Difference between revisions of "Gun Mettle Update/fr"
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m (Auto: EnforceCapitalization(Invis Watch), EnforceCapitalization(Wrench), EnforceCapitalization(Medic), EnforceCapitalization(Dispensers), WordFilter(Sentry Guns/Sentries(?!\s+Gun) → Sentry Guns), WordFilter(Minicrit → Mini-Crit), WordFilter(Minicr...) |
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| {{c|+|Changed:}} Increased the blast radius from flares from 92Hu to 110Hu | | {{c|+|Changed:}} Increased the blast radius from flares from 92Hu to 110Hu | ||
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− | | {{c|+|Added:}} Hits and explosions always | + | | {{c|+|Added:}} Hits and explosions always Mini-Crit burning targets |
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!style="background: ;" rowspan=6 | {{Icon item|Detonator|icon-size=75px}} <br /> {{item link|Detonator}} | !style="background: ;" rowspan=6 | {{Icon item|Detonator|icon-size=75px}} <br /> {{item link|Detonator}} | ||
− | | {{c|+|Added:}} Added text to describe 100% | + | | {{c|+|Added:}} Added text to describe 100% Mini-Crits on burning targets |
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| {{c|+|Changed:}} Slightly increased blast jump height when doing a Detonator jump | | {{c|+|Changed:}} Slightly increased blast jump height when doing a Detonator jump | ||
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| {{c|+|Changed:}} Increased blast radius from 92Hu to 110Hu | | {{c|+|Changed:}} Increased blast radius from 92Hu to 110Hu | ||
|- | |- | ||
− | | {{c|+|Added:}} Detonated explosions now also | + | | {{c|+|Added:}} Detonated explosions now also Mini-Crit burning targets |
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| {{c|-|Changed:}} Increased damage penalty to -25% | | {{c|-|Changed:}} Increased damage penalty to -25% | ||
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! style="background: #b7a2ba;" rowspan=16 | {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|<span style="color: white;">{{class name|engineer}}</span>]] | ! style="background: #b7a2ba;" rowspan=16 | {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|<span style="color: white;">{{class name|engineer}}</span>]] | ||
! style="background: ;" rowspan=5 | {{Icon item|Gunslinger|icon-size=75px}} <br /> {{item link|Gunslinger}} | ! style="background: ;" rowspan=5 | {{Icon item|Gunslinger|icon-size=75px}} <br /> {{item link|Gunslinger}} | ||
− | | {{c|+|Added:}} Mini | + | | {{c|+|Added:}} Mini Sentry Guns can now be repaired |
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− | | {{c|+|Changed:}} Mini | + | | {{c|+|Changed:}} Mini Sentry Guns can now be Wrench construction boosted |
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− | | {{c|-|Changed:}} Mini Sentry base build speed decreased. Mini | + | | {{c|-|Changed:}} Mini Sentry base build speed decreased. Mini Sentry Guns that are Wrench boosted build slightly faster than previously. |
|- | |- | ||
− | | {{c|-|Changed:}} Mini | + | | {{c|-|Changed:}} Mini Sentry Guns start at 50% health on construction and gain health during construction instead of starting at 100% |
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− | | {{c|-|Changed:}} Metal gibs from destroyed Mini | + | | {{c|-|Changed:}} Metal gibs from destroyed Mini Sentry Guns no longer grant any metal. |
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!style="background: ;" rowspan=1 | {{Icon item|Pomson 6000|icon-size=75px}} <br /> {{item link|Pomson 6000}} | !style="background: ;" rowspan=1 | {{Icon item|Pomson 6000|icon-size=75px}} <br /> {{item link|Pomson 6000}} | ||
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| Construction hit speed boost decreased by 50% | | Construction hit speed boost decreased by 50% | ||
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− | | 50% less metal from pickups and | + | | 50% less metal from pickups and Dispensers |
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! style="background: #b7a2ba;" rowspan=6 | {{icon class|Medic}}<br/>[[Medic{{if lang}}|<span style="color: white;">{{class name|medic}}</span>]] | ! style="background: #b7a2ba;" rowspan=6 | {{icon class|Medic}}<br/>[[Medic{{if lang}}|<span style="color: white;">{{class name|medic}}</span>]] | ||
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| {{c|=|Added:}} Vaccinator Uber deploys now always take exactly 1 bar of Uber charge. | | {{c|=|Added:}} Vaccinator Uber deploys now always take exactly 1 bar of Uber charge. | ||
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− | | {{c|+|Added:}} Vaccinator Uber deploys give the patient a 2.5 second bubble of 75% damage resistance of the current resist type and full crit resistance to that type. These bubbles do not disappear if the | + | | {{c|+|Added:}} Vaccinator Uber deploys give the patient a 2.5 second bubble of 75% damage resistance of the current resist type and full crit resistance to that type. These bubbles do not disappear if the Medic stops targeting the current patient. Multiple bubbles of different types can be applied to the same patient or multiple patients given the same resist uber each consuming 1 charge. |
|- | |- | ||
| {{c|-|Changed:}} Vaccinator uber build now suffers the same penalties as other mediguns when it comes to multiple medics on the same target and max overhealed patients. | | {{c|-|Changed:}} Vaccinator uber build now suffers the same penalties as other mediguns when it comes to multiple medics on the same target and max overhealed patients. | ||
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! style="background: ;" rowspan=1 | {{Icon item|Cloak and Dagger|icon-size=75px}} <br /> {{item link|Cloak and Dagger}} | ! style="background: ;" rowspan=1 | {{Icon item|Cloak and Dagger|icon-size=75px}} <br /> {{item link|Cloak and Dagger}} | ||
− | | {{c|+|Added:}} Can now pick up ammo kits for cloak meter while visible. Previously could not pick up ammo packs for cloak. Cloak gain is at a reduced rate when compared to stock | + | | {{c|+|Added:}} Can now pick up ammo kits for cloak meter while visible. Previously could not pick up ammo packs for cloak. Cloak gain is at a reduced rate when compared to stock Invis Watch on ammo pick up |
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! style="background: ;" rowspan=9 | {{Icon item|Dead Ringer|icon-size=75px}} <br /> {{item link|Dead Ringer}} | ! style="background: ;" rowspan=9 | {{Icon item|Dead Ringer|icon-size=75px}} <br /> {{item link|Dead Ringer}} |
Revision as of 15:32, 3 July 2015
« Vous êtes tout petits ! C’est marrant ! » Cet article est une ébauche. En tant que tel, il est incomplet. Vous pouvez aider l'équipe du Team Fortress Wiki en l'améliorant. |
Cet article traite du contenu sorti lors de la mise à jour. Pour le patch en lui-même, voir Patch du 2 juillet 2015.
La Gun Mettle Update est une mise à jour majeure qui introduit de nouveaux skins pour les armes, 4 nouvelles cartes, et 3 nouvelles railleries. Elle inclut aussi la Campagne Gun Mettle, un événement de trois mois autorisant les joueurs à compléter skill-based challenges pour débloquer des armes uniques en leurs genres et des cases d'armes exclusives. Les joueurs doivent acheter le Pass pour la Campagne Gun Mettle pour participer à l'évènement.
Sommaire
Ajouts
Cartes
Nom | Image | Mode de jeu | Nom du Fichier |
---|---|---|---|
Borneo | Charge Utile |
pl_borneo
| |
PowerHouse | (Aucune image disponible) | Point de Contrôle |
cp_powerhouse
|
Snowplow | Point de Contrôle |
cp_snowplow
| |
Suijin | Roi de la Colline |
koth_suijin
|
Railleries
Heavy |
Pose Prolétaire | |
Spy |
Box Trot | |
Toutes |
Kazotsky Kick |
Tweaked Weapons
Classe | Arme | Changements |
---|---|---|
Scout |
Exploseur de Tête d'Ange |
Added: Added Boost reduction on taking damage. |
Changed: Increased amount of Boost lost on air jump | ||
Arrêt-court |
Changed: No longer uses secondary ammo and now uses primary ammo instead | |
Changed: Healing and knockback passives are only active when weapon is deployed | ||
Évent-taille |
Added: Now crits whenever it would normally mini-crit | |
Changed: Reduced Damage penalty from 90% to 70% | ||
Pistolet de Poche du Beau Gosse |
Changed: Passive effects on the Pretty Boy's Pocket Pistol are only in effect when the weapon is deployed | |
Changed: Removed +15 max health passive | ||
Added: Added up to +3 health per hit | ||
Changed: Changed damage vulnerability from +50% fire to +20% all sources while active | ||
Soldier |
Frappe aérienne |
Removed Removed clipsize penalty. |
Changed Reduced radius penalty from -15% to -10% | ||
Changed Reduced damage penalty from -25% to -15% | ||
Changed Rocket jump blast damage reduction reduced from -25% to -15% | ||
Equalizer Plan d'Évasion |
Changed Changed no healing penalty to 90% less healing from Medics while active | |
Boîte Noire |
Changed Changed +15 health on hit to +20 health on hit per attack | |
Changed: Changed how health on hit works for radius damage. Is now capped per attack and scales with total damage done relative to base damage. (i.e. doing 45 damage nets +10 health on hit as base damage is 90. Hitting 3 enemies for 45 each for a total of 135 damage only returns +20 health) | ||
Libérateur |
Added: Now has +25% clip size | |
Pyro |
Pistolet de détresse |
Added: Added text to describe 100% critical hits on burning targets |
Torche rousse |
Changed: Reduced damage penalty from -50% to -35% | |
Added: Now has increased knock back on burning targets | ||
Changed: Increased the blast radius from flares from 92Hu to 110Hu | ||
Added: Hits and explosions always Mini-Crit burning targets | ||
Détonateur |
Added: Added text to describe 100% Mini-Crits on burning targets | |
Changed: Slightly increased blast jump height when doing a Detonator jump | ||
Changed: Increased blast radius from 92Hu to 110Hu | ||
Added: Detonated explosions now also Mini-Crit burning targets | ||
Changed: Increased damage penalty to -25% | ||
Changed: Increased self-damage penalty from +25% to +50% | ||
Demoman |
Gouvernail |
Changed: Self damage will no longer decrease charge when charging |
Changed: Fall damage will no longer decrease charge when charging | ||
Changed: Amount of charge taken away on damage when charging reduced from 3 to 1 per point of damage. | ||
Alibabouches Contrebandier |
Added: Added +10% movement speed bonus | |
Changed: Changed 25 charge on charge kill to 25 charge on melee kill | ||
Claidheamh Mòr |
Changed: Changed 25 charge on charge kill to 25 charge on melee kill | |
Loch-n-Load |
Changed: Changed +20% damage bonus to +20% damage against buildings | |
Canonneur |
Changed: Removed damage penalty on self-detonate | |
Changed: Reduced radius penalty from -20% to -15% | ||
Lanceur de Bombes rapides |
Added: Damage is now increased based on charge amount when the bomb is fired. | |
Caber d'Ullapool |
Changed: Reduced explosion base damage from 100 to 75 | |
Changed: Reduced damage ramp up bonus for close range attacks. Now is the same as other explosive weapons. | ||
Engineer |
Flingueur |
Added: Mini Sentry Guns can now be repaired |
Changed: Mini Sentry Guns can now be Wrench construction boosted | ||
Changed: Mini Sentry base build speed decreased. Mini Sentry Guns that are Wrench boosted build slightly faster than previously. | ||
Changed: Mini Sentry Guns start at 50% health on construction and gain health during construction instead of starting at 100% | ||
Changed: Metal gibs from destroyed Mini Sentry Guns no longer grant any metal. | ||
Pomson 6000 |
Changed: Uber and Cloak drain decreases over distance from target. Decreases start at 512 Hammer Units (Hu) from target and reach 0 drain at 1536Hu | |
Dompteur |
Changed:Ammo and Repair given to a shielded Sentry is reduced by the strength of the shield (66% reduced) when shield is active | |
Changed: Engineer death keeps the Wrangled sentry shielded and disabled for 3 seconds, same as when Wrangler is switched away. (Previously Engineer death caused disable state for only 1 second) | ||
Crochet |
Changed:With the change to Base Construction boost, Jag bonus has improved. 30% increase of 1.5x makes a total of 1.95x (total of 2.95x when base speed is added) | |
Added: Added +15% swing speed. | ||
Added: Added 20% repair penalty. Repairs will give up to 80hp per swing instead 100hp per swing. | ||
Court-Circuit |
Added: Projectile destruction has been moved to alt-fire at the cost of -15 per shot. There is a 0.5s cool down between attempts and refire | |
Added: Cannot pick up buildings when the Short Circuit is deployed | ||
Effet Eurêka |
Added: Previous penalties have been removed and replaced with the following: | |
Construction hit speed boost decreased by 50% | ||
50% less metal from pickups and Dispensers | ||
Medic |
Vaccinateur |
Added: Vaccinator Uber deploys now always take exactly 1 bar of Uber charge. |
Added: Vaccinator Uber deploys give the patient a 2.5 second bubble of 75% damage resistance of the current resist type and full crit resistance to that type. These bubbles do not disappear if the Medic stops targeting the current patient. Multiple bubbles of different types can be applied to the same patient or multiple patients given the same resist uber each consuming 1 charge. | ||
Changed: Vaccinator uber build now suffers the same penalties as other mediguns when it comes to multiple medics on the same target and max overhealed patients. | ||
Changed:Decreased the bonus healing a Medic received for properly selecting the right damage resistance type from 25% of incoming damage to 10% of incoming damage | ||
Added: Added Penalty of 66% decreased ubercharge build rate while healing a overhealed patient | ||
Voeu Solennel |
Added: Added 10% attack speed penalty | |
Sniper |
Sarbacane de Sydney |
Added: Jarate now applies on all scoped shots, duration scales with charge duration (2 to 8 seconds) |
Pétoire du bazar |
Added: No longer lose heads on miss | |
Added: Collecting a head requires a headshot kill and not just a headshot | ||
Changed: Each head boosts charge rate by 25% up to 200% | ||
Changed: Charge rate penalty changed from -20% to -50%. | ||
Changed: Now requires 2 headshot kills to be back at base speed and 6 kills for 200% charge rate | ||
Bushwacka |
Changed: Changed penalty from +20% fire vulnerability to +20% damage vulnerability while active | |
Heavy |
Bête de Bronze |
Added: Added 20% damage resistance while spun up |
Tomislav |
Added: Now 20% more accurate (less spread) | |
Added: Increased spin up bonus from 10% to 20% | ||
Natascha |
Added: Added 20% damage resistance while spun up | |
Added: Stun amount now has distance falloff. Decreases starting at 512hu down to zero stun at 1536Hu | ||
Entreprise Familiale |
Added:Now has +15% increased attack speed | |
Esprit du Guerrier |
Added: Now has +10 health on hit | |
Avis d'Expulsion |
Added: Now has 3 second speed boost on hit | |
Barre de Dalokohs |
Added: Now has 10 second cool down on use | |
Changed: Can now overheal up to 400hp | ||
Added: Can be thrown (alt-fire) as a small medkit for other players to use | ||
Spy |
Spy-lactite |
Changed: Changed fire immunity for 3 seconds to fire immunity for 1 second and 7 seconds of afterburn immunity |
Changed: Removed silent killer attribute | ||
Added: Spy-cicle recharge timer can now be reduced by picking up ammo boxes | ||
Exécutant |
Changed: Changed +20% damage bonus while undisguised to +20% damage bonus while disguised | |
Grand Gagnant |
Added: Added 3 second speed gain on kill | |
Kunaï du Conspirateur |
Changed: Health penalty reduced from -65 to -55 (70 Health total) | |
Changed: Minimum Health gain of 75 on kill | ||
Changed: Maximum overheal from Kunai increased from 195 to 210 | ||
Cloak and Dagger |
Added: Can now pick up ammo kits for cloak meter while visible. Previously could not pick up ammo packs for cloak. Cloak gain is at a reduced rate when compared to stock Invis Watch on ammo pick up | |
Dead Ringer |
Changed: Triggering Feign Death instantly removes 50% cloak meter | |
Changed: Changed increased drain rate to a decreased drain rate. Overall duration of invisibility is still 7 seconds when accounting for initial spend of 50 cloak meter for triggering Feign Death | ||
Changed: Decreased cloak regen rate from +80% to +50% | ||
Changed: When Feign Death is triggered, the Spy receives a 3 second speed boost | ||
Changed: Initial attack that triggers feign death has its damage reduced by 50% | ||
Changed: Damage resistance on triggering feign death scales over time. 65% to 20% over 3 seconds | ||
Changed: Feign Death stealth has no bump shimmer for 3 seconds | ||
Changed: 3 seconds after triggering Feign Death, the Spy is under normal invisible conditions (20% armor and shimmers if bumped or shot) | ||
Changed: Can no longer pick up ammo for cloak meter while cloaked | ||
Engineer Heavy Soldier Pyro |
Crise de Panique |
Changed: Base Fire rate increased (from 15% to 30%) |
Added: Added increased switch to speed by +50% | ||
Changed: Base reload speed increased (from 33% to 50%) |
Succès
Cinq nouveaux succès ont été introduit dans cette mise à jour. Note le template est buggé pour le moment et sera corrigé d'ici peu
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Galerie de la Mise à Jour
Liens Externes
- Gun Mettle update (en anglais)
- Page de la mise à jour (en anglais)
- The Gun Mettle Update (en anglais)
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