Difference between revisions of "Reserve Shooter"
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'''[Unknown Date]''' | '''[Unknown Date]''' | ||
* The Pyro now fully uses c_reserve_shooter_p in both client view and world view. | * The Pyro now fully uses c_reserve_shooter_p in both client view and world view. | ||
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+ | '''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]]) | ||
+ | * Changed attributes: | ||
+ | ** Attacks on targets knocked into the air by Pyro airblast no longer mini-crit. | ||
+ | ** Attacks on targets flying via the Thermal Thruster mini-crit. | ||
}} | }} | ||
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Revision as of 04:30, 20 October 2017
“ | Military scientists were at first dumbfounded by the request made by soldiers of the airbourne(sic) divisions to make a gun with with the same firepower in a smaller package. It's usually their job to put vastly more firepower in a package that's the same size or much bigger. Grudgingly the work was completed, and this was the result, a compact shotgun.
— Reserve Shooter publicity blurb
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” |
The Reserve Shooter is a community-created secondary weapon for the Soldier and Pyro. It is a customized pump-action shotgun with a wooden forend and stock and an olive-shaded metal barrel and receiver. A white U.S. army insignia is also visible on the weapon.
At the cost of having only four shells per magazine, this weapon increases the speed it can be deployed by 20%, and the speed it can be holstered by 15%. Additionally, much like the Direct Hit, the Reserve Shooter deals mini-crits against targets launched into the air by sources of knockback, such as explosions, Compression blasts, or the Grappling Hook. Mini-crits can only land within 5 seconds of deploying this weapon.
Taunting as Pyro with the Reserve Shooter equipped will perform the Hadouken kill taunt.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 9 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 86-90 | |
Medium range | 24-67 | |
Long range | 3-26 | |
Pellet spread | 30:1 | |
Critical | 18 / pellet | |
Mini-crit | 8.1-12.15 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 1.0 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |
Demonstration
Item set
The Airborne Armaments | |
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Effect |
No effect |
Crafting
Blueprint
Reclaimed Metal | Frontier Justice | Reserve Shooter | ||
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Class Token - Soldier | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
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Class Token - Pyro | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
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As a crafting ingredient
Refined Metal | Airborne Armaments weapon | Jumper's Jeepcap | ||
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Strange variant
[expand]Strange variant information |
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Related achievements
Soldier
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Pyro
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Update history
- The Reserve Shooter was added to the game.
- Fixed a bug where the Reserve Shooter would Mini-Crit against swimming targets.
- Added/Refined recoil/draw/crit/reload forces for the Reserve Shooter.
October 13, 2011 Patch (Manniversary Update & Sale)
- [Undocumented] The Reserve Shooter can now be equipped by the Pyro.
- [Undocumented] Added Strange quality.
- Fixed the Pyro not using the correct model for the Reserve Shooter.
- [Undocumented] Added Collector's quality.
- Changed attributes:
- Increased clip size from 3 to 4.
- Time to mini-crit airborne targets changed from 3 to 5.
December 17, 2015 Patch (Tough Break Update)
- Changed attributes:
- No longer boosts all-around switch speed (previously was 15% all-around), instead boosts switch-to speed by 20% and switch-from speed by 15%.
- No longer mini-crits any airborne target (i.e. jumping). Target must be forced in to the air via blastjump, knockback, airblast, or grapple.
[Unknown Date]
- The Pyro now fully uses c_reserve_shooter_p in both client view and world view.
October 20, 2017 Patch (Jungle Inferno Update)
- Changed attributes:
- Attacks on targets knocked into the air by Pyro airblast no longer mini-crit.
- Attacks on targets flying via the Thermal Thruster mini-crit.
Gallery
See also
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[expand]Weapons |
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