Freaky Fair
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Freaky Fair | |
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Basic Information | |
Map type: | Control Point |
File name: | cp_freaky_fair
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Released: | October 10, 2024 Patch (Scream Fortress XVI) |
Developer(s): | Emil Sharafeev George "I dinne ken" Norman Liam "Diva Dan" Moffitt Patrik "Nat-Tea" Naplava Aeon "Void" Bollig Wilson Stuffy360 Ranily |
Map Info | |
Environment: | Carnival, Halloween |
Setting: | Night |
Magic spells: | No |
Map Items | |
Special: | |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
Freaky Fair is a community-created Control Point map released during the Scream Fortress 2024 update. The map features two team-oriented capture points and one central neutral point, as well as an Upgrade Station with 250 starting credits.
Freaky Fair was contributed to the Steam Workshop.
Locations
Strategy
Main article: Community Freaky Fair strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
October 10, 2024 Patch #1 (Scream Fortress 2024)
- Added Freaky Fair to the game.
Notes
- The upgrades have upgrades have been rebalanced from Mann vs Machine, most notably nerfs to sentries, some resistances, and the removal of the Gas Passer's explode on ignite.
Trivia
- This map's unique feature, the Upgrade Station, was inspired by Deadlock, which features in-game upgrades.[1]
Gallery
References
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