Granary (Арена)

From Team Fortress Wiki
< Granary (Arena)
Revision as of 07:44, 17 October 2010 by WindBOT (talk | contribs) (Applied filters to Granary (Arena)/ru (Review RC#122761))
Jump to: navigation, search
Granary (Arena)
Arenagranary.jpg
Информация
Варианты: Контрольные точки
Автор(-ы): {{{map-developer}}}
Снимки карты
Снимки на загрузочном экране.
Вид на карту сверху
Map overview.
Granary доступна в нескольких игровых режимах, включая Захват контрольных точек.

Granary — карта режима Арена, была выпущена вместе с Lumberyard, Well, Badlands и Ravine как часть обновления Пулемётчика, в котором появилась Арена. Granary (Арена) представляет собой урезанную версию карты Granary.

Задача вашей команды: уничтожить всех противников или захватить контрольную точку, как только она станет доступна.

Вступительное видео

Места

File:Team fortress 2 map overview arena granary.jpg
Granary (Арена), общий вид
  • Двор. The central area from CP_Granary. The area has several shipping crates stacked around the platform in the middle, upon which the Capture Point is situated.
  • Проходы. The metal pathways along the far walls of the Yard. One catwalk corresponds to each team's spawning area, and can be accessed by a nearby set of ramps.

Стратегии

  • Aside from the boxes, there is very little cover on this map. Staying mobile is an imperative.
  • By jumping from the catwalk you can get on top of the storage crates. This method can be useful for Spies and Pyros trying to get behind the enemy and catch them in a surprise attack from the rear.
  • When fighting around the point, use the containers to gain a height advantage. As a Demoman or Soldier you can Rocket jump up to them. If you're not a Rocket Jumper, (Snipers for instance are useful there) you can still get on the containers by jumping from the balcony ramps.
  • The containers are not parallel to one another, so if you can avoid fall damage by landing on the edge of one container, then the floor. This is helpful for Spies to avoid taking unneeded damage.
  • This map is much more Engineer-friendly than a lot of other Arena maps. Making a small base with a Dispenser and Sentry Gun on your side of the map can give your team a point to fall back on in times of struggle, as well as support those who are temporarily retreating from the frontlines.
  • The Sandman can be very useful here. Try to negate the height advantage of enemies in the central area by rendering them defenceless with a Sandman ball. The Flare Gun can also be used in a similar capacity.

Время захвата контрольной точки

Контрольные точки Множитель Секунд
Центральная контрольная точка ×1
36 ,000
×2
24 ,000
×3
19 ,636
×4
17 ,280