Selbyen
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Selbyen | |
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Basic Information | |
Developer(s): | Unknown |
Map Photos | |
Map Overview | |
“ | Selbyen is a small Norwegian fishing village that is also a tourist attraction because of all the seals that are released back to nature. This year, the mercs have decided to compete over who feeds the most fish to the seals as a publicity stunt. Of course, they'll be bringing their dirtiest tactics to do whatever they can to win.
— Selbyen publicity blurb
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” |
Selbyen is a community-created Player Destruction map. The map takes place in a small Norwegian fishing village. Each team fights to feed the Seal the most fish before it is released into the ocean. Like other Player Destruction maps, players pick up items (buckets of fish) that drop from other players on death. These items must then be delivered to the drop-off point — a Seal that periodically spawns and galumphs through the center of the map into the sea. This map features close-quarters fighting between buildings in the village as well as open areas near the sea.
Selbyen was contributed to the Steam Workshop.
Locations
- The Van: A small yellow animal relocator van where the Seal comes from.
- The Center Building: A small yellow building at the center of the map, it also contains a ramp downward onto the beach.
- The Seashore: A rocky beach that has multiple rocks as cover, it is also the Seal's final destination before leaving.
- The Docks: Symmetrical docks that contain a medium health kit and medium ammo pack.
- Spawn Rooms: A small building behind a larger team-colored building that serves as both team's one and only spawnroom.
- RED Building: The larger team-colored building of the RED team which has a souvenir shop named "Real Seal Souvenir".
- BLU Building: The larger team-colored building of the BLU team which has a fish shop named "Frode's Fresh Fish".
Strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
- Added Selbyen to the game.
- Fixed exploit that would let you build in spawn
- Seal will now select a random skin every time it teleports to the break room (3 possible skins)
- Adjusted oob seal animation timings
- Fixed seal swimming animation
- Added missing resupply cabinet on the Blu side
- Added some missing clipping that would let players build in undesirable places
- Fixed some floating windows
- Fixed some props clipping through stuff
- Fixed some displacements clipping through stuff
- Fixed some displacement seams
- Fixed some visible
nodraws
- Fixed some z-fighting
- Various detailing additions
Trivia
- The Seal can be seen in a room out of bounds exercising on a beach blanket next to a bucket of fish, with pictures of the developer's pets adorning the walls in between deposit times.
- The Seal is named Silvia.[1]
- The name Selbyen (meaning "Seal Town") is made up of two Norwegian words, "sel", meaning a seal (marine mammal), and "by", meaning a town or city.
- Originally, the map was conceived as a King of the Hill map and used to be called Seal Sanctuary.[2]
Gallery
- Overview of the bay.png
Overview of the bay where the Seal enters the ocean.
- The shack that holds the seal inside.png
The secret shack.
- Secret shack.png
Inside the shack, featuring map signatures, pet photos, and the Seal exercising on a blanket.
- The van which releases the seal.png
The van from which the Seal will emerge periodically.
- Relaxing seals.png
Some of the sunbathing seals found around the map.
References
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