Difference between revisions of "Dustbowl (Training)"

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'''Dustbowl (Training)''' is a map designed to familiarize new players to the concepts of Attack/Defend gameplay. In Training Mode, the player experiences normal game situations, but competes with and against bots instead of human players. The bots are set by default to a relatively low difficulty level, as they often move in straight lines and stand still while they shoot.
 
'''Dustbowl (Training)''' is a map designed to familiarize new players to the concepts of Attack/Defend gameplay. In Training Mode, the player experiences normal game situations, but competes with and against bots instead of human players. The bots are set by default to a relatively low difficulty level, as they often move in straight lines and stand still while they shoot.

Revision as of 13:39, 5 July 2010

Dustbowl (Training)
300px
Basic Information
Variants: Attack/Defend
Developer(s): Unknown

Dustbowl (Training) is a map designed to familiarize new players to the concepts of Attack/Defend gameplay. In Training Mode, the player experiences normal game situations, but competes with and against bots instead of human players. The bots are set by default to a relatively low difficulty level, as they often move in straight lines and stand still while they shoot.

The player can only currently play Dustbowl (Training) as Soldier. Dusbowl (Training) is also the only map that has been released for Training Mode.

Introduction video

Goal

BLU is attacking and must capture both points (A and B) in all three stages to win the match. RED must prevent BLU team from achieving their goal.

Control Point Timing

All Control points have the same capture times.

Control Point Multiplier Seconds
All control points ×1
6 .000
×2
4 .000
×3
3 .273
×4
2 .880


See also