Difference between revisions of "Crit-a-Cola"

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{{Item infobox
 
{{Item infobox
| type           = weapon
+
| type               = weapon
| image           = Crit-a-Cola.png
+
| image             = Crit-a-Cola.png
| used-by         = [[Scout]]
+
| hide-kill-icon    = yes
| slot           = secondary
+
| used-by           = {{used by|Scout}}
| released       = [[April 28, 2010 Patch|April 28, 2010]]
+
| slot               = secondary
| availability   = Drop, Craft, [[Crate#Series #3|Uncrate(#3)]], Purchase
+
| released           = {{Patch name|4|28|2010}}
| medieval       = yes
+
| availability       = {{avail|drop|craft|purchase|crate3|crate75-strange|collectors}}
| show-ammo       = off
+
| marketable        = yes
| loadout         = yes
+
| numbered          = no
   | level        = Level 5 Lunch Box
+
| medieval           = yes
   | att-1-neutral = While under the effects, damage done and damage taken will be Mini-Crits.
+
| show-ammo         = off
 +
| reload            = Recharge <br><small>(22 seconds)</small>
 +
| loadout           = yes
 +
   | loadout-prefix  = none
 +
  | item-kind        = {{item kind|Lunch Box}}
 +
   | item-level      = 5
 +
  | item-description = {{item description|Crit-a-Cola}}
 
}}
 
}}
{{Quotation|'''The Scout'''|Dere ain't enough crits in the world ta kill me!|sound=Scout_dominationsol06.wav}}
 
  
'''Crit-a-Cola''' (in full, '''''Bonk! Crit-a-Cola''''') is a [[secondary]] weapon for the [[Scout]]. It appears as a purple soda can from the [[Bonk (company)|Bonk! company]], sporting the tagline "Manliness guaranteed!". Its name is a play on popular soft-drink brand name 'Coca-Cola'. The name also sounds like the word 'Critical' spoken with unusual emphasis.
+
{{Quotation|'''The Scout''' on his new soda's benefits|I don't know how it did it, but dis actually makes me '''more''' handsome!|sound=Scout mvm loot rare05.wav}}
  
When the drink is imbibed, it gives the Scout the ability to deal [[Mini-Crit]]s for 6 seconds with any equipped weapon. However, Mini-Crits can also be inflicted against the Scout by any enemy during this duration. This weapon is therefore better suited for competent players who can avoid taking fire while dealing considerable damage to opponents.
+
'''Crit-a-Cola''', known in full as '''Bonk Crit-a-Cola''', is a [[Weapons#scoutsecondary|secondary weapon]] for the [[Scout]]. It is a canned soda with a purple label, manufactured by the [[List of companies#Bonk!|Bonk!]] company.  
  
==Damage==
+
Upon ingestion, Crit-a-Cola gives the Scout the ability to deal [[Critical hits#Mini-crits|Mini-Crits]] for 8 seconds with any equipped weapon. However, making ''any'' attack while under the effect immediately causes a 5 second [[Mechanics#MarkedForDeath|Marked-For-Death]] debuff. Making additional attacks while this debuff is active resets its duration.
{{See also|Damage}}
 
None. Gives the drinker Mini-Crits for the next 6 seconds.<br>
 
Drinker also receives Mini-Crit damage during the effect.
 
  
==Function times==
+
As the process of drinking Crit-a-Cola is considered a [[Taunts|taunt]], it cannot be consumed in instances when taunts cannot be used, such as when underwater.
*Drinking: 1.2 seconds (Interruptible)
 
*Buff Duration: 6 seconds
 
*Crit-a-Cola Recharge Time: 24 seconds (after effect wears off)
 
  
All times are determined by community testing.
+
== Function times ==
 +
{{Damage table
 +
| effect          = Each attack under the effect gives mini-crits.<br />Attacking marks the player for death for 5 seconds.
 +
| function times  = yes
 +
| consumption time = 1.2 s
 +
| effect time      = 8 s
 +
| recharge        = {{tooltip|22 s|After effect wears off}}
 +
}}
 +
 
 +
{{Weapon Demonstration}}
 +
 
 +
== Crafting ==
 +
{{See also|Crafting}}
  
==Blueprint==
+
=== Blueprint ===
{{Blueprint|
+
{{Blueprint
ingredient-1=Kritzkrieg|
+
| ingredient-1 = Kritzkrieg
ingredient-2=Bonk! Atomic Punch|
+
| ingredient-2 = Bonk! Atomic Punch
result=Crit-a-Cola|
+
| result = Crit-a-Cola
 
}}
 
}}
 +
{{Blueprint | autoresult = Scout secondary}}
  
== As a [[Crafting]] Ingredient ==
+
=== As a crafting ingredient ===
 
{{Blueprint
 
{{Blueprint
| ingredient-1 = Crit-a-Cola
+
| ingredient-1 = Reclaimed Metal
| ingredient-2 = Sandvich
+
| ingredient-2 = Shortstop
| result = Buffalo Steak Sandvich
+
| ingredient-3 = Crit-A-Cola
 +
| result = Back Scatter
 
}}
 
}}
  
 +
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|Lunch Box}}
 +
| rankson = food items eaten
 +
  | item-description = {{item description|Crit-a-Cola}}
 +
| can deal damage = no
 +
}}
  
== Related Achievements ==
+
== Related achievements ==
 
+
=== {{Class link|Scout}} ===
===Scout===
 
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Scout|Retire the Runner}}
 
| 1 = {{Show achievement|Scout|Retire the Runner}}
 
}}
 
}}
  
==Previous Changes==
+
== Update history ==
'''[[April 29, 2010 Patch]]'''
+
{{Update history | '''{{Patch name|4|28|2010}}'''
* The "Retire the Runner" achievement is reconfigured to apply to the weapon.
+
* The Crit-a-Cola was added to the game.
'''[[June 10, 2010 Patch]]'''
+
 
*The weapon now spills purple liquid when selected, as opposed to the green liquid of Bonk! Atomic Punch.  
+
'''{{Patch name|4|29|2010}}''' ([[119th Update]])
 +
* The "Retire the Runner" achievement was changed to apply to this weapon.
 +
* {{Undocumented}} The Crit-a-Cola was given its own texture to match the [[backpack]] icon.
 +
 
 +
'''{{Patch name|5|12|2010}}'''
 +
* {{Undocumented}} Added crafting recipe for the Crit-a-Cola.
 +
 
 +
'''{{Patch name|6|10|2010}}''' ([[Mac Update]])
 +
* {{Undocumented}} The liquid spill from readying a can of Crit-a-Cola is now purple, instead of the green that [[Bonk! Atomic Punch]] uses.
 +
 
 +
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
 +
* {{Undocumented}} The Crit-a-Cola was added to the [[crafting]] blueprint for the [[Buffalo Steak Sandvich]].
 +
 
 +
'''{{Patch name|1|19|2011}}'''
 +
* Fixed switching to the melee weapon instead of using the last weapon setting after drinking.
 +
 
 +
'''{{Patch name|1|24|2011}}'''
 +
* The Crit-a-Cola was added to the [[Item drop system|weapon drop]] list.
 +
 
 +
'''{{Patch name|3|15|2011}}'''
 +
* {{Undocumented}} The Crit-a-Cola was removed from the crafting blueprint for the Buffalo Steak Sandvich.
 +
 
 +
'''{{Patch name|4|20|2011}}'''
 +
* Fixed a bug that allowed the Crit-a-Cola to be used repeatedly with no cooldown.
 +
 
 +
'''{{Patch name|6|3|2011}}'''
 +
* Added community contributed response rules to the Crit-a-Cola.
 +
 
 +
'''{{Patch name|8|18|2011}}'''
 +
* {{undocumented}} Fixed the particle effect on the draw animation for the Crit-a-Cola not showing in censored version.
  
==Bugs==
+
'''{{Patch name|9|15|2011}}'''
*Similar to Bonk!, drinking a Crit-a-Cola with the Sandman equipped removes the Scout's baseball. If the ball's recharge meter is full, the recharge meter goes to 0 as if the ball had been launched. However, the ball will return as normal after the recharge is complete.
+
* Fixed [[Natascha]]'s bullets preventing Scouts from using Crit-a-Cola.
*Being hit by [[Natascha]] while drinking will interrupt the drinking process. This cancels the use, but still counts as consumption, and as such drains the recharge meter.
 
*The lines said by a Scout while under the effects of Crit-a-Cola are the same as his Bonk! Atomic Punch lines, despite their obviously different functions.
 
*Despite Bonk! no longer defaulting to the Scout's melee weapon upon consumption, Crit-a-Cola will still switch to a melee weapon when used.
 
  
==Trivia==
+
'''{{Patch name|6|27|2012}}''' ([[Pyromania Update]])
*Crit-a-Cola was designed and created one day before it was released.<ref>[http://www.pcgamer.com/2010/08/20/valve-on-the-future-of-team-fortress-2-part-two/2/ PC Gamer: 'Valve on the future of TF2], retrieved 2010-10-19</ref> Upon its release, it had the same model, texture, and particle effects as [[Bonk! Atomic Punch]].
+
* Changed attributes:
 +
** Added +25% increased movement speed while active.
 +
** Increased duration from 6 to 8 seconds.
 +
 
 +
'''{{Patch name|7|10|2013}}'''
 +
* Changed attributes:
 +
** Removed Damage taken Mini-Crits.
 +
** Added Damage taken increased 25%.
 +
 
 +
'''{{Patch name|11|12|2013}}'''
 +
* {{Undocumented}} Added [[Collector's]] quality.
 +
 
 +
'''{{Patch name|12|6|2013}}'''
 +
* {{Undocumented}} Added [[Strange]] quality.
 +
 
 +
'''{{Patch name|12|20|2013}}'''
 +
* Changed attribute:
 +
** Reduced damage taken increased from 25% to 10%.
 +
 
 +
'''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]])
 +
* Changed attributes:
 +
** Added Marked-for-Death debuff for 2 seconds after the buff effect expires.
 +
 
 +
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
 +
* Changed attributes:
 +
** Each attack while active adds Marked-For-Death debuff for 5 seconds. Effect does not stack.
 +
** Removed Marked-For-Death when effect expires.
 +
** Removed +25% move speed bonus.
 +
** Removed +10% damage taken penalty.
 +
 
 +
'''{{Patch name|3|28|2018}} #1'''
 +
* Fixed not being Marked-for-Death when doing a melee attack while under the effects of Crit-a-Cola.}}
 +
 
 +
== Trivia ==
 +
* As with Bonk! Atomic Punch, Crit-a-Cola cans use a pull-tab opening mechanism, first invented in 1956, as opposed to a stay-on-tab mechanism, which was popularized in the 1970s and is used on most canned beverages nowadays.
 +
* Crit-a-Cola was designed and created one day before its release.<ref>{{Cite web|author=PC Gamer|title=Valve on the future of TF2|retrieved=2010-10-19|url=https://www.pcgamer.com/2010/08/20/valve-on-the-future-of-team-fortress-2-part-two/2/|date=2010-08-20}}</ref> Upon its release, it had the same texture and particle effects as Bonk! Atomic Punch.
 +
* The weapon's name is a play on the popular soft-drink brand name ''[[w:Coca-Cola|Coca-Cola]]''.
 +
* The labels for Crit-a-Cola and Bonk! Atomic Punch list the ingredients as water, radiation, and sugar. Several lines of random letters also appear on the label itself.
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Crit-a-Cola 1st person.png|1st person view.
+
File:Crit-a-Cola 1st person.png|First-person view
File:Bonk texture purple.png|Bonk! Crit-a-Cola label.
+
File:Bonk texture purple.png|Bonk! Crit-a-Cola label
 
</gallery>
 
</gallery>
  
==See also==
+
== See also ==
*[[Scout strategy#Crit-a-Cola|Crit-a-Cola strategy]]
+
* [[Basic Scout strategy#Crit-a-Cola|Crit-a-Cola strategy]]
*[[Bonk! Atomic Punch]]
 
 
 
==References==
 
<references />
 
 
 
==External links==
 
* [http://store.steampowered.com/news/3765/ April 28th, 2010 Patch Notes]
 
  
 +
== References ==
 +
<references/>
  
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Scout Nav}}
 
{{Scout Nav}}

Latest revision as of 21:54, 5 November 2024

I don't know how it did it, but dis actually makes me more handsome!
The Scout on his new soda's benefits

Crit-a-Cola, known in full as Bonk Crit-a-Cola, is a secondary weapon for the Scout. It is a canned soda with a purple label, manufactured by the Bonk! company.

Upon ingestion, Crit-a-Cola gives the Scout the ability to deal Mini-Crits for 8 seconds with any equipped weapon. However, making any attack while under the effect immediately causes a 5 second Marked-For-Death debuff. Making additional attacks while this debuff is active resets its duration.

As the process of drinking Crit-a-Cola is considered a taunt, it cannot be consumed in instances when taunts cannot be used, such as when underwater.

Function times

Function times (in seconds)
Effect Each attack under the effect gives mini-crits.
Attacking marks the player for death for 5 seconds.
Consumption time 1.2 s
Recharge time 22 s
Effect duration 8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Kritzkrieg Bonk! Atomic Punch Crit-a-Cola
Item icon Kritzkrieg.png + Item icon Bonk! Atomic Punch.png = Item icon Crit-a-Cola.png
Class Token - Scout Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Scout.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Bonk! Atomic Punch.png Item icon Crit-a-Cola.png Item icon Mad Milk.png Item icon Winger.png
Item icon Pretty Boy's Pocket Pistol.png Item icon Flying Guillotine.png

As a crafting ingredient

Reclaimed Metal Shortstop Crit-a-Cola Back Scatter
Item icon Reclaimed Metal.png + Item icon Shortstop.png + Item icon Crit-a-Cola.png = Item icon Back Scatter.png

Strange variant


Related achievements

Leaderboard class scout.png Scout

Retire the Runner
Retire the Runner
Kill a Scout while they are under the effect of Crit-a-Cola.

Update history

April 28, 2010 Patch
  • The Crit-a-Cola was added to the game.

April 29, 2010 Patch (119th Update)

  • The "Retire the Runner" achievement was changed to apply to this weapon.
  • [Undocumented] The Crit-a-Cola was given its own texture to match the backpack icon.

May 12, 2010 Patch

  • [Undocumented] Added crafting recipe for the Crit-a-Cola.

June 10, 2010 Patch (Mac Update)

  • [Undocumented] The liquid spill from readying a can of Crit-a-Cola is now purple, instead of the green that Bonk! Atomic Punch uses.

December 17, 2010 Patch (Australian Christmas)

January 19, 2011 Patch

  • Fixed switching to the melee weapon instead of using the last weapon setting after drinking.

January 24, 2011 Patch

March 15, 2011 Patch

  • [Undocumented] The Crit-a-Cola was removed from the crafting blueprint for the Buffalo Steak Sandvich.

April 20, 2011 Patch

  • Fixed a bug that allowed the Crit-a-Cola to be used repeatedly with no cooldown.

June 3, 2011 Patch

  • Added community contributed response rules to the Crit-a-Cola.

August 18, 2011 Patch

  • [Undocumented] Fixed the particle effect on the draw animation for the Crit-a-Cola not showing in censored version.

September 15, 2011 Patch

  • Fixed Natascha's bullets preventing Scouts from using Crit-a-Cola.

June 27, 2012 Patch (Pyromania Update)

  • Changed attributes:
    • Added +25% increased movement speed while active.
    • Increased duration from 6 to 8 seconds.

July 10, 2013 Patch

  • Changed attributes:
    • Removed Damage taken Mini-Crits.
    • Added Damage taken increased 25%.

November 12, 2013 Patch

December 6, 2013 Patch

  • [Undocumented] Added Strange quality.

December 20, 2013 Patch

  • Changed attribute:
    • Reduced damage taken increased from 25% to 10%.

July 7, 2016 Patch #1 (Meet Your Match Update)

  • Changed attributes:
    • Added Marked-for-Death debuff for 2 seconds after the buff effect expires.

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Changed attributes:
    • Each attack while active adds Marked-For-Death debuff for 5 seconds. Effect does not stack.
    • Removed Marked-For-Death when effect expires.
    • Removed +25% move speed bonus.
    • Removed +10% damage taken penalty.

March 28, 2018 Patch #1

  • Fixed not being Marked-for-Death when doing a melee attack while under the effects of Crit-a-Cola.

Trivia

  • As with Bonk! Atomic Punch, Crit-a-Cola cans use a pull-tab opening mechanism, first invented in 1956, as opposed to a stay-on-tab mechanism, which was popularized in the 1970s and is used on most canned beverages nowadays.
  • Crit-a-Cola was designed and created one day before its release.[1] Upon its release, it had the same texture and particle effects as Bonk! Atomic Punch.
  • The weapon's name is a play on the popular soft-drink brand name Coca-Cola.
  • The labels for Crit-a-Cola and Bonk! Atomic Punch list the ingredients as water, radiation, and sugar. Several lines of random letters also appear on the label itself.

Gallery

See also

References

  1. PC Gamer,   "Valve on the future of TF2".      Published   August 20, 2010.      Retrieved   October 19, 2010.