Difference between revisions of "Hellfire/fr"

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{{DISPLAYTITLE: Hellfire }}
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{{DISPLAYTITLE: Hellfire}}
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{{trans}}
 
{{Map infobox
 
{{Map infobox
 
   | game-type                = Capture the Flag
 
   | game-type                = Capture the Flag
Line 5: Line 6:
 
   | map-image                = Ctf_hellfire.jpg
 
   | map-image                = Ctf_hellfire.jpg
 
   | developer                = Valve
 
   | developer                = Valve
   | map-environment          =  
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   | map-environment          = Désert
   | map-setting              =  
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   | map-setting              = En journée
   | map-hazards              = [[Environmental_death/fr#Chute dans une fosse|Chute dans une fosse]]
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   | map-hazards              = [[Environmental_death/fr#Chute dans une fosse|Lave]], Boules de feu
   | map-health-pickups-small  =  
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   | map-health-pickups-small  = 10
   | map-health-pickups-medium =  
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   | map-health-pickups-medium = 6
   | map-health-pickups-large  =  
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   | map-health-pickups-large  = 3
  | map-ammo-pickups-small    =
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   | map-ammo-pickups-medium  = 10
   | map-ammo-pickups-medium  =  
+
   | map-ammo-pickups-large    = 7
   | map-ammo-pickups-large    =  
 
 
}}
 
}}
  
'''Hellfire''' est une carte [[Mannpower/fr|Mannpower]] ajoutée lors de la mise à jour [[Scream Fortress 2015/fr|Scream Fortress 2015]].
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'''Hellfire''' est une carte [[Mannpower/fr|Mannpower]] ajoutée lors de la mise à jour [[Scream Fortress 2015/fr|Scream Fortress 2015]]. Elle se situe sur une certaine installation industrielle à proximité des puits de lave.
 +
 
 +
== Emplacements ==
 +
* '''Salle de réapparition''': Chaque salle de réapparition possède deux sorties. La première donne sur le bâtiment principal en dehors de la salle, fournissant une protection et ouvrant deux voies, une vers les remparts principales et avec la salle des documents. The second exit leads the player directly towards the Intelligence, placing the player on a cliff.
 +
 
 +
*'''Intelligence Area''': Each team's Intelligence briefcase is held above a pit of lava by a construction crane. Directly across from the team's spawn is a catwalk ledge above the inteligence. The ledge leads into a room that holds one power up at the beginning of the round and drops down into a tunnel below it.
 +
 
 +
*'''Intelligence Tunnels''': Near the inteligence area, there is a small series of tunnels on either team's side. A hazard to these tunnels is the lava, as well as the occasional fireball passing through the catwalk. A power up spawn is located in the tunnels (one per team) and is usually found near a window.
 +
 
 +
*'''Vent Rooms''': On the left side of each team's spawn exit is a room that holds the exit to a vent, and a power up.
 +
 
 +
* '''Mid Room''': Midroom consists of a window covered room in the center of the map with two entrences, one from each team's side. In the room there is a large HealthKit and large Ammokit.
 +
 
 +
* '''Mid Room Top''': The top of the room is bare, with a open hole to the fire pit below, where a fireball will occasionally come out. It is accessible from the player's grappling hook or from the two side rooms on either side.
 +
 
 +
* '''Mid Side Rooms''': Rooms on either side of the mid room, containing one medium ammo kit and a small health kit, as well as a power up.
 +
 
 +
* '''Mid Side Room Dropdown''': On either sides dropdown zone,there is a area which connects to each team's side, showing the lava pit from the mid room as the areas main obstacle.
 +
 
 +
<gallery>
 +
File:Ctf Hellfire BLU sideroom.jpeg| BLU team's sideroom.
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File:Ctf Hellfire BLU dropdown view 1.jpeg| The overhead view of the dropdown from the side room.
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File:Ctf Hellfire BLU dropdown view 2.jpeg| Mid room dropdown from the side room on BLU side.
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File:Ctf Hellfire RED dropdown view 1.jpeg| RED's dropdown (Overheadview)
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File:Ctf Hellfire Mid room top view 1.jpeg| BLU side of mid top.
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File:Ctf Hellfire Mid room top view 2.jpeg|RED side of mid top.
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File:Ctf Hellfire Mid Room.jpg|The Mid Area.
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File:Ctf Hellfire RED Spawn.jpg|RED team's spawn.
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File:Ctf Hellfire Mid RED Side.jpg|RED's side of Mid.
 +
File:Ctf Hellfire RED Entrance.jpg|RED team's entrance area.
 +
File:Ctf Hellfire RED Entrance Sideroom.jpg|The sideroom near RED team's entrance.
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File:Ctf Hellfire RED Intelligence.jpg|RED team's intelligence area.
 +
File:Ctf Hellfire BLU Spawn.jpg|BLU team's spawn.
 +
File:Ctf Hellfire Mid BLU Side.jpg|BLU's side of Mid.
 +
File:Ctf Hellfire BLU Entrance.jpg|BLU team's entrance area.
 +
File:Ctf Hellfire BLU Entrance Sideroom.jpg|The sideroom near BLU team's entrance.
 +
File:Ctf Hellfire BLU Intelligence.jpg|BLU team's intelligence area.
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</gallery>
 +
 
 +
 
 +
== Stratégie ==
 +
{{main|Community Hellfire strategy/fr|l1=Stratégie communautaire de Hellfire}}
  
== Lieux ==
 
  
 
== Historique des mises à jour ==
 
== Historique des mises à jour ==
'''{{patch name|10|28|2015}}''' ([[Scream Fortress 2015/fr|Scream Fortress 2]])
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'''{{patch name|10|28|2015}}''' ({{update link|Scream Fortress 2015}})
 
* Ajout de {{code|ctf_hellfire}} au jeu.
 
* Ajout de {{code|ctf_hellfire}} au jeu.
 +
 +
'''{{Patch name|11|6|2015}}'''
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* Mise à jour de Hellfire - Ajout de zones non constructibles, correction de certains détails
 +
 +
'''{{Patch name|11|13|2015}}'''
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* Correction de matériel manquant sur Hellfire.
 +
 +
== Bugs ==
 +
* Il y a une fenêtre près de chaque salle des documents qui laisse passer à travers cette dernière les balles et les projectiles.
 +
 +
== Anecdotes ==
 +
* Sur chaque salle des documents des deux équipes, il y a le même terminal que sur [[Powerhouse/fr|Powerhouse]] apparaissant avec le même message : '''Poopy Joe'''.
 +
 +
== Galerie ==
 +
<gallery>
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File:Specialhatsigns.jpeg|The Hat and non hat wearing player doors appearing outside of each team's spawn.
 +
</gallery>
  
 
{{Scream Fortress 2015 Nav}}
 
{{Scream Fortress 2015 Nav}}
 
{{Maps}}
 
{{Maps}}

Revision as of 16:54, 17 November 2015

Hellfire
Ctf hellfire.jpg
Informations de base
Développeur(s) : Inconnu
Informations sur la carte
Environnement : Désert
Cadre : En journée
Dangers : Lave, Boules de feu
Vue aérienne
Hellfire overview.png

Hellfire est une carte Mannpower ajoutée lors de la mise à jour Scream Fortress 2015. Elle se situe sur une certaine installation industrielle à proximité des puits de lave.

Emplacements

  • Salle de réapparition: Chaque salle de réapparition possède deux sorties. La première donne sur le bâtiment principal en dehors de la salle, fournissant une protection et ouvrant deux voies, une vers les remparts principales et avec la salle des documents. The second exit leads the player directly towards the Intelligence, placing the player on a cliff.
  • Intelligence Area: Each team's Intelligence briefcase is held above a pit of lava by a construction crane. Directly across from the team's spawn is a catwalk ledge above the inteligence. The ledge leads into a room that holds one power up at the beginning of the round and drops down into a tunnel below it.
  • Intelligence Tunnels: Near the inteligence area, there is a small series of tunnels on either team's side. A hazard to these tunnels is the lava, as well as the occasional fireball passing through the catwalk. A power up spawn is located in the tunnels (one per team) and is usually found near a window.
  • Vent Rooms: On the left side of each team's spawn exit is a room that holds the exit to a vent, and a power up.
  • Mid Room: Midroom consists of a window covered room in the center of the map with two entrences, one from each team's side. In the room there is a large HealthKit and large Ammokit.
  • Mid Room Top: The top of the room is bare, with a open hole to the fire pit below, where a fireball will occasionally come out. It is accessible from the player's grappling hook or from the two side rooms on either side.
  • Mid Side Rooms: Rooms on either side of the mid room, containing one medium ammo kit and a small health kit, as well as a power up.
  • Mid Side Room Dropdown: On either sides dropdown zone,there is a area which connects to each team's side, showing the lava pit from the mid room as the areas main obstacle.


Stratégie

Article principal : Stratégie communautaire de Hellfire


Historique des mises à jour

Patch du 28 octobre 2015 (Scream Fortress 2015)

  • Ajout de ctf_hellfire au jeu.

Patch du 6 novembre 2015

  • Mise à jour de Hellfire - Ajout de zones non constructibles, correction de certains détails

Patch du 13 novembre 2015

  • Correction de matériel manquant sur Hellfire.

Bugs

  • Il y a une fenêtre près de chaque salle des documents qui laisse passer à travers cette dernière les balles et les projectiles.

Anecdotes

  • Sur chaque salle des documents des deux équipes, il y a le même terminal que sur Powerhouse apparaissant avec le même message : Poopy Joe.

Galerie