Rumford
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Rumford | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Smissmas, alpine |
Setting: | Day time |
Map Photos | |
Map Overview | |
Rumford is a community-created Payload map added in the Smissmas 2022 update.
Rumford was contributed to the Steam Workshop.
Contents
Locations
Checkpoint A
- BLU Spawn: This is BLU team's first spawn point at the beginning of the round. It has 3 exit points, one facing the small building, the second facing the flank, and third is in the middle where the cart is.
- Flank: A flank route.
- 'Small Building' The small building is located in front of the first exit of the BLU Spawn.
Checkpoint B
- BLU Team's Second Spawn This is the second spawn room that the BLU team spawns in once the A cap is captured. It has two exits, the main exit facing the "red barn" or Rumford Paper Co building, and the other is on the side facing the flank, it leads to a more open area of the map leading to the A cap.
- BLU team's second spawn Cap Point B.png
BLU team's second spawn.
Strategy
Main article: Community Rumford strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
December 5, 2022 Patch (Smissmas 2022)
- Added Rumford to the game.
- Updated
pl_rumford_event
to fix missing materials/models.
- Fixed missing materials/models.
- Fixed duplicate lights on the rope entities.
- Adjusted
occluders
- Added some
hints
- Reduced unneeded props
- Adjusted
area portals
- Minor deforestation
Trivia
- A secret room near checkpoint A can be revealed by shooting four deer cutouts in the out-of-bounds areas of the map.
Gallery
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