Difference between revisions of "Patagonia"

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== Locations ==
 
== Locations ==
===Stage 1===
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=== Stage 1 ===
*'''Spawns''':Each team has one single spawn than remains unchanged throught the round.
+
==== Checkpoint A ====
====Capture Point A====
 
 
*'''Ridge''': Located to the left side of BLU spawn is a small ridgeline running along the edge of the map.
 
*'''Ridge''': Located to the left side of BLU spawn is a small ridgeline running along the edge of the map.
 
*'''Cliffside''': A Flank path located on the opposite side of the Ridge, bordering a deadly pitfall.
 
*'''Cliffside''': A Flank path located on the opposite side of the Ridge, bordering a deadly pitfall.
*'''Gardening Shed''': The first building Cart passes by on its journey is a wooden shed with various gardening tools inside.
+
*'''Gardening Shed''': The first building cart passes by on its journey is a wooden shed with various gardening tools inside.
*'''Mineshaft Entry''': Location of the First Capture Point, it is a large multi-floor wooden structrue that houses the entrance for the inaccessible silver mine.
+
*'''Mineshaft Entry''': Location of the First Checkpoint, it is a large multi-floor wooden structure that houses the entrance to an inaccessible Argentum mine.
====Capture Point B====
+
 
*'''Shortcut''': Once Point A is secured, a previously closed shuter door on the Mineshaft Entry's left side will open.
+
==== Checkpoint B ====
 +
*'''Shortcut''': Once Checkpoint A is secured, a previously-closed shutter door on the Mineshaft Entry's left side will open.
 
*'''Canyon''': A small cliffside overlooking a canyon with water at the bottom.
 
*'''Canyon''': A small cliffside overlooking a canyon with water at the bottom.
*'''Ore Depository''': After clearing the Mineshaft Entry, the Cart makes a right turn and passes through the Ore Depository; two interconnected buildings with an [https://www.mindat.org/glossary/ore_chute ore chute] at the top.
+
*'''Ore Depository''': After clearing the Mineshaft Entry, the cart makes a right turn and passes through the Ore Depository; two interconnected buildings with an ore chute at the top.
*'''Cliffside Shed''': As it descends down, the Cart drives by two buildings, the first one being a wooden house bordering a Pitfall on its right.
+
*'''Cliffside Shed''': As it descends down, the cart drives by two buildings, the first one being a wooden house bordering a Pitfall on its right.
 
*'''Damaged House''': The second house is a two-story building with a gaping hole in its side.
 
*'''Damaged House''': The second house is a two-story building with a gaping hole in its side.
 
*'''Second Cliffside''': Another flanking path going along a cliff, this one being located in between the Cliffside Shed and Elevator Control Building.
 
*'''Second Cliffside''': Another flanking path going along a cliff, this one being located in between the Cliffside Shed and Elevator Control Building.
*'''Silver Stash''': With the descent complete, the Cart climbs onto a wooden platform, passing over a large stash of silver ore.
+
*'''Argentum Stash''': With the descent complete, the cart climbs onto a wooden platform, passing over a large stash of Argentum.
*'''Elevator''': A metal platform that brings the Cart to the same level as the stash of silver, aswell as to the final Capture Point of this stage. It automatically lowers once the Cart steps on to it.
+
*'''Elevator''': A metal platform that brings the cart to the same level as the stash of Argentum, aswell as to the final Checkpoint of this stage. It automatically lowers once the cart steps on to it.
*'''Elevator Control Building''': Next to the Elevator, a flanking building with a non-functional control panel.
+
*'''Elevator Control Building''': Next to the Elevator, a flanking building with a control panel.
  
===Stage 2===
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=== Stage 2 ===
*'''Spawns''':On this stage, RED team has two seperate spawns while BLU has three. Once Capture Point A is captured, the RED team's initial spawn is moved inside the Patagonia State Main Yard where it stays for the rest of the round. This is followed by BLU whoose spawn also moves to the Yard after Point B's capture, albeit outside of it. Finally, after Point B's fall, BLU's spawn is moved to where RED's initial spawn used to reside.
+
*'''Spawns''': On this stage, RED team has two seperate spawns while BLU has three. Once Checkpoint A is captured, the RED team's initial spawn is moved inside the Patagonia State Main Yard where it stays for the rest of the round. This is followed by BLU whoose spawn also moves to the Yard after Point B's capture, albeit outside of it. Finally, after Point B's fall, BLU's spawn is moved to where RED's initial spawn used to reside.
*'''Trains''':Every couple of minutes, a steam train passes through the Patagonia State Main Yard, killing anyone in its path and continuing onto the Railways Bridge, followed by exiting the map shortly thereafter.
+
*'''Trains''': Every couple of minutes, a steam train passes through the Patagonia State Main Yard, killing anyone in its path and continuing onto the Railways Bridge, followed by exiting the map shortly thereafter.
====Capture Point A====
+
 
*'''Waterfall''':On the left side of the Cart's starting position is a small waterfall that produces a stream over which the Cart passes.
+
==== Checkpoint A ====
**'''Rapids''':To the Cart's right, the aforementioned stream forms shallow rapids that descend into a pitfall.
+
*'''Waterfall''': On the left side of the cart's starting position is a small waterfall that produces a stream over which the cart passes.
*'''Cavern''': A hollowed out hill which the Cart goes through before exiting it on the other side.
+
**'''Rapids''': To the cart's right, the aforementioned stream forms shallow rapids that descend into a pitfall.
 +
*'''Cavern''': A hollowed out hill which the cart goes through before exiting it on the other side.
 
**'''Stairwell''': A metal stairwell connecting the Cavern to the top of the hill.
 
**'''Stairwell''': A metal stairwell connecting the Cavern to the top of the hill.
====Capture Point B====
+
 
*'''Ore Refinery''': A wooden structure housing equipment for refining the Silver ore, found just behind Point B. Next to it is a gentle slope down which the Cart descends after exiting the Cavern.
+
==== Checkpoint B ====
====Capture Point C====
+
*'''Ore Refinery''': A wooden structure housing equipment for refining the Argentum, found just behind Point B. Next to it is a gentle slope down which the cart descends after exiting the Cavern.
After Point B's capture, the Trains that regularly come through the map cease. If a train is nevertheless present at the moment of capture, it continues on and exits the map. Afterwards, one last train will come through the State Yard, this time coming to a screeching halt and stopping once on the Railway Bridge, where it will remain indefinitely.
+
 
*'''Railway Bridge Underpass''': Continuing on, the Cart makes a rapid descend as it passes underneath the Railway Bridge; followed by it climbing up a steep slope.
+
====Checkpoint C====
*'''Shortcut''': Capturing Point B opens up a previously closed shutter door atop the Railway Bridge.
+
After Point B's capture, the trains that regularly come through the map cease. If a train is nevertheless present at the moment of capture, it continues on and exits the map. Afterwards, one last train will come through the State Yard, this time coming to a screeching halt and stopping once on the Railway Bridge, where it will remain indefinitely.
*'''Cliffiside Warehouse''':With the Underpass now behind it, the Cart goes by a large wooden building on the left, after which it goes down yet another slope.
+
*'''Railway Bridge Underpass''': Continuing on, the cart makes a rapid descend as it passes underneath the Railway Bridge; followed by it climbing up a steep slope.
*'''Rock''': On the Cart's right side is a large vertical rock, located in-between the Railway Bridge and the Cliffside Mansion
+
*'''Shortcut''': Capturing Checkpoint B opens up a previously closed shutter door atop the Railway Bridge.
====Capture Point D====
+
*'''Cliffiside Warehouse''': With the Underpass now behind it, the cart goes by a large wooden building on the left, after which it goes down yet another slope.
*'''Double Gate''': Once it has descended, Cart comes infront of a pair of closed metal gates. After a couple of seconds, the Gates briefly open up and quickly let the Cart through to the other side. Players are not permitted through the Gates even when they are open; standing infront of the Cart as it gets pushed through gets one killed via crushing.
+
*'''Rock''': On the Cart's right side is a large vertical rock, located in-between the Railway Bridge and the Cliffside Mansion.
 +
 
 +
====Checkpoint D====
 +
*'''Double Gate''': Once it has descended, cart comes infront of a pair of closed metal gates. After a couple of seconds, the Gates briefly open up and quickly let the Cart through to the other side. Players are not permitted through the Gates even when they are open; standing infront of the cart as it gets pushed through gets one killed via crushing.
 
*'''Fuse Box Shed''': Connected to the Gates is a small shed housing a fuse box.
 
*'''Fuse Box Shed''': Connected to the Gates is a small shed housing a fuse box.
*'''Patagonia State Main Yard''': The largest and most prevalent building in the entire map, stretching from one side of the stage to the other. It is a large buidling complex housing a railway yard and multiple wagons, as well as occasionally having a steam train pass through it. Although it has multiple entrances, it is inaccessible to BLU for most of the round.
+
*'''Patagonia State Main Yard''': The largest and most prevalent building in the entire map, stretching from one side of the stage to the other. It is a large building complex housing a railway yard and multiple wagons, as well as occasionally having a steam train pass through it. Although it has multiple entrances, it is inaccessible to BLU for most of the round.
**'''Main Entrance''': A large gate serving as an exit for trains going through the main Yard and proceeding onto the Railway bridge. It is only traversable by RED due to an invisible wall covering it. After Point B is captured and the last train goes through, its gates are perminanently closed for both teams.
+
**'''Main Entrance''': A large gate serving as an exit for trains going through the main Yard and proceeding onto the Railway bridge. It is only traversable by RED due to an invisible wall covering it. After Checkpoint B is captured and the last train goes through, its gates are permanently closed for both teams.
**'''Side Entrance''': The entrance through which the Cart enters the Main Yard, it is oriented perpendicular to the Main Entrance.
+
**'''Side Entrance''': The entrance through which the cart enters the Main Yard, it is oriented perpendicular to the Main Entrance.
 
**'''Auxiliary Entrance''': Found parallel to the Side Entrance, useful for BLU players trying to flank.
 
**'''Auxiliary Entrance''': Found parallel to the Side Entrance, useful for BLU players trying to flank.
**'''Dropdown''': Also parallel to the side Entrance, but on the opposite side of the Auxiliary One. It leads to the Rock, untill Point D is captured by BLU, afterwhich it closes down.
+
**'''Dropdown''': Also parallel to the Side Entrance, but on the opposite side of the Auxiliary Entrance. It leads to the Rock, until Point D is captured by BLU, afterwhich it closes down.
 +
 
 +
=== Stage 3 ===
 +
==== Checkpoint A ====
 +
*'''Row Boat House''': Cart starts in shallow stream before going under a bridge and doing a U-turn around the Row Boat House.
 +
*'''Garage''': A small bunkder adjacent to a cliff, located to the cart's right side after it finishes its U-turn.
 +
*'''Shortcut''': Cart proceeds to make another U-turn and passes by the Shortcut to its right, which opens up after Checkpoint A is captured.
 +
*'''Wooden Arch''': After passing underneath the Wooden Arch and climbing up an incline, the cart reaches Checkpoint A.
  
===Stage 3===
+
==== Final Checkpoint ====
*'''Spawns''':Much like the first stage, each team has only a single spawn location.
+
*'''White Mansion''': Located to the left of Checkpoint B is a large white house containing some health and ammo.
====Capture Point A====
+
*'''Final Cliffside Shed''': Connected to the White Mansion via a sky bridge is yet another Final Cliffside Shed that leads to the Glacier Viewpoint.
*'''Row Boat House''': Cart starts in shallow stream before going under a bridge and doing a u-turn around the Row Boat House.
+
*'''Courtyard''': A grassy clearing located in between the White Mansion and the Final Cliffside Shed.
*'''Garage''': A small bunkder adjacent to a cliff, located to the Cart's right side after it finishes its U turn.
+
*'''Glacier Viewpoint''': A metal balcony hanging of a cliff that overlooks the BLU's main target far away in the distance: ice glaciers.
*'''Shortcut''': Cart proceeds to make a another U turn and passes by the Shortcut to its right, which opens up after Point A is captured.
+
*'''Scientific Reasearch Station''': With Point B captured, the cart makes a 90-degree turn to the right and passes by a building with radar, satellites, and other communication and measuring devices on its roof.
*'''Wooden Arch''': After passing underneath the Wooden Arch and climbing up an incline, the Cart reaches Capture Point A.
+
*'''Slide''': After one more U-turn, the cart enters a small enclosure and uncontrallaby slides down a steep incline, launching it into the glaciers that subsequently melt from its explosion.
====Final Capture Point====
 
*'''White Mansion''': Located to the left of Point B is a large white house containing some health and ammo.
 
*'''Cliffisde Shed''': Connected to the White Mansion via a sky bridge is yet another Cliffside Shed that leads to the Glacier Viewpoint.
 
*'''Courtyard''': A grassy clearing located in between the White Mansion and the Cliffside Shed.
 
*'''Glacier Viewpoint''': A metal balcony hanging of a cliff that overlooks the BLU's main target far away in the distance, ice glaciers.
 
*'''Scientific Reasearch Station''': With Point B captured, the Cart makes a 90 degree turn to the right and passes by a building with radar, satellites and other communication and measuring devices on its roof.
 
*'''Slide''': Finnaly, after one more U turn, the Cart enters a small enclosure and uncontrolably slides down a steep incline, launching it into the glaciers that subsequently melt from its explosion; winning the game for BLU.
 
  
 
== Strategy ==
 
== Strategy ==

Revision as of 01:08, 15 December 2024

Patagonia
Pl patagonia.png
Basic Information
Map type: Payload
File name: pl_patagonia
Released: December 11, 2024 Patch
(Smissmas 2024)
Developer(s): Elián "iron" Rodríguez
Matthew "Panckakebro" Hiller
João "Hoppkins" Marcos
Stuffy360
Map Photos
Loading screen photos.
Map Overview
Patagonia overview.png
Map Stamp
Item icon Map Stamp - Patagonia.png
Supporters Leaderboard
The Bureau aims to take control of Argentum mining operations from Bolefuego Sindicato that have been taking place in West Patagonia, a long forgotten element that is usefull(sic) for Rocket Fuel or anything flamable(sic). Join both teams to face the calm forest of patagonia, argentina, sabotage railway and melt giant glaciers.
Patagonia publicity blurb

Patagonia is a community-created Payload map with three stages. The action mainly focuses around a silver mine.

Patagonia was contributed to the Steam Workshop.

Locations

Stage 1

Checkpoint A

  • Ridge: Located to the left side of BLU spawn is a small ridgeline running along the edge of the map.
  • Cliffside: A Flank path located on the opposite side of the Ridge, bordering a deadly pitfall.
  • Gardening Shed: The first building cart passes by on its journey is a wooden shed with various gardening tools inside.
  • Mineshaft Entry: Location of the First Checkpoint, it is a large multi-floor wooden structure that houses the entrance to an inaccessible Argentum mine.

Checkpoint B

  • Shortcut: Once Checkpoint A is secured, a previously-closed shutter door on the Mineshaft Entry's left side will open.
  • Canyon: A small cliffside overlooking a canyon with water at the bottom.
  • Ore Depository: After clearing the Mineshaft Entry, the cart makes a right turn and passes through the Ore Depository; two interconnected buildings with an ore chute at the top.
  • Cliffside Shed: As it descends down, the cart drives by two buildings, the first one being a wooden house bordering a Pitfall on its right.
  • Damaged House: The second house is a two-story building with a gaping hole in its side.
  • Second Cliffside: Another flanking path going along a cliff, this one being located in between the Cliffside Shed and Elevator Control Building.
  • Argentum Stash: With the descent complete, the cart climbs onto a wooden platform, passing over a large stash of Argentum.
  • Elevator: A metal platform that brings the cart to the same level as the stash of Argentum, aswell as to the final Checkpoint of this stage. It automatically lowers once the cart steps on to it.
  • Elevator Control Building: Next to the Elevator, a flanking building with a control panel.

Stage 2

  • Spawns: On this stage, RED team has two seperate spawns while BLU has three. Once Checkpoint A is captured, the RED team's initial spawn is moved inside the Patagonia State Main Yard where it stays for the rest of the round. This is followed by BLU whoose spawn also moves to the Yard after Point B's capture, albeit outside of it. Finally, after Point B's fall, BLU's spawn is moved to where RED's initial spawn used to reside.
  • Trains: Every couple of minutes, a steam train passes through the Patagonia State Main Yard, killing anyone in its path and continuing onto the Railways Bridge, followed by exiting the map shortly thereafter.

Checkpoint A

  • Waterfall: On the left side of the cart's starting position is a small waterfall that produces a stream over which the cart passes.
    • Rapids: To the cart's right, the aforementioned stream forms shallow rapids that descend into a pitfall.
  • Cavern: A hollowed out hill which the cart goes through before exiting it on the other side.
    • Stairwell: A metal stairwell connecting the Cavern to the top of the hill.

Checkpoint B

  • Ore Refinery: A wooden structure housing equipment for refining the Argentum, found just behind Point B. Next to it is a gentle slope down which the cart descends after exiting the Cavern.

Checkpoint C

After Point B's capture, the trains that regularly come through the map cease. If a train is nevertheless present at the moment of capture, it continues on and exits the map. Afterwards, one last train will come through the State Yard, this time coming to a screeching halt and stopping once on the Railway Bridge, where it will remain indefinitely.

  • Railway Bridge Underpass: Continuing on, the cart makes a rapid descend as it passes underneath the Railway Bridge; followed by it climbing up a steep slope.
  • Shortcut: Capturing Checkpoint B opens up a previously closed shutter door atop the Railway Bridge.
  • Cliffiside Warehouse: With the Underpass now behind it, the cart goes by a large wooden building on the left, after which it goes down yet another slope.
  • Rock: On the Cart's right side is a large vertical rock, located in-between the Railway Bridge and the Cliffside Mansion.

Checkpoint D

  • Double Gate: Once it has descended, cart comes infront of a pair of closed metal gates. After a couple of seconds, the Gates briefly open up and quickly let the Cart through to the other side. Players are not permitted through the Gates even when they are open; standing infront of the cart as it gets pushed through gets one killed via crushing.
  • Fuse Box Shed: Connected to the Gates is a small shed housing a fuse box.
  • Patagonia State Main Yard: The largest and most prevalent building in the entire map, stretching from one side of the stage to the other. It is a large building complex housing a railway yard and multiple wagons, as well as occasionally having a steam train pass through it. Although it has multiple entrances, it is inaccessible to BLU for most of the round.
    • Main Entrance: A large gate serving as an exit for trains going through the main Yard and proceeding onto the Railway bridge. It is only traversable by RED due to an invisible wall covering it. After Checkpoint B is captured and the last train goes through, its gates are permanently closed for both teams.
    • Side Entrance: The entrance through which the cart enters the Main Yard, it is oriented perpendicular to the Main Entrance.
    • Auxiliary Entrance: Found parallel to the Side Entrance, useful for BLU players trying to flank.
    • Dropdown: Also parallel to the Side Entrance, but on the opposite side of the Auxiliary Entrance. It leads to the Rock, until Point D is captured by BLU, afterwhich it closes down.

Stage 3

Checkpoint A

  • Row Boat House: Cart starts in shallow stream before going under a bridge and doing a U-turn around the Row Boat House.
  • Garage: A small bunkder adjacent to a cliff, located to the cart's right side after it finishes its U-turn.
  • Shortcut: Cart proceeds to make another U-turn and passes by the Shortcut to its right, which opens up after Checkpoint A is captured.
  • Wooden Arch: After passing underneath the Wooden Arch and climbing up an incline, the cart reaches Checkpoint A.

Final Checkpoint

  • White Mansion: Located to the left of Checkpoint B is a large white house containing some health and ammo.
  • Final Cliffside Shed: Connected to the White Mansion via a sky bridge is yet another Final Cliffside Shed that leads to the Glacier Viewpoint.
  • Courtyard: A grassy clearing located in between the White Mansion and the Final Cliffside Shed.
  • Glacier Viewpoint: A metal balcony hanging of a cliff that overlooks the BLU's main target far away in the distance: ice glaciers.
  • Scientific Reasearch Station: With Point B captured, the cart makes a 90-degree turn to the right and passes by a building with radar, satellites, and other communication and measuring devices on its roof.
  • Slide: After one more U-turn, the cart enters a small enclosure and uncontrallaby slides down a steep incline, launching it into the glaciers that subsequently melt from its explosion.

Strategy

Main article: Community Patagonia strategy

Update history

December 11, 2024 Patch (Smissmas 2024)

  • Patagonia was added to the game.

Gallery