pass_template

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pass_template
Pass template left view.png
Basic Information
Map type: PASS Time
File name: pass_template
Developer(s): Valve
Bad Robot
Escalation Studios
Map Info
Environment: Dev Textures
Setting: Day, overcast
Map Overview
Pass template overview.png

pass_template is a PASS Time map created by Bad Robot, Escalation Studios. It is a map with different entities used on PASS Time maps intended as a mapping resource for the community. The map consists almost entirely of developer textures, outside of a few props and jump pads. The map is not contained in the Team Fortress 2 files, but had to be downloaded from their website.

Locations

Spawn area

  • Gated spawn: The Gated spawns is a spawn room for each team with a gate for a door. To the right of the spawns is a jump pad, which goes up to the roof.
  • Shutter spawn: Opposite of the Gated spawn is the Shutter spawn, which is a spawn room for the opposite team with a shutter. To the left of the spawns is a jump pad, which goes up to the roof.
  • Spawn roofs: On top of the spawns is a roof accessible by two jump pads, on top of each roof is a speed boost. The roofs are connected by two bridges, each featuring a speed boost. Each roof has a sloped jump pad going towards the other roof. In-between the roofs and high up in the air is the JACK spawn.
  • JACK spawn: The JACK spawn is a tiny shaft high up in the air with a control point underneath. The control point is located between the four spawns.

Goal area

  • Side goals: On each side of the map are large walk-in goals.
  • High goals: In the middle of the Goal area are two towers with two jump pads underneath them, serving as goals.
  • Wall goals: On the wall are two goals, each for one team.

External links