the drinking process. This cancels the use, but still counts as consumption, and as such drains the recharge meter.
  • The lines said by a Scout while under the effects of Crit-a-Cola are the same as his Bonk! Atomic Punch lines, despite their obviously different functions.

Trivia

  • Crit-a-Cola was designed and created one day before it was released.[1] Upon its release, it had the same model, texture, and particle effects as Bonk! Atomic Punch.

Gallery

See also

References

External links