Difference between revisions of "Scoreboard/fr"

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{{DISPLAYTITLE:Tableau des scores}}  
 
{{DISPLAYTITLE:Tableau des scores}}  
{{trans}}
+
{{Update|Consultez la version [[Scoreboard/fr|anglaise de l'article]] pour plus d'informations.}}
{{Update|Multiple things got changed in the Tough Break Update.}}
+
The '''scoreboard''' is a screen accessible with {{Key|Tab}} ([[File:Xbox Button Y.png|link=Xbox 360 controls/fr|20px]] on the Xbox 360, [[File:PS Button Select.png|link=PlayStation 3 controls/fr|25px]] on the PlayStation 3) or at the end of a match when [[Tournament Mode/fr|Tournament Mode]] is enabled. It displays player information, server name, team scores, [[Dueling Minigame/fr|duel score]] (if the player is running a duel), and so on. Information is given about each player, such as what team they are on, how many points they have, and what class they are playing as.
The '''scoreboard''' is a screen accessible with {{Key|Tab}} ([[File:Xbox Button Y.png|link=Xbox 360 controls|20px]] on the Xbox 360, [[File:PS Button Select.png|link=PlayStation 3 controls|25px]] on the PlayStation 3) or at the end of a match when [[Tournament Mode]] is enabled. It displays player information, server name, team scores, [[Dueling Minigame|duel score]] (if the player is running a duel), and so on. Information is given about each player, such as what team they are on, how many points they have, and what class they are playing as.
 
  
 
[[File:Scoreboard UI.png|thumb|750px]]
 
[[File:Scoreboard UI.png|thumb|750px]]
  
== Details ==
+
== Détails ==
 
# Number of points each team has
 
# Number of points each team has
 
# Steam avatar (if the player is currently friends with another player, it will show up that both are friends)
 
# Steam avatar (if the player is currently friends with another player, it will show up that both are friends)
# Player [[class]] (only visible for teammates)
+
# Player [[class/fr|class]] (only visible for teammates)
 
# Player score (See [[#Points|Points]] below)
 
# Player score (See [[#Points|Points]] below)
# [[Killstreak]]s
+
# [[Killstreak/fr|Killstreaks]]
# A user's [[w:Ping (networking utility)|ping]]. If the player is a [[bot]], it will display the word 'BOT' in place of a ping number.
+
# A user's [[w:fr:Ping (networking utility)|ping]]. If the player is a [[bot/fr|bot]], it will display the word 'BOT' in place of a ping number.
# [[Casual Mode]]/[[Competitive Mode]] medal if player is playing those modes.
+
# [[Casual Mode/fr|Casual Mode]]/[[Competitive Mode/fr|Competitive Mode]] medal if player is playing those modes.
# Number of [[domination]]s (set as trophies with a small number beside it)
+
# Number of [[domination/fr|dominations]] (set as trophies with a small number beside it)
 
# Dominated icon (if another player is dominating the player)
 
# Dominated icon (if another player is dominating the player)
 
# Domination target (if the player is dominating another player)
 
# Domination target (if the player is dominating another player)
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# Map name and Server name
 
# Map name and Server name
  
{{anchor|Class Specific HUD elements}}
+
{{anchor|Class Specific HUD elements|Éléments ATH spécifiques à une classe}}
  
== Mann Vs. Machine Scoreboard ==
+
== Tableau des scores de Mann Vs. Machine ==
 
[[File:MvM Scoreboard.png|thumb|750px|right]]
 
[[File:MvM Scoreboard.png|thumb|750px|right]]
In [[Mann Vs. Machine]], a different scoreboard appears with different information:<br>
+
In [[Mann Vs. Machine/fr|Mann Vs. Machine]], a different scoreboard appears with different information:<br>
 
# Avatar
 
# Avatar
 
# Wave progress and enemies left in the wave
 
# Wave progress and enemies left in the wave
 
# Class
 
# Class
# Tour number ([[Mann Up]] mode only). Note: This is directly pulled from the relevant [[Tour of Duty]] badge.
+
# Tour number ([[Mann Up/fr|Mann Up]] mode only). Note: This is directly pulled from the relevant [[Tour of Duty/fr|Tour of Duty]] badge.
 
# Score (see [[#Points|Points]] below)
 
# Score (see [[#Points|Points]] below)
 
# Damage (to robots only)
 
# Damage (to robots only)
# [[Tank]] damage
+
# [[Tank/fr|Tank]] damage
 
# Support (See [[#Points|Points]] below)
 
# Support (See [[#Points|Points]] below)
# [[Credits]] collected
+
# [[Credits/fr|Credits]] collected
# [[Squad Surplus Voucher]]
+
# [[Squad Surplus Voucher/fr|Squad Surplus Voucher]]
# [[w:Ping (networking utility)|Ping]]
+
# [[w:fr:Ping (networking utility)|Ping]]
 
# Class avatar
 
# Class avatar
 
# Player name
 
# Player name
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== Points ==
 
== Points ==
'''Points''' are the basic scoring unit in ''[[Team Fortress 2]]'', and are awarded for different successful offensive and defensive actions. Performing these actions also often earns a voice [[response]] from the player's current class, and earning Bonus points displays a number on-screen in magenta if the option is enabled. The three players on the winning team that score the most points in a round are the '''MVP'''s for that round.
+
'''Points''' are the basic scoring unit in ''[[Team Fortress 2/fr|Team Fortress 2]]'', and are awarded for different successful offensive and defensive actions. Performing these actions also often earns a voice [[response/fr|response]] from the player's current class, and earning Bonus points displays a number on-screen in magenta if the option is enabled. The three players on the winning team that score the most points in a round are the '''MVP'''s for that round.
  
 
Points can be awarded in fractions; for example, a kill assist is worth ½ a point. However, fractions of points are rounded down when displayed on the scoreboard; having a single ½-point does not affect a player's score at all, and a player must complete two ½-point actions to have their score increase by 1. Points are also rounded down before the subscores from each category are added together, so having two ½-points in two different categories is not displayed as 1 point, instead both being rounded down to 0 and added together afterwards. As a result, having an odd number of ½-points in several categories will cause a player's score to show as lower than expected.
 
Points can be awarded in fractions; for example, a kill assist is worth ½ a point. However, fractions of points are rounded down when displayed on the scoreboard; having a single ½-point does not affect a player's score at all, and a player must complete two ½-point actions to have their score increase by 1. Points are also rounded down before the subscores from each category are added together, so having two ½-points in two different categories is not displayed as 1 point, instead both being rounded down to 0 and added together afterwards. As a result, having an odd number of ½-points in several categories will cause a player's score to show as lower than expected.
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'''Note''': Support points do not count toward the player's overall score.
 
'''Note''': Support points do not count toward the player's overall score.
  
''Note that one action may result in being awarded points for two or more reasons; for example, earning a [[headshot]] with the Huntsman awards points for the kill, headshot, and bonus points for the specialized kill.''
+
''Note that one action may result in being awarded points for two or more reasons; for example, earning a [[headshot/fr|headshot]] with the Huntsman awards points for the kill, headshot, and bonus points for the specialized kill.''
  
 
{| class="wikitable grid"
 
{| class="wikitable grid"
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! colspan="3" class="subheader" height="30px" | All classes
 
! colspan="3" class="subheader" height="30px" | All classes
 
|-
 
|-
| [[Death|Kill]]
+
| [[Death/fr|Kill]]
 
| Kills
 
| Kills
 
| align="right"| '''1'''
 
| align="right"| '''1'''
 
|-
 
|-
| [[Kill assist]]
+
| [[Kill assist/fr|Kill assist]]
 
| Assists
 
| Assists
 
| align="right"| '''½'''
 
| align="right"| '''½'''
 
|-
 
|-
| Capturing a [[control point (objective)|control point]] or the [[Capture the Flag#Intelligence|Intelligence]]
+
| Capturing a [[control point (objective)/fr|control point]] or the [[Capture the Flag/fr#Intelligence|Intelligence]]
 
| Captures
 
| Captures
 
| align="right"| '''2'''
 
| align="right"| '''2'''
 
|-
 
|-
| Capturing the [[Capture the Flag#Intelligence|Intelligence]] in [[Mannpower]] mode.
+
| Capturing the [[Capture the Flag/fr#Intelligence|Intelligence]] in [[Mannpower/fr|Mannpower]] mode.
 
| Captures
 
| Captures
 
| align="right"| '''5'''
 
| align="right"| '''5'''
 
|-
 
|-
| Pushing the [[Payload#Carts|Payload cart]] for 10 seconds<sup>1</sup>
+
| Pushing the [[Payload/fr#Wagons|Payload cart]] for 10 seconds<sup>1</sup>
 
| Captures
 
| Captures
 
| align="right"| '''2'''
 
| align="right"| '''2'''
 
|-
 
|-
| rowspan="2"  | Scoring with the JACK in [[PASS Time]]
+
| rowspan="2"  | Scoring with the JACK in [[PASS Time/fr|PASS Time]]
 
| Captures
 
| Captures
 
| align="right"| '''2'''
 
| align="right"| '''2'''
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| align="right"| '''2'''
 
| align="right"| '''2'''
 
|-
 
|-
| rowspan="2"  | Passing or receiving the JACK in [[PASS Time]]
+
| rowspan="2"  | Passing or receiving the JACK in [[PASS Time/fr|PASS Time]]
 
| Bonus
 
| Bonus
 
| align="right"| '''1'''
 
| align="right"| '''1'''
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| align="right"| '''250'''
 
| align="right"| '''250'''
 
|-
 
|-
| rowspan="1"  | Intercepting or stealing the JACK in [[PASS Time]]
+
| rowspan="1"  | Intercepting or stealing the JACK in [[PASS Time/fr|PASS Time]]
 
| Bonus
 
| Bonus
 
| align="right"| '''2'''
 
| align="right"| '''2'''
 
|-
 
|-
| [[Defense]]
+
| [[Defense/fr|Defense]]
 
| Defenses
 
| Defenses
 
| align="right"| '''1'''
 
| align="right"| '''1'''
 
|-
 
|-
| [[Building]] [[Buildings#Destruction|destruction]]
+
| [[Building/fr|Building]] [[Buildings/fr#Destruction|destruction]]
 
| Destructions
 
| Destructions
 
| align="right"| '''1'''
 
| align="right"| '''1'''
 
|-
 
|-
| [[Revenge]]
+
| [[Revenge/fr|Revenge]]
 
| Revenge
 
| Revenge
 
| align="right"| '''1'''
 
| align="right"| '''1'''
 
|-
 
|-
| Dealing [[Damage]]
+
| Dealing [[Damage/fr|Damage]]
 
| Damage
 
| Damage
 
| align="right"| '''1''' for every 600 damage points dealt
 
| align="right"| '''1''' for every 600 damage points dealt
 
|-
 
|-
| rowspan="2"  | Killing a [[Medic]] who has full [[ÜberCharge]]
+
| rowspan="2"  | Killing a [[Medic/fr|Medic]] who has full [[ÜberCharge/fr|ÜberCharge]]
 
| Bonus
 
| Bonus
 
| align="right"| '''2'''
 
| align="right"| '''2'''
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| align="right"| '''500'''
 
| align="right"| '''500'''
 
|-
 
|-
| rowspan="2"  | <small>([[MvM]] only)</small> Resetting the bomb
+
| rowspan="2"  | <small>([[MvM/fr|MvM]] only)</small> Resetting the bomb
 
| Bonus
 
| Bonus
 
| align="right"| '''10'''
 
| align="right"| '''10'''
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| align="right" | '''2500'''
 
| align="right" | '''2500'''
 
|-
 
|-
| rowspan="2"  | <small>([[Robot Destruction|RD]] only)</small> Collecting [[Robot Destruction#Power Cores|power cores]]
+
| rowspan="2"  | <small>([[Robot Destruction/fr|RD]] only)</small> Collecting [[Robot Destruction/fr#Coeurs Mécaniques|power cores]]
 
| Bonus
 
| Bonus
 
| align="right"| '''1''' for every 10 cores captured
 
| align="right"| '''1''' for every 10 cores captured
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| align="right"| '''25''' for every core captured
 
| align="right"| '''25''' for every core captured
 
|-
 
|-
| rowspan="2"  | <small>(RD only)</small> Capturing a [[Robot Destruction#Reactor Cores|reactor core]]
+
| rowspan="2"  | <small>(RD only)</small> Capturing a [[Robot Destruction/fr#Coeurs de Réacteur|reactor core]]
 
| Bonus
 
| Bonus
 
| align="right"| '''1''' for every 10 cores stolen
 
| align="right"| '''1''' for every 10 cores stolen
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! colspan="3" class="subheader" height="30px" | {{Class link|Scout}}
 
! colspan="3" class="subheader" height="30px" | {{Class link|Scout}}
 
|-
 
|-
| rowspan="2"  | Healing with [[Mad Milk]]
+
| rowspan="2"  | Healing with {{item link|Mad Milk}}
 
| Healing
 
| Healing
 
| align="right"| '''1''' for every 600 health points healed
 
| align="right"| '''1''' for every 600 health points healed
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| align="right"| '''1''' for every health point healed by teammates
 
| align="right"| '''1''' for every health point healed by teammates
 
|-
 
|-
| rowspan="4"  | Stunning an enemy with a [[Sandman|baseball]]
+
| rowspan="4"  | Stunning an enemy with a [[Sandman/fr|baseball]]
 
| rowspan="2"  | Bonus
 
| rowspan="2"  | Bonus
 
| align="right"| '''1''' (regular stun)
 
| align="right"| '''1''' (regular stun)
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| align="right"| '''250'''
 
| align="right"| '''250'''
 
|-
 
|-
| [[Fan O' War|Marking]] an enemy for death
+
| [[Fan O' War/fr|Marking]] an enemy for death
 
| Support
 
| Support
 
| align="right"| '''1''' for every 4 damage dealt by teammates
 
| align="right"| '''1''' for every 4 damage dealt by teammates
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! colspan="3" class="subheader" height="30px" | {{Class link|Soldier}}
 
! colspan="3" class="subheader" height="30px" | {{Class link|Soldier}}
 
|-
 
|-
| Healing with [[Black Box]]
+
| Healing with {{item link|Black Box}}
 
| Healing
 
| Healing
 
| align="right"| '''1''' for every 600 health points healed
 
| align="right"| '''1''' for every 600 health points healed
 
|-
 
|-
| rowspan="2"  | Healing with the [[Concheror]]
+
| rowspan="2"  | Healing with the {{item link|Concheror}}
 
| Healing
 
| Healing
 
| align="right"| '''1''' for every 600 health points healed
 
| align="right"| '''1''' for every 600 health points healed
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| align="right"| '''1''' for every health point healed by teammates
 
| align="right"| '''1''' for every health point healed by teammates
 
|-
 
|-
| Assisting damage with the [[Buff Banner]]
+
| Assisting damage with the {{item link|Buff Banner}}
 
| Support
 
| Support
 
| align="right"| '''1''' for every 4 damage dealt by teammates
 
| align="right"| '''1''' for every 4 damage dealt by teammates
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! colspan="3" class="subheader" height="30px" | {{Class link|Pyro}}
 
! colspan="3" class="subheader" height="30px" | {{Class link|Pyro}}
 
|-
 
|-
| rowspan="2"  | Extinguishing a teammate with [[Compression blast]]/[[Manmelter]]
+
| rowspan="2"  | Extinguishing a teammate with [[Compression blast/fr|Compression blast]]/{{item link|Manmelter}}
 
| Bonus
 
| Bonus
 
| align="right"| '''1'''
 
| align="right"| '''1'''
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| align="right"| '''250'''
 
| align="right"| '''250'''
 
|-
 
|-
| rowspan="2"  | Destroying a [[Weapons#spybuilding|Spy building]] with [[Homewrecker]]/[[Maul]]/[[Neon Annihilator]]
+
| rowspan="2"  | Destroying a [[Weapons/fr#spybuilding|Spy building]] with {{item link|Homewrecker}}/{{item link|Maul}}/{{item link|Neon Annihilator}}
 
| Bonus
 
| Bonus
 
| align="right"| '''1'''
 
| align="right"| '''1'''
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| align="right"| '''250'''
 
| align="right"| '''250'''
 
|-
 
|-
| rowspan="2"  |<small>([[MvM]] only)</small> Airblasting a [[Sentry Buster]] or Giant robot
+
| rowspan="2"  |<small>([[MvM/fr|MvM]] only)</small> Airblasting a [[Sentry Buster/fr|Sentry Buster]] or Giant robot
 
| Bonus
 
| Bonus
 
| align="right"| '''1'''
 
| align="right"| '''1'''
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! colspan="3" class="subheader" height="30px" | {{Class link|Heavy}}
 
! colspan="3" class="subheader" height="30px" | {{Class link|Heavy}}
 
|-
 
|-
| Healing with [[Dalokohs Bar]]/[[Fishcake]]/[[Sandvich]]/[[Second Banana]]
+
| Healing with {{item link|Dalokohs Bar}}/{{item link|Fishcake}}/{{item link|Sandvich}}/{{item link|Second Banana}}
 
| Healing
 
| Healing
 
| align="right"| '''1''' for every 600 health points healed
 
| align="right"| '''1''' for every 600 health points healed
 
|-
 
|-
| rowspan="2"  | Giving a teammate a dropped [[Dalokohs Bar]]/[[Fishcake]]/[[Sandvich]]/[[Second Banana]]
+
| rowspan="2"  | Giving a teammate a dropped {{item link|Dalokohs Bar}}/{{item link|Fishcake}}/{{item link|Sandvich}}/{{item link|Second Banana}}
 
| Bonus
 
| Bonus
 
| align="right"| '''1'''
 
| align="right"| '''1'''
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! colspan="3" class="subheader" height="30px" | {{Class link|Engineer}}
 
! colspan="3" class="subheader" height="30px" | {{Class link|Engineer}}
 
|-
 
|-
| rowspan="2"  | [[Teleporter]] use by a teammate
+
| rowspan="2"  | [[Teleporter/fr|Teleporter]] use by a teammate
 
| Teleports
 
| Teleports
 
| align="right"| '''½'''
 
| align="right"| '''½'''
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| align="right"| <small>(MvM only)</small> '''250'''
 
| align="right"| <small>(MvM only)</small> '''250'''
 
|-
 
|-
| rowspan="2"  | Destroying a [[Weapons#spybuilding|Spy building]] with [[Wrench]] or one of its [[reskin]]s.
+
| rowspan="2"  | Destroying a [[Weapons/fr#spybuilding|Spy building]] with {{item link|Wrench}} or one of its [[reskin/fr|reskin]].
 
| Bonus
 
| Bonus
 
| align="right"| '''1'''
 
| align="right"| '''1'''
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| align="right"| '''250'''
 
| align="right"| '''250'''
 
|-
 
|-
| Healing with a [[Dispenser]]
+
| Healing with a [[Dispenser/fr|Dispenser]]
 
| Healing
 
| Healing
 
| align="right"| '''1''' for every 600 health points healed
 
| align="right"| '''1''' for every 600 health points healed
 
|-
 
|-
| <small>(MvM only)</small> [[Ammo]] dispensed from a Dispenser
+
| <small>(MvM only)</small> [[Ammo/fr|Ammo]] dispensed from a Dispenser
 
| Support
 
| Support
 
| align="right"| '''25''' for every set of ammo dispensed
 
| align="right"| '''25''' for every set of ammo dispensed
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| align="right"| '''1'''
 
| align="right"| '''1'''
 
|-
 
|-
| rowspan="2"  | <small>([[MvM]] only)</small> Reviving a teammate
+
| rowspan="2"  | <small>([[MvM/fr|MvM]] only)</small> Reviving a teammate
 
| Bonus
 
| Bonus
 
| align="right"| '''5'''
 
| align="right"| '''5'''
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| align="right"| '''1''' for every point of damage blocked<sup>2</sup>
 
| align="right"| '''1''' for every point of damage blocked<sup>2</sup>
 
|-
 
|-
| <small>(MvM only)</small> Deploying a [[Medi Gun]] [[Übercharge]]
+
| <small>(MvM only)</small> Deploying a {{item link|Medi Gun}} [[Übercharge/fr|Übercharge]]
 
| Support
 
| Support
 
| align="right"| '''1''' for every point of damage blocked<sup>2</sup>
 
| align="right"| '''1''' for every point of damage blocked<sup>2</sup>
 
|-
 
|-
| rowspan="2"  | <small>(MvM only)</small> Deploying a [[Kritzkrieg]] Übercharge
+
| rowspan="2"  | <small>(MvM only)</small> Deploying a {{item link|Kritzkrieg}} Übercharge
 
| rowspan="2"  | Support
 
| rowspan="2"  | Support
 
| align="right"| '''1''' for every point of damage dealt
 
| align="right"| '''1''' for every point of damage dealt
 
|-
 
|-
| align="right"| '''2''' for every point of damage dealt to a [[Tank]]<sup>2 3</sup>
+
| align="right"| '''2''' for every point of damage dealt to a [[Tank/fr|Tank]]<sup>2 3</sup>
 
|-
 
|-
 
! colspan="3" class="subheader" height="30px" | {{Class link|Sniper}}
 
! colspan="3" class="subheader" height="30px" | {{Class link|Sniper}}
 
|-
 
|-
| [[Headshot]] kill
+
| [[Headshot/fr|Headshot]] kill
 
| Headshots
 
| Headshots
 
| align="right"| '''½'''
 
| align="right"| '''½'''
 
|-
 
|-
| rowspan="2"  | Headshot kill with the [[Huntsman]]
+
| rowspan="2"  | Headshot kill with the {{item link|Huntsman}}
 
| Bonus
 
| Bonus
 
| align="right"| '''1'''
 
| align="right"| '''1'''
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| align="right"| '''125'''
 
| align="right"| '''125'''
 
|-
 
|-
| rowspan="2"  | Extinguishing a teammate or yourself with [[Jarate]]
+
| rowspan="2"  | Extinguishing a teammate or yourself with {{item link|Jarate}}
 
| Bonus
 
| Bonus
 
| align="right"| '''1'''
 
| align="right"| '''1'''
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! colspan="3" class="subheader" height="30px" | {{Class link|Spy}}
 
! colspan="3" class="subheader" height="30px" | {{Class link|Spy}}
 
|-
 
|-
| [[Backstab]] kill
+
| [[Backstab/fr|Backstab]] kill
 
| Backstabs
 
| Backstabs
 
| align="right"| '''1'''
 
| align="right"| '''1'''
 
|-
 
|-
| Headshot kill with the [[Ambassador]]
+
| Headshot kill with the {{item link|Ambassador}}
 
| Headshots
 
| Headshots
 
| align="right"| '''½'''
 
| align="right"| '''½'''
 
|-
 
|-
| <small>(MvM only)</small> [[Electro Sapper|Sapping]] a target
+
| <small>(MvM only)</small> [[Electro Sapper/fr|Sapping]] a target
 
| Support
 
| Support
 
| align="right"| '''1''' for every 2 damage dealt by teammates
 
| align="right"| '''1''' for every 2 damage dealt by teammates
 
|}
 
|}
 
''Notes:''
 
''Notes:''
:<sup>1</sup>True for the majority of maps. Certain maps can have differing time requirements; for example, [[Upward]] requires 50 seconds of cart pushing for one capture point.
+
:<sup>1</sup>True for the majority of maps. Certain maps can have differing time requirements; for example, [[Upward/fr|Upward]] requires 50 seconds of cart pushing for one capture point.
:<sup>2</sup>Damage calculated is not affected by [[Critical hits|crits]] or [[Damage#Distance and randomness modifier|fall-off]].
+
:<sup>2</sup>Damage calculated is not affected by [[Critical hits/fr|crits]] or [[Damage/fr#Modificateur de Distance et d'Aléatoirité|fall-off]].
:<sup>3</sup>The Heavy's [[Weapons#heavyprimary|Primary Weapons]] have a 75% damage reduction against Tanks which is not included in this. Thus, the Medic gains support points equal to 2x base damage = 8x actual damage done.
+
:<sup>3</sup>The Heavy's [[Weapons/fr#heavyprimary|Primary Weapons]] have a 75% damage reduction against Tanks which is not included in this. Thus, the Medic gains support points equal to 2x base damage = 8x actual damage done.
  
== Related settings ==
+
== Paramètres associés ==
 
In Advanced settings, players can change the appearance of their scoreboards with alternate class icons and ping showing as values.
 
In Advanced settings, players can change the appearance of their scoreboards with alternate class icons and ping showing as values.
  
=== Enable mouse input on the scoreboard ===
+
=== Activer la saisie de la souris sur le tableau des scores ===
[[File:Alterateclassicons.jpg|thumb|Alternate class icons.|400px]]
+
[[File:Alterateclassicons.jpg|thumb|Icônes de classe alternatives.|400px]]
 
Having this setting enabled allows the player to use their mouse when the scoreboard is active. Left-clicking on teammates shows their stats, while right-clicking allows easy trading, muting, and visiting their profile. It is also possible to enter {{code|tf_scoreboard_mouse_mode 2}} in the console command to enable a scoreboard view that only enables the mouse cursor after clicking the screen. Note that, due to a bug, this currently does not work in Spectator view.
 
Having this setting enabled allows the player to use their mouse when the scoreboard is active. Left-clicking on teammates shows their stats, while right-clicking allows easy trading, muting, and visiting their profile. It is also possible to enter {{code|tf_scoreboard_mouse_mode 2}} in the console command to enable a scoreboard view that only enables the mouse cursor after clicking the screen. Note that, due to a bug, this currently does not work in Spectator view.
  
=== Display ping values as text on the scoreboard ===
+
=== Afficher les valeurs de ping sous forme de texte sur le tableau des scores ===
 
Having this setting enabled shows the ping of players as numbers instead of the yellow, red, and green bars.
 
Having this setting enabled shows the ping of players as numbers instead of the yellow, red, and green bars.
  
=== Display alternate class icons on the scoreboard ===
+
=== Afficher les icônes des classes alternatives sur le tableau des scores ===
 
Enabling this setting swaps the default class icons with more realistic versions. The Alternate class icons are properly shaded and have a yellow circle behind them, presumably for better contrast.
 
Enabling this setting swaps the default class icons with more realistic versions. The Alternate class icons are properly shaded and have a yellow circle behind them, presumably for better contrast.
  
== Related achievements ==
+
== Succès associés ==
 
=== {{Class link|Soldier}} ===
 
=== {{Class link|Soldier}} ===
 
{{Achievement table
 
{{Achievement table
Line 352: Line 351:
 
}}
 
}}
  
== Update history ==
+
== Historique des mises à jour ==
 
{{Update history | '''{{Patch name|10|25|2007}}'''
 
{{Update history | '''{{Patch name|10|25|2007}}'''
 
* Fixed scoreboard team scores label getting cut off.
 
* Fixed scoreboard team scores label getting cut off.
Line 363: Line 362:
  
 
'''{{Patch name|3|19|2013}}'''
 
'''{{Patch name|3|19|2013}}'''
* Fixed a scoreboard bug where domination count was reduced by 2 when a [[domination|dominated]] player left the server.
+
* Fixed a scoreboard bug where domination count was reduced by 2 when a [[domination/fr|dominated]] player left the server.
  
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
+
'''{{Patch name|6|18|2014}}''' ({{update link|Love & War Update}})
 
* {{undocumented}} The scoreboard now displays support points and damage dealt on non-MvM maps.
 
* {{undocumented}} The scoreboard now displays support points and damage dealt on non-MvM maps.
  
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]])
+
'''{{Patch name|12|17|2015}}''' ({{update link|Tough Break Update}})
 
* Re-ordered some of the columns.
 
* Re-ordered some of the columns.
* Added an image to represent player ping values instead of the actual ping values. Added an option in [[Multiplayer options#Advanced multiplayer options|Adv. Options]].
+
* Added an image to represent player ping values instead of the actual ping values. Added an option in [[Multiplayer options/fr#Options multijoueurs avancées|Adv. Options]].
  
 
'''{{Patch name|12|22|2015}}'''
 
'''{{Patch name|12|22|2015}}'''
Line 389: Line 388:
 
'''{{Patch name|8|16|2016}}'''
 
'''{{Patch name|8|16|2016}}'''
 
* Added report player context menu on scoreboard.
 
* Added report player context menu on scoreboard.
** Requires mouse input mode on the scoreboard (see [[Multiplayer options#Advanced multiplayer options|Adv. Options]]).
+
** Requires mouse input mode on the scoreboard (see [[Multiplayer options/fr#Options multijoueurs avancées|Adv. Options]]).
  
 
'''{{Patch name|8|29|2016}}'''
 
'''{{Patch name|8|29|2016}}'''
Line 398: Line 397:
  
 
'''{{Patch name|2|14|2017}}'''
 
'''{{Patch name|2|14|2017}}'''
* Fixed a case where the scoreboard would not update properly when players volunteer to switch teams in [[Casual Mode]].
+
* Fixed a case where the scoreboard would not update properly when players volunteer to switch teams in [[Casual Mode/fr|Casual Mode]].
  
 
'''{{Patch name|11|17|2017}}'''
 
'''{{Patch name|11|17|2017}}'''
Line 404: Line 403:
 
}}
 
}}
  
== Gallery ==
+
== Galerie ==
=== Class icons ===
+
=== Icônes de classe ===
 
<gallery widths="48px" heights="48px">
 
<gallery widths="48px" heights="48px">
File:Leaderboard class scout.png|[[Scout]]
+
File:Leaderboard class scout.png|[[Scout/fr|Scout]]
File:Leaderboard class soldier.png|[[Soldier]]
+
File:Leaderboard class soldier.png|[[Soldier/fr|Soldier]]
File:Leaderboard class pyro.png|[[Pyro]]
+
File:Leaderboard class pyro.png|[[Pyro/fr|Pyro]]
File:Leaderboard class demoman.png|[[Demoman]]
+
File:Leaderboard class demoman.png|[[Demoman/fr|Demoman]]
File:Leaderboard class heavy.png|[[Heavy]]
+
File:Leaderboard class heavy.png|[[Heavy/fr|Heavy]]
File:Leaderboard class engineer.png|[[Engineer]]
+
File:Leaderboard class engineer.png|[[Engineer/fr|Engineer]]
File:Leaderboard class medic.png|[[Medic]]
+
File:Leaderboard class medic.png|[[Medic/fr|Medic]]
File:Leaderboard class sniper.png|[[Sniper]]
+
File:Leaderboard class sniper.png|[[Sniper/fr|Sniper]]
File:Leaderboard class spy.png|[[Spy]]
+
File:Leaderboard class spy.png|[[Spy/fr|Spy]]
 
</gallery>
 
</gallery>
  
=== Alternate class icons ===
+
=== Icônes de classe alternatives ===
 
<gallery widths="48px" heights="48px">
 
<gallery widths="48px" heights="48px">
 
File:Leaderboard class alt scout.png|Scout
 
File:Leaderboard class alt scout.png|Scout
Line 431: Line 430:
 
</gallery>
 
</gallery>
  
=== Status icons ===
+
=== Icônes de statut ===
 
<gallery widths="48px" heights="48px">
 
<gallery widths="48px" heights="48px">
File:Leaderboard_dead.png|Appears when a player is [[dead]]
+
File:Leaderboard_dead.png|Appears when a player is [[dead/fr|dead]]
File:Dominating.png|Appears if the player is [[Domination|dominating]] another player
+
File:Dominating.png|Appears if the player is [[Domination/fr|dominating]] another player
 
File:1 Domination.png|A Domination Medal (Increases with number of Dominations)
 
File:1 Domination.png|A Domination Medal (Increases with number of Dominations)
File:Leaderboard_nemesis.png|Appears if another player is the player's [[Domination#Nemesis|Nemesis]]
+
File:Leaderboard_nemesis.png|Appears if another player is the player's [[Domination/fr#Bête Noire|Nemesis]]
File:Duel_RED.png|Appears if the player is [[Dueling Mini-Game|dueling]] another player
+
File:Duel_RED.png|Appears if the player is [[Dueling Mini-Game/fr|dueling]] another player
 
File:Duel_BLU.png|A BLU version of the icon
 
File:Duel_BLU.png|A BLU version of the icon
File:Ico_friends.png|Appears if another player is a [[Steam]] Friend of the player
+
File:Ico_friends.png|Appears if another player is a [[Steam/fr|Steam]] Friend of the player
 
</gallery>
 
</gallery>
  
=== Ping icons ===
+
=== Icônes de ping ===
 
<gallery widths="48px" heights="48px">
 
<gallery widths="48px" heights="48px">
 
File:Scoreboard ping low.png|The icon that appears when the player has a low ping.
 
File:Scoreboard ping low.png|The icon that appears when the player has a low ping.
Line 448: Line 447:
 
File:Scoreboard ping high.png|The icon that appears when the player has a high ping.
 
File:Scoreboard ping high.png|The icon that appears when the player has a high ping.
 
File:Scoreboard ping very high.png|The icon that appears when the player has a very high ping.
 
File:Scoreboard ping very high.png|The icon that appears when the player has a very high ping.
File:Scoreboard ping bot red.png|The icon that appears when the player is a [[bot]] and is in the [[RED]] team.
+
File:Scoreboard ping bot red.png|The icon that appears when the player is a [[bot/fr|bot]] and is in the [[RED/fr|RED]] team.
File:Scoreboard ping bot blue.png|The icon that appears when the player is a bot and is in the [[BLU]] team.
+
File:Scoreboard ping bot blue.png|The icon that appears when the player is a bot and is in the [[BLU/fr|BLU]] team.
 
</gallery>
 
</gallery>
  
== Trivia ==
+
== Anecdote ==
* As points are rounded down within each category before being added to form a player's total score, headshots with the [[Huntsman]] can appear to count as 1, 2, or even 3 points.
+
* As points are rounded down within each category before being added to form a player's total score, headshots with the {{item link|Huntsman}} can appear to count as 1, 2, or even 3 points.
  
 
[[Category:Gameplay/fr]]
 
[[Category:Gameplay/fr]]

Revision as of 17:35, 12 July 2022

The scoreboard is a screen accessible with Tab ⇆ (Xbox Button Y.png on the Xbox 360, PS Button Select.png on the PlayStation 3) or at the end of a match when Tournament Mode is enabled. It displays player information, server name, team scores, duel score (if the player is running a duel), and so on. Information is given about each player, such as what team they are on, how many points they have, and what class they are playing as.

Scoreboard UI.png

Détails

  1. Number of points each team has
  2. Steam avatar (if the player is currently friends with another player, it will show up that both are friends)
  3. Player class (only visible for teammates)
  4. Player score (See Points below)
  5. Killstreaks
  6. A user's ping. If the player is a bot, it will display the word 'BOT' in place of a ping number.
  7. Casual Mode/Competitive Mode medal if player is playing those modes.
  8. Number of dominations (set as trophies with a small number beside it)
  9. Dominated icon (if another player is dominating the player)
  10. Domination target (if the player is dominating another player)
  11. A portrait of the player's current class
  12. Spectators
  13. The player's name
  14. Assorted gameplay statistics
  15. Map name and Server name

Tableau des scores de Mann Vs. Machine

MvM Scoreboard.png

In Mann Vs. Machine, a different scoreboard appears with different information:

  1. Avatar
  2. Wave progress and enemies left in the wave
  3. Class
  4. Tour number (Mann Up mode only). Note: This is directly pulled from the relevant Tour of Duty badge.
  5. Score (see Points below)
  6. Damage (to robots only)
  7. Tank damage
  8. Support (See Points below)
  9. Credits collected
  10. Squad Surplus Voucher
  11. Ping
  12. Class avatar
  13. Player name
  14. Mission name

Points

Points are the basic scoring unit in Team Fortress 2, and are awarded for different successful offensive and defensive actions. Performing these actions also often earns a voice response from the player's current class, and earning Bonus points displays a number on-screen in magenta if the option is enabled. The three players on the winning team that score the most points in a round are the MVPs for that round.

Points can be awarded in fractions; for example, a kill assist is worth ½ a point. However, fractions of points are rounded down when displayed on the scoreboard; having a single ½-point does not affect a player's score at all, and a player must complete two ½-point actions to have their score increase by 1. Points are also rounded down before the subscores from each category are added together, so having two ½-points in two different categories is not displayed as 1 point, instead both being rounded down to 0 and added together afterwards. As a result, having an odd number of ½-points in several categories will cause a player's score to show as lower than expected.

Note: Support points do not count toward the player's overall score.

Note that one action may result in being awarded points for two or more reasons; for example, earning a headshot with the Huntsman awards points for the kill, headshot, and bonus points for the specialized kill.

Action Category Points Earned
All classes
Kill Kills 1
Kill assist Assists ½
Capturing a control point or the Intelligence Captures 2
Capturing the Intelligence in Mannpower mode. Captures 5
Pushing the Payload cart for 10 seconds1 Captures 2
Scoring with the JACK in PASS Time Captures 2
Bonus 2
Passing or receiving the JACK in PASS Time Bonus 1
Support 250
Intercepting or stealing the JACK in PASS Time Bonus 2
Defense Defenses 1
Building destruction Destructions 1
Revenge Revenge 1
Dealing Damage Damage 1 for every 600 damage points dealt
Killing a Medic who has full ÜberCharge Bonus 2
Support 500
(MvM only) Resetting the bomb Bonus 10
Support 2500
(RD only) Collecting power cores Bonus 1 for every 10 cores captured
Support 25 for every core captured
(RD only) Capturing a reactor core Bonus 1 for every 10 cores stolen
Support 25 for every core stolen
Leaderboard class scout.png Scout
Healing with Lait frelaté Healing 1 for every 600 health points healed
Support 1 for every health point healed by teammates
Stunning an enemy with a baseball Bonus 1 (regular stun)
2 (moonshot)
Support 250 (regular stun)
500 (moonshot)
Extinguishing a teammate or yourself with Mad Milk Bonus 1
Support 250
Marking an enemy for death Support 1 for every 4 damage dealt by teammates
Leaderboard class soldier.png Soldier
Healing with Boîte Noire Healing 1 for every 600 health points healed
Healing with the Conque-érant Healing 1 for every 600 health points healed
Support 1 for every health point healed by teammates
Assisting damage with the Drapeau Buff Support 1 for every 4 damage dealt by teammates
Leaderboard class pyro.png Pyro
Extinguishing a teammate with Compression blast/Fissionneur Bonus 1
Support 250
Destroying a Spy building with Briseur de Ménages/Masse/Néonhilateur Bonus 1
Support 250
(MvM only) Airblasting a Sentry Buster or Giant robot Bonus 1
Support 250
Leaderboard class heavy.png Heavy
Healing with Barre de Dalokohs/Bâtonnet de Poisson/Sandvich/Banane de consolation Healing 1 for every 600 health points healed
Giving a teammate a dropped Barre de Dalokohs/Bâtonnet de Poisson/Sandvich/Banane de consolation Bonus 1
Support 250 + 1 for every point of health healed
Leaderboard class engineer.png Engineer
Teleporter use by a teammate Teleports ½
Support (MvM only) 250
Destroying a Spy building with Clé or one of its reskin. Bonus 1
Support 250
Healing with a Dispenser Healing 1 for every 600 health points healed
(MvM only) Ammo dispensed from a Dispenser Support 25 for every set of ammo dispensed
Leaderboard class medic.png Medic
Healing Healing 1 for every 600 health points healed
ÜberCharge Invulns 1
(MvM only) Reviving a teammate Bonus 5
Support 1250
(MvM only) Deploying a projectile shield Support 1 for every point of damage blocked2
(MvM only) Deploying a Medigun Übercharge Support 1 for every point of damage blocked2
(MvM only) Deploying a Kritzkrieg Übercharge Support 1 for every point of damage dealt
2 for every point of damage dealt to a Tank2 3
Leaderboard class sniper.png Sniper
Headshot kill Headshots ½
Headshot kill with the Huntsman Bonus 1
Support 125
Extinguishing a teammate or yourself with Jaraté Bonus 1
Support 250
Jarate-ing a target Support 1 for every 4 damage dealt by teammates
Leaderboard class spy.png Spy
Backstab kill Backstabs 1
Headshot kill with the Ambassadeur Headshots ½
(MvM only) Sapping a target Support 1 for every 2 damage dealt by teammates

Notes:

1True for the majority of maps. Certain maps can have differing time requirements; for example, Upward requires 50 seconds of cart pushing for one capture point.
2Damage calculated is not affected by crits or fall-off.
3The Heavy's Primary Weapons have a 75% damage reduction against Tanks which is not included in this. Thus, the Medic gains support points equal to 2x base damage = 8x actual damage done.

Paramètres associés

In Advanced settings, players can change the appearance of their scoreboards with alternate class icons and ping showing as values.

Activer la saisie de la souris sur le tableau des scores

Icônes de classe alternatives.

Having this setting enabled allows the player to use their mouse when the scoreboard is active. Left-clicking on teammates shows their stats, while right-clicking allows easy trading, muting, and visiting their profile. It is also possible to enter tf_scoreboard_mouse_mode 2 in the console command to enable a scoreboard view that only enables the mouse cursor after clicking the screen. Note that, due to a bug, this currently does not work in Spectator view.

Afficher les valeurs de ping sous forme de texte sur le tableau des scores

Having this setting enabled shows the ping of players as numbers instead of the yellow, red, and green bars.

Afficher les icônes des classes alternatives sur le tableau des scores

Enabling this setting swaps the default class icons with more realistic versions. The Alternate class icons are properly shaded and have a yellow circle behind them, presumably for better contrast.

Succès associés

Leaderboard class soldier.png Soldier

Légion d'honneur
Légion d'honneur
Finissez 10 fois un round en tant que meilleur joueur.


Leaderboard class medic.png Medic

Pacifiste
Pacifiste
Jouez un round entier sans tuer aucun ennemi et obtenez le meilleur score au sein d'une équipe d'au moins 6 joueurs.


Leaderboard class sniper.png Sniper

Une carrière brillante
Une carrière brillante
Prenez la première place du classement 10 fois au sein d'équipes d'au moins 6 joueurs.


Historique des mises à jour

Patch du 25 octobre 2007
  • Fixed scoreboard team scores label getting cut off.

Patch du 20 décembre 2007

  • Prevented players from hiding their name in the scoreboard.

Patch du 25 janvier 2008

  • Added an option to auto-save a scoreboard screenshot at the end of a map to the Multiplayer->Advanced dialog.

Patch du 19 mars 2013

  • Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server.

Patch du 18 juin 2014 (Mise à Jour Love & War)

  • [Non documenté] The scoreboard now displays support points and damage dealt on non-MvM maps.

Patch du 17 décembre 2015 (Mise à jour Tough Break)

  • Re-ordered some of the columns.
  • Added an image to represent player ping values instead of the actual ping values. Added an option in Adv. Options.

Patch du 22 décembre 2015

  • Added Ping column header when viewing ping as text in the scoreboard.
  • Added the player count for each team.

Patch du 12 janvier 2016

  • Fixed the scrollbar overlapping the ping column in the scoreboard when mouse input is enabled.

Patch du 20 janvier 2016

  • Fixed not seeing team names in the scoreboard on dedicated servers using tournament mode.
  • Updated the campaign stamp images in the scoreboard and win panel.

Patch du 2 février 2016

  • Fixed not seeing team names when using custom scoreboards.
  • Fixed leaderboards occasionally not displaying when changing map.

Patch du 16 août 2016

  • Added report player context menu on scoreboard.
    • Requires mouse input mode on the scoreboard (see Adv. Options).

Patch du 29 août 2016

  • Fixed the scoreboard badge panels not updating properly when teams would change sides on attack/defend maps.

Patch du 27 septembre 2016

  • The scoreboard now shows the connection status for missing and connecting players.

Patch du 14 février 2017

  • Fixed a case where the scoreboard would not update properly when players volunteer to switch teams in Casual Mode.

Patch du 17 novembre 2017

Galerie

Icônes de classe

Icônes de classe alternatives

Icônes de statut

Icônes de ping

Anecdote

  • As points are rounded down within each category before being added to form a player's total score, headshots with the Huntsman can appear to count as 1, 2, or even 3 points.