Difference between revisions of "Rotunda"
(→Trivia: This was simple observation of a sight gag, (unless a claim is made for it being a reference beyond just the simple sight gag)) |
(Corrections. It is a roundhouse (turns and stores steam locos), not a depot (stores goods). The point is on a turntable. Rotunda is the architecture of the roundhouse (inner and outer roundhouse might be better). There is a basement, not tunnels.) |
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Line 18: | Line 18: | ||
{{Quotation|'''Rotunda''' publicity blurb|Welcome to ''Rotunda'', a steam engine workshop turned secret doomsday storage facility, now abandoned. Fight on trains, fight around trains, and fight for trains!}} | {{Quotation|'''Rotunda''' publicity blurb|Welcome to ''Rotunda'', a steam engine workshop turned secret doomsday storage facility, now abandoned. Fight on trains, fight around trains, and fight for trains!}} | ||
− | '''Rotunda''' is a [[Steam Workshop|community-created]] [[King of the Hill]] map. The map is set in a | + | '''Rotunda''' is a [[Steam Workshop|community-created]] [[King of the Hill]] map. The map is set in a dilapidated, full rotunda [[Wikipedia:railway roundhouse|railway roundhouse]] in southeast Germany, with the teams fighting over a reactor on a flat car on the [[Wikipedia:Railway turntable|turntable]] with a team-colored steam locomotive coupled to each end. This map is partially inspired by the open layouts of [[Nucleus]] and [[Harvest]]. |
Rotunda was [https://steamcommunity.com/sharedfiles/filedetails/?id=2964421291 contributed] to the Steam Workshop. | Rotunda was [https://steamcommunity.com/sharedfiles/filedetails/?id=2964421291 contributed] to the Steam Workshop. | ||
== Locations == | == Locations == | ||
− | * '''Spawn | + | * '''Spawn Yard''': The Yard rollout for the Spawn room. |
− | * ''' | + | * '''Train''': A slow, continuously passing {{botignore|train}}<!--== of unknown length==--> protecting one Spawn gate. |
− | * '''Outer | + | * '''Outer Rotunda''': The outer ring of ground floor rooms and routes. |
− | * ''' | + | * '''Inner Rotunda''': The open platform around a Turntable. |
− | * ''' | + | * '''Turntable''': The control point is at the center of the Turntable. |
+ | * '''Basement''': From the yard, an entrance under a "secret" hatch leads to a maze of basement rooms. | ||
+ | * '''Pit''': The level below the Turntable. | ||
+ | * '''Catwalk''': The platform overlooking the Turntable, connecting to a small control shack that houses a medium health pack. | ||
<gallery widths=140px heights=80px> | <gallery widths=140px heights=80px> | ||
− | File:Rotunda BLU spawn.png|BLU | + | File:Rotunda BLU spawn.png|BLU Spawn Yard. |
− | File:Rotunda BLU tunnels 1.png|Entrance to | + | File:Rotunda BLU tunnels 1.png|Entrance to the Basement. |
− | File:Rotunda BLU tunnels 2.png|Middle of | + | File:Rotunda BLU tunnels 2.png|Middle of the Basement. |
− | File:Rotunda BLU tunnels 3.png|Ramp | + | File:Rotunda BLU tunnels 3.png|Ramp between Basement and Outer Rotunda. |
− | File:Rotunda BLU under depot.png| | + | File:Rotunda BLU under depot.png|Basement exit to the Pit below the Turntable control point. |
− | File:Rotunda control point.png| | + | File:Rotunda control point.png|Turntable, featuring the reactor on the point. |
− | File:Rotunda inner train depot 1.png|Inner | + | File:Rotunda inner train depot 1.png|Inner Rotunda from BLU side. |
− | File:Rotunda inner train depot 2.png|Inner | + | File:Rotunda inner train depot 2.png|Inner Rotunda from RED side. |
</gallery> | </gallery> | ||
Revision as of 04:23, 25 July 2023
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
Rotunda | |
---|---|
Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Alpine, industrial |
Setting: | Daylight, sunny |
Hazards: | Trains, crushing |
Map Photos | |
Map Overview | |
“ | Welcome to Rotunda, a steam engine workshop turned secret doomsday storage facility, now abandoned. Fight on trains, fight around trains, and fight for trains!
— Rotunda publicity blurb
|
” |
Rotunda is a community-created King of the Hill map. The map is set in a dilapidated, full rotunda railway roundhouse in southeast Germany, with the teams fighting over a reactor on a flat car on the turntable with a team-colored steam locomotive coupled to each end. This map is partially inspired by the open layouts of Nucleus and Harvest.
Rotunda was contributed to the Steam Workshop.
Locations
- Spawn Yard: The Yard rollout for the Spawn room.
- Train: A slow, continuously passing train protecting one Spawn gate.
- Outer Rotunda: The outer ring of ground floor rooms and routes.
- Inner Rotunda: The open platform around a Turntable.
- Turntable: The control point is at the center of the Turntable.
- Basement: From the yard, an entrance under a "secret" hatch leads to a maze of basement rooms.
- Pit: The level below the Turntable.
- Catwalk: The platform overlooking the Turntable, connecting to a small control shack that houses a medium health pack.
Strategy
Main article: Community Rotunda strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
July 12, 2023 Patch #1 (Summer 2023 Update)
- Added Rotunda to the game.
- Aligned various textures
- Improved clipping slightly
- Raised gate to flank route for ease of access
- Aligned some props
- Aligned various textures and fixed cubemap issue
- Improved clipping
- Improved lighting and reduced visual noise on some textures
- Raised gate to flank route for ease of access
- Aligned some props
- Fixed out-of-bounds exploit related to
func_tracktrain
(Thank you, The Nubing!) - Added missing collision to some props
- Sealed the map more
Trivia
- A Wiki Cap along with some Soldier gibs and an Intelligence briefcase can be found in BLU's tunnels. This is a reference to one of the creators owning a Wiki Cap.[1]
- Outside the RED spawn, a room can be found out of bounds containing an Engineer and Heavy doing the Kazotsky Kick and credits to the map developers.
- A small blue locomotive can be found riding around the upper depot catwalk, which also follows the same track as one of the spectator cameras for the main area.
- A summit cross can be found on the top of the mountain in the skybox, which is common in Germany.
- The locomotive models on the point are DRG Class 81.[2]
- In German practice, the model's locomotive number plate starts with the DRG locomotive class, 81 in this case.
- The remainder of the full plate number, 6745, is the signature of FGD5, the model's creator.[2]
Bugs
- The far end of the infinite train at spawn stops rendering while it is still in view.[3]
Gallery
References
- ↑ Creator confirming the reference
- ↑ a b Creator confirming the reference.
- ↑ Invisible train bug
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