Diamondback

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Revision as of 16:05, 19 August 2011 by Maggosh (talk | contribs) (Bugs)
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I murdered your toys as well.
The Spy on sapping the Engineer's buildings

The Diamondback is a promotional primary weapon for the Spy. It is styled after the Diamond Back .357 from Deus Ex: Human Revolution.

Similarly to the Frontier Justice, the weapon has the ability to store critical hits for later use, but as a result cannot deliver random crits. Also similarly to the Frontier Justice, the stored crits cap out at 35. A potential critical hit is stored for each enemy building that is destroyed while being sapped; the Spy does not have to earn credit for the destruction. As a drawback, the weapon delivers 15% less damage compared to the default Revolver.

It is awarded to players in Genuine quality to those that pre-ordered Deus Ex: Human Revolution before August 22, 2011.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage
Maximum ramp-up 150% 51
Base damage 100% 34
Maximum fall-off 52% 18
Point blank 46-56
Medium range 31-37
Long range 15-19
Critical 102
Mini-crit 46
Function times
Attack interval 0.58 s
Reload 1.16 s
Spread recovery 1.25 s
Values are approximate and determined by community testing.

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Frontier Justice Dead Ringer Diamondback
Item icon Reclaimed Metal.png + Item icon Frontier Justice.png + Item icon Dead Ringer.png = Item icon Diamondback.png

Update history

August 18, 2011 Patch (Manno-Technology Bundle)

  • The Diamondback was added to the game.

Bugs

  • The Spy does not earn any critical hits for sapped buildings destroyed with the Diamondback.
  • Like the Ambassador, Enforcer, Big Kill and L'Etranger, the Spy does not actually put any bullets in the barrel while reloading, nor do any bullets eject.
  • The Crits counter overlaps with the Cloak meter.

Gallery

See also