Difference between revisions of "Original"
Super82553 (talk | contribs) m (Removed the note at “Weapon Demonstration”.) |
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| 3d-viewname-1 = Default | | 3d-viewname-1 = Default | ||
| 3d-viewname-2 = Projectile | | 3d-viewname-2 = Projectile | ||
− | | used-by = | + | | used-by = {{used by|Soldier}} |
| slot = primary | | slot = primary | ||
| released = {{Patch name|8|3|2011}} | | released = {{Patch name|8|3|2011}} | ||
− | | availability = {{avail | + | | availability = {{avail|drop|craft|purchase|promotional-expired|crate50-strange|collectors}} |
| trade = yes | | trade = yes | ||
| gift = yes | | gift = yes | ||
Line 22: | Line 22: | ||
| reload = Single | | reload = Single | ||
| loadout = yes | | loadout = yes | ||
− | | item-kind = Rocket Launcher | + | | item-kind = {{item kind|Rocket Launcher}} |
− | | level | + | | item-level = 5 |
}} | }} | ||
+ | |||
{{Quotation|'''Robin Walker'''|What the initial version of TF did have, though, was a Soldier class wielding the original Quake's iconic weapon, the {{botignore|rocket launcher}}. Now, fifteen years later, thanks to Bethesda and id software you too can wield that same {{botignore|rocket launcher}} in TF2, original sound effects and all.}} | {{Quotation|'''Robin Walker'''|What the initial version of TF did have, though, was a Soldier class wielding the original Quake's iconic weapon, the {{botignore|rocket launcher}}. Now, fifteen years later, thanks to Bethesda and id software you too can wield that same {{botignore|rocket launcher}} in TF2, original sound effects and all.}} | ||
− | The '''Original''' is a [[Promotional items|promotional]] [[Weapons#soldierprimary|primary weapon]] for the [[Soldier]]. | + | The '''Original''' is a [[Promotional items|promotional]] [[Weapons#soldierprimary|primary weapon]] for the [[Soldier]]. It is based on the [[Rocket Launcher (Classic)|Rocket Launcher]] from the video game ''[[w:Quake (video game)|Quake]]''; a bulky, tan {{botignore|rocket launcher}} with a metallic tubular exhaust port, metallic and tan handles, as well as a distinctive oversized barrel. |
− | This weapon functions identically to the [[Rocket Launcher]], | + | This weapon functions nearly identically to the [[Rocket Launcher]], except for a few minor changes. As with the Rocket Launcher in ''Quake'', the Original's first-person view model is at the bottom-center of the screen, and its rockets are launched straight ahead of the Soldier, as opposed to being fired at an angle. The Soldier holds the weapon normally in third-person view. The Original also changes several standard weapon sound effects into sounds from the original ''Quake'', such as the Rocket Launcher's switch, firing, reload, and explosion sounds. |
− | + | This item was awarded in [[Genuine]] quality to players who purchased ''[[Quake 4]]'' on [[Steam]] before 10AM PDT (5PM UTC) on August 8, 2011. It was also awarded in [[Unique]] quality to players who purchased the [https://store.steampowered.com/sub/15928 ''Quakecon Bundle''] before August 6th, 2012 at 10AM PDT. | |
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | identical | + | | identical = [[Rocket Launcher]] |
− | | type | + | | type = [[Projectiles|Projectile]] |
− | | damagetype | + | | damagetype = Explosive |
− | | rangetype | + | | rangetype = Ranged |
− | | damage | + | | damage = yes |
| base = 90 | | base = 90 | ||
| ramp up % = 125 | | ramp up % = 125 | ||
| ramp up = 112 | | ramp up = 112 | ||
| fall off = 48 | | fall off = 48 | ||
− | | fall off % = | + | | fall off % = 52.8 |
| point blank = 105-112 | | point blank = 105-112 | ||
| medium range = 50-90 | | medium range = 50-90 | ||
Line 53: | Line 54: | ||
| splash damage = yes | | splash damage = yes | ||
| splash min % = 50 | | splash min % = 50 | ||
− | | splash radius = {{tooltip|9.1 ft | + | | splash radius = {{tooltip|2.8 m|9.1 ft, 146 Hammer units}} |
| splash reduction = 1% / {{Tooltip|2.88|Hammer units}} | | splash reduction = 1% / {{Tooltip|2.88|Hammer units}} | ||
| selfdamage = 27-89 | | selfdamage = 27-89 | ||
| selfdamage jump = 27-46 | | selfdamage jump = 27-46 | ||
+ | |||
| function times = yes | | function times = yes | ||
− | | attack interval = 0.8 s | + | | attack interval = 0.8 s |
− | | reload first | + | | reload first = 0.92 s |
− | | reload more | + | | reload more = 0.8 s |
}} | }} | ||
Line 79: | Line 81: | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Rocket Launcher | + | | item-type = {{item kind|Rocket Launcher}} |
| rankson = kills | | rankson = kills | ||
| can deal gib damage = yes | | can deal gib damage = yes | ||
Line 92: | Line 94: | ||
| 1 = {{Show achievement|Soldier|Backdraft Dodger}} | | 1 = {{Show achievement|Soldier|Backdraft Dodger}} | ||
{{Show achievement|Soldier|Crockets Are Such B.S.}} | {{Show achievement|Soldier|Crockets Are Such B.S.}} | ||
− | |||
{{Show achievement|Soldier|Death from Above}} | {{Show achievement|Soldier|Death from Above}} | ||
− | | 2 = {{Show achievement|Soldier|Mutually Assured Destruction}} | + | {{Show achievement|Soldier|Duty Bound}} |
+ | | 2 = {{Show achievement|Soldier|For Whom the Shell Trolls}} | ||
+ | {{Show achievement|Soldier|Mutually Assured Destruction}} | ||
{{Show achievement|Soldier|Tri-Splatteral Damage}} | {{Show achievement|Soldier|Tri-Splatteral Damage}} | ||
{{Show achievement|Soldier|Where Eagles Dare}} | {{Show achievement|Soldier|Where Eagles Dare}} | ||
− | |||
}} | }} | ||
+ | |||
=== {{Class link|Pyro}} === | === {{Class link|Pyro}} === | ||
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Pyro|Hotshot}} | | 1 = {{Show achievement|Pyro|Hotshot}} | ||
− | + | | 2 = {{Show achievement|Pyro|Pilot Light}} | |
− | | 2 = {{Show achievement|Pyro| | ||
}} | }} | ||
+ | |||
=== {{Class link|Heavy}} === | === {{Class link|Heavy}} === | ||
{{Achievement table | {{Achievement table | ||
− | | {{Show achievement|heavy|Crock Block}} | + | | 1 = {{Show achievement|heavy|Crock Block}} |
}} | }} | ||
+ | |||
=== {{Class link|Sniper}} === | === {{Class link|Sniper}} === | ||
{{Achievement table | {{Achievement table | ||
− | | 1 = {{Show achievement|Sniper|Jumper Stumper}} | + | | 1 = {{Show achievement|Sniper|Eagle Eye}} |
+ | | 2 = {{Show achievement|Sniper|Jumper Stumper}} | ||
+ | }} | ||
+ | |||
+ | |||
+ | === {{Achiev type link|snakewater}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Snakewater|Mutually Air-Sured-Destruction}} | ||
}} | }} | ||
== Update history == | == Update history == | ||
− | {{Update history|'''{{Patch name|8|3|2011}}''' | + | {{Update history | '''{{Patch name|8|3|2011}}''' |
* The Original was added to the game. | * The Original was added to the game. | ||
'''{{Patch name|8|9|2011}}''' | '''{{Patch name|8|9|2011}}''' | ||
− | * Updated The Original so it can be purchased/crafted/traded/found. | + | * Updated The Original so it can be [[Mann Co. Store|purchased]]/[[Crafting|crafted]]/[[Trading|traded]]/[[Item drop system|found]]. |
− | * Added draw/recoil/reload/ | + | * Added draw/recoil/reload/Crit forces for the Original. |
− | * {{Undocumented}} Fixed | + | * {{Undocumented}} Fixed [[disguise]]d [[Spy|Spies]] holding the Rocket Launcher. |
'''{{Patch name|8|18|2011}}''' | '''{{Patch name|8|18|2011}}''' | ||
Line 130: | Line 141: | ||
'''{{Patch name|9|15|2011}}''' | '''{{Patch name|9|15|2011}}''' | ||
− | * {{undocumented}} Updated the Original's | + | * {{undocumented}} Updated the Original's [[Critical hits|Crit]] sound effect to now be in stereo. |
− | '''{{ | + | '''{{Patch name|3|12|2013}}''' |
* Added [[Strange]] quality. | * Added [[Strange]] quality. | ||
− | '''{{ | + | '''{{Patch name|7|10|2013}}''' |
* Rocket explosions now use correct sound. | * Rocket explosions now use correct sound. | ||
'''{{Patch name|11|12|2013}}''' | '''{{Patch name|11|12|2013}}''' | ||
− | * {{Undocumented}} Added [[Collector's]] quality.}} | + | * {{Undocumented}} Added [[Collector's]] quality. |
+ | |||
+ | '''{{Patch name|1|5|2023}}''' | ||
+ | * Fixed The Original using the default reload sound instead of the intended sound.}} | ||
== Unused content == | == Unused content == | ||
− | * The game files contain additional remastered sounds from ''Quake'', such as picking up ammo and using chat, as well as unique particle effects. | + | * The game files contain additional remastered sounds from ''Quake'', such as picking up ammo and using chat, as well as unique particle effects. The unused sound effects consist of a [[Media:Quake rpg fire remastered.wav|firing sound]], a [[Media:Quake rpg fire remastered crit.wav|Crit firing sound]], an [[Media:Quake explosion remastered.wav|explosion sound]], and an [[Media:Quake ammo pickup remastered.wav|ammo pickup sound]]. |
+ | |||
+ | ;Unused particle effects | ||
+ | <gallery> | ||
+ | File:Quake rocket explosion.gif|Rocket explosion effect. | ||
+ | File:Quake rocket explosion orange.gif|Rocket explosion with orange sparks. | ||
+ | File:Quake rocket explosion red.gif|RED [[Critical hit|Crit]] rocket explosion. | ||
+ | File:Quake rocket explosion blue.gif|BLU Crit rocket explosion. | ||
+ | </gallery> | ||
+ | <gallery> | ||
+ | File:Quake rocket trail.gif|Rocket trail effect. | ||
+ | File:Quake rocket trail gray.gif|Rocket trail with regular smoke. | ||
+ | File:Quake rocket trail red.gif|RED Crit rocket trail. | ||
+ | File:Quake rocket trail blue.gif|BLU Crit rocket trail. | ||
+ | </gallery> | ||
== Bugs == | == Bugs == | ||
− | * Switching from the Original to any [[banner]]s | + | * Switching from the Original to any [[banner]]s causes the arms to briefly appear on the opposite side before returning to normal. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Gallery == | == Gallery == | ||
<gallery perrow=5> | <gallery perrow=5> | ||
File:Original 1st person.png|First-person view | File:Original 1st person.png|First-person view | ||
− | File: | + | File:Rl qwtf.png|The Rocket Launcher in first-person view in both ''Quake'' and ''[[Team Fortress]]''. |
File:Dmcrocket.png|The Rocket Launcher in first-person view in ''Deathmatch Classic''. | File:Dmcrocket.png|The Rocket Launcher in first-person view in ''Deathmatch Classic''. | ||
− | File: | + | File:Quakecon steam promo.PNG|Promotional Steam pop-up for the ''Quake'' item. |
− | File: | + | File:Soldier quake.jpg|The Soldier posing with the Original, seen on the Steam Store page for ''Quake 4'' during the promotional period. |
</gallery> | </gallery> | ||
− | |||
− | |||
− | |||
== See also == | == See also == | ||
− | *[[Soldier strategy#Original|Original strategy]] | + | * [[Basic Soldier strategy#Original|Original strategy]] |
− | *[[Rocket Launcher (Classic)]] | + | * ''[[Quake 4]]'' |
− | *[[ | + | * [[Rocket Launcher (Classic)]] |
+ | * [[Wingstick]] | ||
== External links == | == External links == | ||
− | [ | + | * [https://www.teamfortress.com/post.php?id=5992 A History of Violence - TF2 Blog] |
− | {{Promo | + | {{Promo Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Soldier Nav}} | {{Soldier Nav}} | ||
+ | |||
+ | [[Category:Reskins]] | ||
[[Category:Weapons using the CommunityWeapon material proxy]] | [[Category:Weapons using the CommunityWeapon material proxy]] |
Latest revision as of 11:12, 14 September 2024
“ | What the initial version of TF did have, though, was a Soldier class wielding the original Quake's iconic weapon, the rocket launcher. Now, fifteen years later, thanks to Bethesda and id software you too can wield that same rocket launcher in TF2, original sound effects and all.
— Robin Walker
|
” |
The Original is a promotional primary weapon for the Soldier. It is based on the Rocket Launcher from the video game Quake; a bulky, tan rocket launcher with a metallic tubular exhaust port, metallic and tan handles, as well as a distinctive oversized barrel.
This weapon functions nearly identically to the Rocket Launcher, except for a few minor changes. As with the Rocket Launcher in Quake, the Original's first-person view model is at the bottom-center of the screen, and its rockets are launched straight ahead of the Soldier, as opposed to being fired at an angle. The Soldier holds the weapon normally in third-person view. The Original also changes several standard weapon sound effects into sounds from the original Quake, such as the Rocket Launcher's switch, firing, reload, and explosion sounds.
This item was awarded in Genuine quality to players who purchased Quake 4 on Steam before 10AM PDT (5PM UTC) on August 8, 2011. It was also awarded in Unique quality to players who purchased the Quakecon Bundle before August 6th, 2012 at 10AM PDT.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 125% | 112 |
Base damage | 100% | 90 |
Maximum fall-off | 52.8% | 48 |
Point blank | 105-112 | |
Medium range | 50-90 | |
Long range | 24-48 | |
Critical | 270 | |
Mini-crit | 122-151 | |
Splash damage | ||
Minimum splash | 50% | 2.8 m |
Damage reduction | 1% / 2.88 | |
Self-damage | 27-89 | |
Self damage (rocket jump) | 27-46 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Scrap Metal | Reclaimed Metal | Original | ||
x2 | + | = |
Class Token - Soldier | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Strange variant
Related achievements
Soldier
|
|
Pyro
|
|
Heavy
|
Sniper
|
|
Snakewater achievements
|
Update history
- The Original was added to the game.
- Updated The Original so it can be purchased/crafted/traded/found.
- Added draw/recoil/reload/Crit forces for the Original.
- [Undocumented] Fixed disguised Spies holding the Rocket Launcher.
- [Undocumented] Gave the Original a unique crafting blueprint.
- [Undocumented] Updated the Original's Crit sound effect to now be in stereo.
- Added Strange quality.
- Rocket explosions now use correct sound.
- [Undocumented] Added Collector's quality.
- Fixed The Original using the default reload sound instead of the intended sound.
Unused content
- The game files contain additional remastered sounds from Quake, such as picking up ammo and using chat, as well as unique particle effects. The unused sound effects consist of a firing sound, a Crit firing sound, an explosion sound, and an ammo pickup sound.
- Unused particle effects
RED Crit rocket explosion.
Bugs
- Switching from the Original to any banners causes the arms to briefly appear on the opposite side before returning to normal.
Gallery
The Rocket Launcher in first-person view in both Quake and Team Fortress.
See also
External links
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|