Difference between revisions of "Outburst"

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(Some mc, some changes to the table. If the requested images are uploaded, I will change the table slightly again. I might change it to not be a table either)
m (Portal orbs)
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The orbs allow the Mercenaries to quickly escape Saxton if he gets too close.
 
The orbs allow the Mercenaries to quickly escape Saxton if he gets too close.
  
{| class="wikitable grid collapsible" width="50%"
+
{| class="wikitable grid collapsible" width="50%" style="text-align:center"
 
! class="header" width="15%" | Image
 
! class="header" width="15%" | Image
 
! class="header" width="30%" | Location
 
! class="header" width="30%" | Location
 
! class="header" width="30%" | Teleports to
 
! class="header" width="30%" | Teleports to
 
|-
 
|-
| align="center" | [[File:Outburst BLU spawn portal.png|200px]]<br>'''Teleporter Orb #1'''
+
| [[File:Outburst BLU spawn portal.png|200px]]<br>'''Teleporter Orb #1'''
| align="center" | Next to the Cliffside Shed
+
| Next to the Cliffside Shed
| align="center" | Second Healing Pool
+
| Second Healing Pool
 
|-
 
|-
| align="center" | [[File:Outburst big Tree interior 1.png|200px]]<br>'''Teleporter Orb #2'''
+
| [[File:Outburst big Tree interior 1.png|200px]]<br>'''Teleporter Orb #2'''
| align="center" | Inside the Big Oak
+
| Inside the Big Oak
| align="center" | Cliffside Shed
+
| Cliffside Shed
 
|-
 
|-
| align="center" | [[File:Outburst first healing pool portal.png|200px]]<br>'''Teleporter Orb #3'''
+
| [[File:Outburst first healing pool portal.png|200px]]<br>'''Teleporter Orb #3'''
| align="center" | Next to the first Healing Pool
+
| Next to the first Healing Pool
| align="center" | Big Oak's elevated Perch
+
| Big Oak's elevated Perch
 
|-
 
|-
| align="center" | [[File:Outburst mining shack.png|200px]]<br>'''Teleporter Orb #4'''
+
| [[File:Outburst mining shack.png|200px]]<br>'''Teleporter Orb #4'''
| align="center" | On Mining Shack's perch
+
| On Mining Shack's perch
| align="center" | Big Oak's elevated Perch
+
| Big Oak's elevated Perch
 
|-
 
|-
| align="center" | [[File:Outburst Ale House.png|200px]]<br>'''Teleporter Orb #5'''
+
| [[File:Outburst Ale House.png|200px]]<br>'''Teleporter Orb #5'''
| align="center" | Next to the Ale House
+
| Next to the Ale House
| align="center" | On top of the Tree Stump
+
| On top of the Tree Stump
 
|-
 
|-
| align="center" | [[File:Outburst cliffside portal.png|200px]]<br>'''Teleporter Orb #6'''
+
| [[File:Outburst cliffside portal.png|200px]]<br>'''Teleporter Orb #6'''
| align="center" |In the far corner of the map, next to the cliff
+
| the far corner of the map, next to the cliff
| align="center" | Mining Shack's perch
+
| Mining Shack's perch
 
|-
 
|-
| align="center" | [[File:Outburst Tree Root portal.png|200px]]<br>'''Teleporter Orb #7'''
+
| [[File:Outburst Tree Root portal.png|200px]]<br>'''Teleporter Orb #7'''
| align="center" | Next to the Big Oak, hidden within its large roots
+
| Next to the Big Oak, hidden within its large roots
| align="center" | Mining Shack's Balcony
+
| Mining Shack's Balcony
 
|}
 
|}
  

Revision as of 05:37, 18 October 2024

Outburst
Vsh outburst.png
Basic Information
Map type: Versus Saxton Hale (Community)
File name: vsh_outburst
Released: October 10, 2024 Patch
(Scream Fortress XVI)
Developer(s): Lizard Of Oz
Phe
Szabó "Maxxy" Attila
Maxim "VellyVice" Streltsov
Matthew "MegapiemanPHD" Simmons
James M.
Jason "Yaki" Herman
Joaquim "JPRAS" Silva
Stuffy360
Map Info
Environment: Forest, Lava
Setting: Nighttime
Hazards: Fire
Map Photos
Loading screen photos.
Map Overview
Outburst overview.png
Map Stamp
Item icon Map Stamp - Outburst.png
Supporters Leaderboard

Outburst is a community-created Versus Saxton Hale map released during the Scream Fortress 2024 update. It features unique pools of healing water as well as magical orb-like portals that when touched, teleport the player to a pre-determined location. It also features a new design for Saxton Hale as well as some new voice lines.

Outburst was contributed to the Steam Workshop.

Locations

  • Spawn: The BLU team has no Spawn rooms or Resupply Cabinets. They spawn between the "Cliffside Shed" and "Small Tree Stump".
  • Control Point: The main control point, located in between "Tree Catwalks" and "Big Tree".
  • Cliffside Shed: A half burnt-down shed containing a large healtpack located near the edge of a cliff.
  • Tree Stump: Found in front of the Cliffside Shed, has a medium ammo pack on top of it.
  • River of Lava: It flows from the main control point till "Cliffside Shed", where it falls down a cliff beyond the playable area.
  • Tree Catwalks: Near the main control point are two small trees with a wooden platform and an interconnecting catwalk built on them.
  • Mining Shack: Located behind the control point is a dilapidated shack with only its porch remaining.
    • Mining Shack Balcony: Hanging from the side of "Mining Shack" is a wooden terrace, which can be used to reach the "Big Tree Perch".
  • Ale House: A wild-west style building found to the rear of the "Big Tree".
  • Big Oak: The largest and most central location of the map, it is a massive tree with a large and multi-floored interior.
    • Perch: Attached to the side of "Big Oak" are two flimsy platforms, which overview the point.
  • Healing Pools: Two tiny puddles containing a healing mixture can be found on the map. They heal at a rate of 12 health per second and can only be used by the Mercenaries.
    • First Healing Pool: The Healing Pool closest to BLU's initial spawn is located near the "River of Lava", separating it from the Point are the two "Tree Catwalks".
    • Second Healing Pool: Found to the rear of "Big Tree", next to the "Ale House".

Portal orbs

The map features glowing orbs suspended in mid-air which act as teleportation devices. They can be found in 7 different locations, although only one or two orbs are active at any given time. Upon touching an orb, it will disappear and the player will be instantaneously brought to a new location, which is specific for each orb. After approximately 3 seconds, a new orb will appear randomly in one of the 7 given locations. The orbs allow the Mercenaries to quickly escape Saxton if he gets too close.

Image Location Teleports to
Outburst BLU spawn portal.png
Teleporter Orb #1
Next to the Cliffside Shed Second Healing Pool
Outburst big Tree interior 1.png
Teleporter Orb #2
Inside the Big Oak Cliffside Shed
Outburst first healing pool portal.png
Teleporter Orb #3
Next to the first Healing Pool Big Oak's elevated Perch
Outburst mining shack.png
Teleporter Orb #4
On Mining Shack's perch Big Oak's elevated Perch
Outburst Ale House.png
Teleporter Orb #5
Next to the Ale House On top of the Tree Stump
Outburst cliffside portal.png
Teleporter Orb #6
the far corner of the map, next to the cliff Mining Shack's perch
Outburst Tree Root portal.png
Teleporter Orb #7
Next to the Big Oak, hidden within its large roots Mining Shack's Balcony

Strategy

Main article: Community Outburst strategy

Update history

October 10, 2024 Patch #1 (Scream Fortress 2024)

  • Added Outburst to the game.

October 10, 2024 Patch #2

  • Updated vsh_outburst to fix a problem with sounds not playing correctly.

Gallery