Difference between revisions of "Rumford"
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== Locations == | == Locations == | ||
=== Checkpoint A === | === Checkpoint A === | ||
− | *'''BLU Spawn''': This is BLU team's first spawn point at the beginning of the round. It has 3 exit points, one facing the small building, the second facing the flank, and third is in the middle where the cart is. | + | *'''BLU Spawn''': This is [[BLU]] team's first spawn point at the beginning of the round. It has 3 exit points, one facing the small building, the second facing the flank, and third is in the middle where the cart is. |
*'''Flank''': A flank route. | *'''Flank''': A flank route. | ||
− | *'''Small Building''' The small building is located in front of the first exit of the BLU Spawn. | + | *'''Small Building''': The small building is located in front of the first exit of the BLU Spawn. |
+ | |||
<gallery widths=140px heights=80px> | <gallery widths=140px heights=80px> | ||
− | File:Rumford Blu Spawn 1.png|BLU team's first spawn | + | File:Rumford Blu Spawn 1.png|BLU team's first spawn |
− | File:Rumford Flank 1.png|A flank position | + | File:Rumford Flank 1.png|A flank position |
− | File:Rumford Small Bulding 1.png|Small Building with health and ammo packs | + | File:Rumford Small Bulding 1.png|Small Building with health and ammo packs |
− | File:Rumford Cap Point A.png|Checkpoint A | + | File:Rumford Cap Point A.png|Checkpoint A |
</gallery> | </gallery> | ||
=== Checkpoint B === | === Checkpoint B === | ||
− | *'''BLU Team's Second Spawn''' This is the second spawn room that the BLU team spawns in once | + | *'''BLU Team's Second Spawn''': This is the second spawn room that the BLU team spawns in once Checkpoint A is captured. It has two exits, the main exit facing the Rumford Paper Co building, and the other is on the side facing the flank, it leads to a more open area of the map leading to Checkpoint A. |
− | *'''The Halfway Point''' This is a halfway point from the beginning of the carts journey to | + | *'''The Halfway Point''': This is a halfway point from the beginning of the carts journey to Checkpoint B and the end. |
− | *'''Rumford Paper Co. | + | *'''Rumford Paper Co.''': This is the inside of the Rumford Paper Co. building. It contains the [[RED]] team's first spawn room and leads to two other continuations of the Rumford Paper Co. building. |
+ | |||
<gallery widths=140px heights=80px> | <gallery widths=140px heights=80px> | ||
− | File:BLU team's second spawn Cap Point B.png|BLU team's second spawn | + | File:BLU team's second spawn Cap Point B.png|BLU team's second spawn |
− | File:Rumford Cap point B Open area.png|The Half Way Point between | + | File:Rumford Cap point B Open area.png|The Half Way Point between Checkpoint A and B |
− | File:Rumford Cap Point B.png|Checkpoint B | + | File:Rumford Cap Point B.png|Checkpoint B |
− | File:Rumford Paper Co. + first RED Spawn.png|Rumford Paper Co | + | File:Rumford Paper Co. + first RED Spawn.png|Rumford Paper Co. |
</gallery> | </gallery> | ||
Revision as of 07:08, 4 January 2023
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
“What are you lookin' at?!” This page or section would benefit from the addition of one or more images. Please add a suitable image, then remove this notice. The specific instructions are: "Locations" |
Rumford | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Smissmas, alpine |
Setting: | Day time |
Map Photos | |
Map Overview | |
Rumford is a community-created Payload map added in the Smissmas 2022 update.
Rumford was contributed to the Steam Workshop.
Contents
Locations
Checkpoint A
- BLU Spawn: This is BLU team's first spawn point at the beginning of the round. It has 3 exit points, one facing the small building, the second facing the flank, and third is in the middle where the cart is.
- Flank: A flank route.
- Small Building: The small building is located in front of the first exit of the BLU Spawn.
Checkpoint B
- BLU Team's Second Spawn: This is the second spawn room that the BLU team spawns in once Checkpoint A is captured. It has two exits, the main exit facing the Rumford Paper Co building, and the other is on the side facing the flank, it leads to a more open area of the map leading to Checkpoint A.
- The Halfway Point: This is a halfway point from the beginning of the carts journey to Checkpoint B and the end.
- Rumford Paper Co.: This is the inside of the Rumford Paper Co. building. It contains the RED team's first spawn room and leads to two other continuations of the Rumford Paper Co. building.
- BLU team's second spawn Cap Point B.png
BLU team's second spawn
Strategy
Main article: Community Rumford strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
December 5, 2022 Patch (Smissmas 2022)
- Added Rumford to the game.
- Updated
pl_rumford_event
to fix missing materials/models.
- Fixed missing materials/models.
- Fixed duplicate lights on the rope entities.
- Adjusted
occluders
- Added some
hints
- Reduced unneeded props
- Adjusted
area portals
- Minor deforestation
Trivia
- A secret room near checkpoint A can be revealed by shooting four deer cutouts in the out-of-bounds areas of the map.
Gallery
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