Difference between revisions of "Standin"
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| map-image= Cp_standin_B.jpg | | map-image= Cp_standin_B.jpg | ||
− | | developer=[http://forums.tf2maps.net/member.php?u=2208 ScorpioUprising] | + | | developer=[http://forums.tf2maps.net/member.php?u=2208 Ian "ScorpioUprising" Cuslidge] |
| map-environment = Alpine | | map-environment = Alpine | ||
| map-setting = Daylight, cloudy | | map-setting = Daylight, cloudy |
Revision as of 04:47, 6 July 2013
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
“Ok guys, bad news: we lost that last one.” This article documents unreleased content. It may contain speculation, broken links, or errors. |
Standin | |
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300px | |
Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Alpine |
Setting: | Daylight, cloudy |
Map Overview | |
Standin is a control point map. It's set in an alpine area with RED and BLU attempting to control all three control points in the area.
Standin has been played in competitive leagues such as ESEA and UGC.
Valve announced Standin as an official map in a blog post on June 5, 2013.[1]
Screenshots
- Cp standin A.jpg
Point A.
- Cp standin B.jpg
Point B (middle point).