Difference between revisions of "Scorch Shot"

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The Scorch Shot was [http://steamcommunity.com/sharedfiles/filedetails/?id=13211 contributed] to the [[Steam Workshop]].
 
The Scorch Shot was [http://steamcommunity.com/sharedfiles/filedetails/?id=13211 contributed] to the [[Steam Workshop]].
 
  
 
[[Execution|Taunting]] with the Scorch Shot will cause the Pyro to point forward with the gun, and then shoot a flare. If the flare hits at close range, the flare does 400 damage on impact, otherwise it acts like a normal shot from the gun. The projectile is fired as a normal shot, and will travel depending on where your reticule was at the time of taunting.
 
[[Execution|Taunting]] with the Scorch Shot will cause the Pyro to point forward with the gun, and then shoot a flare. If the flare hits at close range, the flare does 400 damage on impact, otherwise it acts like a normal shot from the gun. The projectile is fired as a normal shot, and will travel depending on where your reticule was at the time of taunting.

Revision as of 01:18, 1 July 2012

The Scorch Shot is a secondary weapon for the Pyro. It is a Flare Gun with a gray barrel with an orange muzzle. It shoots a flare that bounces off enemies as well as allies and explodes, igniting all enemies caught in the explosion and knocking back the player hit with the flare. Flares that don't directly hit an enemy explode instantly on contact with an object, igniting enemies in a small radius around the explosion. Both the impact from the flare and the explosion can damage and ignite enemies, potentially hitting the same enemy twice. Only a direct hit with the weapon will cause knockback. The knockback itself behaves similarly to a Compression Blast except that the angle the flare hits the target has no bearing on how he is knocked away. That is, a shot fired from above and a shot fired from below will knock the target away in the same way. The knock back from the explosion can also be used to flare jump in a manner similar to rocket or sticky jumping.

The Scorch Shot was contributed to the Steam Workshop.

Taunting with the Scorch Shot will cause the Pyro to point forward with the gun, and then shoot a flare. If the flare hits at close range, the flare does 400 damage on impact, otherwise it acts like a normal shot from the gun. The projectile is fired as a normal shot, and will travel depending on where your reticule was at the time of taunting.

Damage and function times

See also: Damage
Damage and function times
Shot type Projectile
Damage
Base damage 100% 15
Critical 45
Mini-crit 20
Afterburn 3 / tick
60 total
Afterburn (mini-crit) 4 / tick
80 total
Function times
Attack interval 2 s
Afterburn duration 10 s
Values are approximate and determined by community testing.

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Flare Gun Degreaser Scorch Shot
Item icon Reclaimed Metal.png + Item icon Flare Gun.png + Item icon Degreaser.png = Item icon Scorch Shot.png
Class Token - Pyro Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Pyro.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Flare Gun.png Item icon Detonator.png Item icon Reserve Shooter.png Item icon Manmelter.png
Item icon Scorch Shot.png Item icon Panic Attack.png Item icon Thermal Thruster.png Item icon Gas Passer.png

Related achievements

Achieved.png General

Escape the Heat
Escape the Heat
Jump into a pool of refreshing water while on fire.
Flamethrower
Flamethrower
Set five enemies on fire in 30 seconds.

Leaderboard class soldier.png Soldier

Semper Fry
Semper Fry
Kill 20 enemies while you are on fire.

Leaderboard class pyro.png Pyro

Baptism by Fire
Baptism by Fire
Force 10 burning enemies to jump into water.


Burn Ward
Burn Ward
Ignite 3 Medics that are ready to deploy an ÜberCharge.


Controlled Burn
Controlled Burn
Ignite 50 enemies capturing one of your control points.


Cooking the Books
Cooking the Books
Ignite 5 enemies carrying your intelligence.


Firewall
Firewall
Ignite 5 Spies who have a sapper on a friendly building.


Firewatch
Firewatch
Ignite 10 Snipers while they are zoomed in.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.


Got A Light?
Got A Light?
Ignite an enemy Spy while he's flicking a cigarette.
I Fry
I Fry
Ignite 10 disguised Spies.


Next of Kindling
Next of Kindling
Ignite an enemy, and the Medic healing him.


Pilot Light
Pilot Light
Ignite a rocket-jumping Soldier while he's in midair.


Pyromancer
Pyromancer
Do 1 million points of total fire damage.


Second Degree Burn
Second Degree Burn
Kill a burning enemy who was ignited by another Pyro.


Spontaneous Combustion
Spontaneous Combustion
Ignite 10 cloaked Spies.


Trailblazer
Trailblazer
Ignite 10 enemies that have recently used a teleporter.


Weenie Roast
Weenie Roast
Have 2 enemy Scouts on fire at the same time.

Leaderboard class heavy.png Heavy

Rasputin
Rasputin
In a single life, get shot, burned, bludgeoned, and receive explosive damage.

Leaderboard class engineer.png Engineer

The Extinguished Gentleman
The Extinguished Gentleman
Have dispensers you built extinguish 20 burning players.

Leaderboard class medic.png Medic

Autoclave
Autoclave
Assist in burning 5 enemies with a single ÜberCharge on a Pyro.
Infernal Medicine
Infernal Medicine
Extinguish 100 burning teammates.

Leaderboard class sniper.png Sniper

Friendship is Golden
Friendship is Golden
Extinguish a burning teammate with your Jarate.

Leaderboard class spy.png Spy

Burn Notice
Burn Notice
Survive 30 seconds after being ignited while cloaked.

Update history

June 27, 2012 Patch (Pyromania Update)

  • The Scorch Shot was added to the game

Bugs

  • The flare can go through thin walls such as setup gates when fired at a correct angle.

Trivia

  • Before being added to the game, this weapon's creation was discussed and demonstrated in a blog post.[1]

Gallery

References