Difference between revisions of "Rotunda"
GrampaSwood (talk | contribs) m (→Locations: A rollout (in TF2) is a specific route you take that's the fastest route to the middle of the map to gain the advantage in combat. It doesn't apply here.) |
GrampaSwood (talk | contribs) m (Taken straight from Foundry, same exact sounds are used) |
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{{Quotation|'''Rotunda''' publicity blurb|Welcome to ''Rotunda'', a steam engine workshop turned secret doomsday storage facility, now abandoned. Fight on trains, fight around trains, and fight for trains!}} | {{Quotation|'''Rotunda''' publicity blurb|Welcome to ''Rotunda'', a steam engine workshop turned secret doomsday storage facility, now abandoned. Fight on trains, fight around trains, and fight for trains!}} | ||
− | '''Rotunda''' is a [[Steam Workshop|community-created]] [[King of the Hill]] map. The map is set in a dilapidated, full rotunda [[w:railway roundhouse|railway roundhouse]] in southeast Germany, with the teams fighting over a reactor called The McGuffin on a flat car on the [[ | + | '''Rotunda''' is a [[Steam Workshop|community-created]] [[King of the Hill]] map. The map is set in a dilapidated, full rotunda [[w:railway roundhouse|railway roundhouse]] in southeast Germany, with the teams fighting over a reactor called The McGuffin on a flat car on the [[w:Railway turntable|turntable]] with a team-colored steam locomotive coupled to each end. This map is partially inspired by the open layouts of [[Nucleus]] and [[Harvest]]. If BLU captures the control point, their [[Media:cp harbor blue whistle.wav|steam locomotive]] emits steam while playing a whistle and [[Media:Cp harbor red whistle.wav|vice versa]] for RED. |
Rotunda was [https://steamcommunity.com/sharedfiles/filedetails/?id=2964421291 contributed] to the Steam Workshop. | Rotunda was [https://steamcommunity.com/sharedfiles/filedetails/?id=2964421291 contributed] to the Steam Workshop. |
Revision as of 13:51, 1 August 2023
Rotunda | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Alpine, industrial |
Setting: | Daylight, sunny |
Hazards: | Trains, crushing |
Map Photos | |
Map Overview | |
“ | Welcome to Rotunda, a steam engine workshop turned secret doomsday storage facility, now abandoned. Fight on trains, fight around trains, and fight for trains!
— Rotunda publicity blurb
|
” |
Rotunda is a community-created King of the Hill map. The map is set in a dilapidated, full rotunda railway roundhouse in southeast Germany, with the teams fighting over a reactor called The McGuffin on a flat car on the turntable with a team-colored steam locomotive coupled to each end. This map is partially inspired by the open layouts of Nucleus and Harvest. If BLU captures the control point, their steam locomotive emits steam while playing a whistle and vice versa for RED.
Rotunda was contributed to the Steam Workshop.
Locations
- Spawn Yard: The Yard outside the Spawn room.
- Train: A slow, continuously-passing train protecting one Spawn gate.
- Outer Rotunda: The outer ring of ground floor rooms and routes.
- Inner Rotunda: The open platform around a Turntable.
- Turntable: The ground level approaches to control point.
- The McGuffin: The control point.
- Basement: From the yard, an entrance under a "secret" hatch leads to a maze of basement rooms to the Pit.
- Pit: The level below the Turntable.
- Catwalk: The platform overlooking the Turntable, connecting to a small control shack that houses a medium health pack.
Strategy
Main article: Community Rotunda strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
July 12, 2023 Patch #1 (Summer 2023 Update)
- Added Rotunda to the game.
- Aligned various textures
- Improved clipping slightly
- Raised gate to flank route for ease of access
- Aligned some props
- Aligned various textures and fixed cubemap issue
- Improved clipping
- Improved lighting and reduced visual noise on some textures
- Raised gate to flank route for ease of access
- Aligned some props
- Fixed out-of-bounds exploit related to
func_tracktrain
(Thank you, The Nubing!) - Added missing collision to some props
- Sealed the map more
Bugs
- Several props and parts of the map can be seen fading in and out from a distance.[1]
Trivia
- A Wiki Cap along with some Soldier gibs and an Intelligence briefcase can be found in BLU's tunnels. This is a reference to one of the creators owning a Wiki Cap.[2]
- Outside the RED spawn, a room can be found out of bounds containing an Engineer and Heavy doing the Kazotsky Kick and credits to the map developers.
- A small blue locomotive can be found riding around the upper depot catwalk, which also follows the same track as one of the spectator cameras for the main area.
- A summit cross can be found on the top of the mountain in the skybox, which is common in Germany.
- The locomotive model on the point are DRG Class 81.[3]
- In German practice, the model's locomotive number plate starts with the DRG locomotive class, 81 in this case. The remainder of the full plate number on RED side, 6745, is the signature of FGD5, the model's creator.[3]
Gallery
References
- ↑ Fading prop example 1, fading prop example 2, fading prop example 3
- ↑ Creator confirming the reference
- ↑ a b Creator confirming the reference (the number in the post by the creator is a typo. FGD5's signature and the RED train number plate is 6745).
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