Difference between revisions of "DeGroot Keep"
Line 2: | Line 2: | ||
|game-type=Control Point | |game-type=Control Point | ||
|file-name=cp_degrootkeep | |file-name=cp_degrootkeep | ||
− | |map-image= | + | |map-image= |
}} | }} | ||
Line 13: | Line 13: | ||
= Trivia = | = Trivia = | ||
− | * | + | * When playing on the map, the original text of a player is modified in chat into medieval terminology. |
+ | |||
{{Maps}} | {{Maps}} |
Revision as of 07:12, 18 December 2010
DeGroot Keep | |
---|---|
Basic Information | |
Variants: | Sandcastle |
Developer(s): | Unknown |
Map Photos | |
Map Overview | |
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
Degroot Keep is a new map that was released during the Australian Christmas Update on December 17, 2010. The map features 3 Control points in which 2 on the sides of the castle must be captured first before being able to advance to the final control point which is blocked off by a traditional castle gate.
You can shoot projectiles through the holes in the castle gate and windows of the towers. Braziers can be found throughout the map and can light Huntsman arrows on fire.
Trivia
- When playing on the map, the original text of a player is modified in chat into medieval terminology.