Rumford
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Rumford | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Smissmas, alpine |
Setting: | Day time |
Map Photos | |
Map Overview | |
Rumford is a community-created Payload map added in the Smissmas 2022 update.
Rumford was contributed to the Steam Workshop.
Contents
Locations
Checkpoint A
- BLU Spawn: This is BLU team's first spawn point at the beginning of the round. It has 3 exit points, one facing the small building, the second facing the flank, and third is in the middle where the cart is.
- Flank: A flank route.
- Small Building: The small building is located in front of the first exit of the BLU Spawn.
Checkpoint B
- BLU Team's Second Spawn: This is the second spawn room that the BLU team spawns in once Checkpoint A is captured. It has two exits, the main exit facing the Rumford Paper Co building, and the other is on the side facing the flank, it leads to a more open area of the map leading to Checkpoint A.
- The Halfway Point: This is a halfway point from the beginning of the carts journey to Checkpoint B and the end.
- Rumford Paper Co.: This is the inside of the Rumford Paper Co. building. It contains the RED team's first spawn room and leads to two other continuations of the Rumford Paper Co. building.
- BLU team's second spawn Cap Point B.png
BLU team's second spawn
Strategy
Main article: Community Rumford strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
December 5, 2022 Patch (Smissmas 2022)
- Added Rumford to the game.
- Updated
pl_rumford_event
to fix missing materials/models.
- Fixed missing materials/models.
- Fixed duplicate lights on the rope entities.
- Adjusted
occluders
- Added some
hints
- Reduced unneeded props
- Adjusted
area portals
- Minor deforestation
Trivia
- A secret room near checkpoint A can be revealed by shooting four deer cutouts in the out-of-bounds areas of the map.
Gallery
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