Difference between revisions of "Outburst"
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File:Outburst Workshop image.jpg|Steam Workshop thumbnail for Outburst. | File:Outburst Workshop image.jpg|Steam Workshop thumbnail for Outburst. | ||
File:Main menu hwn24 hale.png|Saxton Hale as he appears on Outburst. <!-- Should probably use a fullbody render using HLMV in place of this later --> | File:Main menu hwn24 hale.png|Saxton Hale as he appears on Outburst. <!-- Should probably use a fullbody render using HLMV in place of this later --> | ||
+ | File:Outburst sign1.png|Sign found on the Mining Shack. | ||
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Revision as of 23:53, 19 October 2024
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
Outburst | |
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Basic Information | |
Map type: | Versus Saxton Hale (Community) |
File name: | vsh_outburst
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Released: | October 10, 2024 Patch (Scream Fortress XVI) |
Developer(s): | Lizard Of Oz Phe Szabó "Maxxy" Attila Maxim "VellyVice" Streltsov Matthew "MegapiemanPHD" Simmons James M. Jason "Yaki" Herman Joaquim "JPRAS" Silva Stuffy360 |
Map Info | |
Environment: | Forest, Lava |
Setting: | Nighttime |
Hazards: | Fire |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
“ | Welcome to the Underworld, mortals! I'm Saxton Hale, CEO of Hell, and I got this position by beating the hell out of the Devil.
Click to listen
— Outburst publicity blurb
|
” |
Outburst is a community-created Versus Saxton Hale map released during the Scream Fortress 2024 update. It features unique pools of healing water as well as magical orb-like portals that when touched, teleport the player to a pre-determined location. It also features a new design for Saxton Hale as well as some new voice lines.
Outburst was contributed to the Steam Workshop.
Locations
- Spawn: BLU has no Spawn rooms or Resupply Cabinets. They spawn between the Cliffside Shed and the Small Tree Stump.
- Control Point: The main control point, located in between the Tree Catwalks and Big Oak.
- Cliffside Shed: A half burnt-down shed containing a large healt kit located near the edge of a cliff.
- Tree Stump: Found in front of the Cliffside Shed, has a medium ammo pack on top of it.
- River of Lava: It flows from the main control point till Cliffside Shed, where it falls down a cliff beyond the playable area.
- Tree Catwalks: Near the main control point are two small trees with a wooden platform and an interconnecting catwalk built on them.
- Mining Shack: Located behind the control point is a dilapidated shack with only its porch remaining.
- Mining Shack Balcony: Hanging from the side of the Mining Shack is a wooden terrace, which can be used to reach the Big Oak Perch.
- Ale House: A wild-west style building found to the rear of the Big Oak.
- Big Oak: The largest and most central location of the map, it is a massive tree with a large and multi-floored interior.
- Perch: Attached to the side of the Big Oak are two flimsy platforms, which overview the point.
- Healing Pools: Two tiny puddles containing a healing mixture can be found on the map. They heal at a rate of 12 health per second and can only be used by the Mercenaries.
- First Healing Pool: The Healing Pool closest to BLU's initial spawn is located near the River of Lava. Separating it from the Point are the two Tree Catwalks.
- Second Healing Pool: Found to the rear of the Big Oak, next to the Ale House.
Portal orbs
The map features glowing orbs suspended in mid-air which act as teleportation devices. They can be found in 7 different locations, although only one or two orbs are active at any given time. Upon touching an orb, it disappears and the player is instantaneously brought to a new location, which is specific for each orb. After approximately 3 seconds, a new orb appears randomly in one of the 7 given locations. The orbs allow the Mercenaries to quickly escape Saxton if he gets too close.
Strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
October 10, 2024 Patch #1 (Scream Fortress 2024)
- Added Outburst to the game.
October 10, 2024 Patch #2
- Updated
vsh_outburst
to fix a problem with sounds not playing correctly.
- Improved performance.
- Fixed menu images.
- Fixed a minor visual issue.
- Fixed being able to stick to the invisible walls.
Gallery
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