Difference between revisions of "Thunder Mountain"
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'''Thunder Mountain''' is a Payload map included with The [[ Engineer Update]] as an official Valve developed map. It is the third Official Payload map to be developed and released since the Heavy Update. It is also the third Payload map released alongside [[Upward]] and [[Hightower]] in the [[Engineer Update]] | '''Thunder Mountain''' is a Payload map included with The [[ Engineer Update]] as an official Valve developed map. It is the third Official Payload map to be developed and released since the Heavy Update. It is also the third Payload map released alongside [[Upward]] and [[Hightower]] in the [[Engineer Update]] | ||
− | [[Thunder Mountain]] is a | + | [[Thunder Mountain]] is a multi-stage payload, like [[Goldrush]] and [[Hoodoo]]. However, unlike other Payload maps, [[Thunder Mountain]] features new gameplay elements such as a Bridge which must be raised in order for the Payload to cross. |
== Introduction video == | == Introduction video == | ||
Line 17: | Line 17: | ||
== Locations == | == Locations == | ||
− | + | *First Courtyard - Just outside BLU spawn is a courtyard that resembles Gold Rush 1-1. | |
+ | *Bridge - At the end of the First Courtyard is a small, tighter section of woodwork that leads to an unraised bridge. By pushing the payload onto the point the bridge raises slowly until it is high enough for the payload to cross. | ||
+ | *Final Spiral - In Thunder Mountain 3 is a large tower, which the BLU team slowly climbs over the course of the game until they push it into a hole in the centre, detonating the payload. | ||
==Trivia== | ==Trivia== |
Revision as of 02:23, 9 July 2010
Thunder Mountain | |
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Basic Information | |
Variants: | Mannpower |
Developer(s): | Unknown |
Thunder Mountain is a Payload map included with The Engineer Update as an official Valve developed map. It is the third Official Payload map to be developed and released since the Heavy Update. It is also the third Payload map released alongside Upward and Hightower in the Engineer Update
Thunder Mountain is a multi-stage payload, like Goldrush and Hoodoo. However, unlike other Payload maps, Thunder Mountain features new gameplay elements such as a Bridge which must be raised in order for the Payload to cross.
Introduction video
Unavailable at the current time.
Goal
- BLU: The BLU team's primary goal is to guide the blue-colored bomb on its tracks throughout the map. By continuously pushing the cart forward and breaking through RED defensive positions, the bomb will detonate and the BLU team will be victorious. Failure to push the cart forward by having teammates near it will eventually result in the cart slowly moving backwards after a period of time, eroding your team's past progress.
- RED: Opposite the BLU team's objective, the team function of RED, as a group, is to deter and stall the BLU team and prevent them from advancing the bomb to its final destination. By fighting off their opposition for a long enough period of time, the RED team will be victorious. The most effective way to stall the BLU team is to remain very close to the bomb cart, thereby halting it from moving even with BLU forces nearby.
Locations
- First Courtyard - Just outside BLU spawn is a courtyard that resembles Gold Rush 1-1.
- Bridge - At the end of the First Courtyard is a small, tighter section of woodwork that leads to an unraised bridge. By pushing the payload onto the point the bridge raises slowly until it is high enough for the payload to cross.
- Final Spiral - In Thunder Mountain 3 is a large tower, which the BLU team slowly climbs over the course of the game until they push it into a hole in the centre, detonating the payload.
Trivia
- Thunder Mountain was revealed on Day 4 of the Engineer Update and is the 3rd Payload styled map to be released with this class pack.
External links
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