Difference between revisions of "Crit-a-Cola"
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*The name 'Crit-a-Cola' is a play on popular soft-drink brand name 'Coca-Cola'. The name also sounds like the word 'Critical' spoken with unusual emphasis. | *The name 'Crit-a-Cola' is a play on popular soft-drink brand name 'Coca-Cola'. The name also sounds like the word 'Critical' spoken with unusual emphasis. | ||
*The Crit-a-Cola was designed and created one day before it was released.<ref>[http://www.pcgamer.com/2010/08/20/valve-on-the-future-of-team-fortress-2-part-two/2/ PC Gamer: 'Valve on the future of TF2], retrieved 2010-10-19</ref> Upon its release, it had the same model, texture and effects as the Bonk! Atomic Punch. | *The Crit-a-Cola was designed and created one day before it was released.<ref>[http://www.pcgamer.com/2010/08/20/valve-on-the-future-of-team-fortress-2-part-two/2/ PC Gamer: 'Valve on the future of TF2], retrieved 2010-10-19</ref> Upon its release, it had the same model, texture and effects as the Bonk! Atomic Punch. | ||
+ | *The [[November 19, 2010 Patch]] accidentally caused Crit-a-Cola to have the same behaviour as Bonk! Atomic Punch. This was fixed within two hours of the initial patch. | ||
== Gallery == | == Gallery == |
Revision as of 00:39, 20 November 2010
“ | Dere ain't enough crits in the world ta kill me!
Click to listen
— The Scout
|
” |
Crit-a-Cola (in full, Bonk! Crit-a-Cola) is a secondary weapon for the Scout. It appears as a purple soda can from the Bonk! company, sporting the tagline Manliness guaranteed!
When the drink is imbibed, it gives the Scout the ability to deal Mini-Crits for 6 seconds with any weapon equipped. However, Mini-Crits can also be inflicted against the Scout by any enemy during this duration. This weapon is therefore better suited for competent players who can avoid taking fire whilst dealing considerable damage to opponents.
Contents
Damage
See also: Damage
None. Gives the drinker Mini-Crits for the next 6 seconds.
Drinker also receives Mini-Crit damage during the effect.
Function times
- Drinking: 1.2 seconds (Interruptible)
- Buff Duration: 6 seconds
- Crit-a-Cola Recharge Time: 24 seconds (after bonus wears off)
All times are determined by community testing.
Demonstration
Blueprint
Kritzkrieg | Bonk! Atomic Punch | Crit-a-Cola | ||
+ | = |
Related Achievements
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Previous Changes
- The "Retire the Runner" achievement is reconfigured to apply to the weapon.
- The weapon now spills purple liquid when selected, as opposed to the green liquid of Bonk! Atomic Punch.
Bugs
- Similar to Bonk!, drinking a Crit-a-Cola with the Sandman removes the Scout's baseball. If the ball's recharge meter is full, the recharge meter goes to 0 as if the ball had been launched. However, the ball will return as normal after the recharge is complete.
- Being hit by Natascha while drinking will interrupt the drinking process. This cancels the use, but still counts as consumption, and as such drains the recharge meter.
- The lines said by a Scout while under the effects of Crit-a-Cola are the same as his Bonk! Atomic Punch lines, despite their obviously different functions.
Trivia
- The name 'Crit-a-Cola' is a play on popular soft-drink brand name 'Coca-Cola'. The name also sounds like the word 'Critical' spoken with unusual emphasis.
- The Crit-a-Cola was designed and created one day before it was released.[1] Upon its release, it had the same model, texture and effects as the Bonk! Atomic Punch.
- The November 19, 2010 Patch accidentally caused Crit-a-Cola to have the same behaviour as Bonk! Atomic Punch. This was fixed within two hours of the initial patch.
Gallery
- Crit-a-Cola 1st person cropped.png
1st person view.
See also
References
- ↑ PC Gamer: 'Valve on the future of TF2, retrieved 2010-10-19
External links