Difference between revisions of "Granary (Arena)"

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{{Map infobox
 
{{Map infobox
|game-type=Arena
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  | map-status              = official
|file-name=arena_granary
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  | map-game-type           = Arena
|map-image=arenagranary.jpg
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  | map-file-name           = arena_granary
| map-environment = Farmland
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  | map-image               = arenagranary.jpg
| map-setting = Daylight, sunny
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  | map-released            = {{Patch name|8|19|2008}}
| map-ammo-pickups-medium = 4
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  | map-released-major      = Heavy Update
 +
  | map-environment         = Farmland
 +
  | map-setting             = Daylight, sunny
 +
  | map-pickups-ammo-medium = 4
 
}}
 
}}
{{Map Variant}}
 
  
'''Granary''' is an [[Arena]] map, and is a modified version of the Control Point variant of Granary. Granary, along with [[Lumberyard]], [[Ravine]], [[Well (Arena)| Well]], and [[Badlands (Arena)| Badlands]], was released with the '''[[Heavy Update]]''' as the one of the first official Arena maps for [[Team Fortress 2]]. Similar to other modified arena maps, '''Granary (Arena)''' is generally the central [[Control point (objective)|control point]] area of its [[Control Point (game mode)| Control Point]] version.
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'''Granary''' is an [[Arena]] map, and is a modified version of the Control Point variant of Granary.
  
The goal of the player's team is to eliminate the entire enemy team or capture the central capture point.  
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Granary, along with [[Lumberyard]], [[Ravine]], [[Well (Arena)|Well]], and [[Badlands (Arena)|Badlands]], was released with the [[Heavy Update]] as the one of the first official Arena maps for ''[[Team Fortress 2]]''. Similar to other modified arena maps, Granary (Arena) is generally the central [[Control point (objective)|control point]] area of its [[Control Point (game mode)|Control Point]] version.
  
 
== Introduction Video ==
 
== Introduction Video ==
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*'''Point''': The point rests on an slightly elevated platform, surrounded by crates.
 
*'''Point''': The point rests on an slightly elevated platform, surrounded by crates.
 
*'''Catwalks''': Connected from each team's garage are two metal catwalks which rest upon the far walls across from the point.
 
*'''Catwalks''': Connected from each team's garage are two metal catwalks which rest upon the far walls across from the point.
*'''Crates''': Surrounding the point are stacked large metal crates which can be jumped up to by [[Soldiers]]\[[Demomen]] or jumped to from the catwalks.
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*'''Crates''': Surrounding the point are stacked large metal crates which can be jumped up to by [[Soldier]]s\[[Demoman|Demomen]] or jumped to from the catwalks.
 
 
===Spawn Areas===
 
  
 +
=== Spawn Areas ===
 
For the [[Arena]] version of Granary, what would usually be the yards outside Point 2 have been replaced with spawn areas.
 
For the [[Arena]] version of Granary, what would usually be the yards outside Point 2 have been replaced with spawn areas.
  
*'''Garage''': Exiting right from spawn will lead to the garage which contains the main entrance to mid and a set of ramps which lead up to the catwalks.
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*'''Garage''': Exiting right from spawn leads to the garage, which contains the main entrance to mid and a set of ramps which lead up to the catwalks.
*'''Choke''': Exiting left from spawn will lead to a smaller entrance to mid, commonly known as choke for its tight area. This entrance exits out behind the crates.
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*'''Choke''': Exiting left from spawn leads to a smaller entrance to mid, commonly known as choke for its tight area. This entrance exits out behind the crates.
 
*'''Ledge''': Immediately left of each spawn, there is a ledge that it is possible to [[stickyjump]] or [[rocket jump]] onto, above where the sign is located.
 
*'''Ledge''': Immediately left of each spawn, there is a ledge that it is possible to [[stickyjump]] or [[rocket jump]] onto, above where the sign is located.
  
 
<gallery widths=150px heights=80px>
 
<gallery widths=150px heights=80px>
File:arena granary bluspawnarea.jpg | Spawn area for BLU.
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File:Arena granary bluspawnarea.jpg|Spawn area for BLU.
File:arena granary redspawnarea.jpg | Spawn area for RED.
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File:Arena granary redspawnarea.jpg|Spawn area for RED.
File:arena granary redspawn.jpg | The spawn for arena version.
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File:Arena granary redspawn.jpg|The spawn for the Arena version.
File:arena granary mid.jpg | Identical to Granary's regular mid.
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File:Arena granary mid.jpg|Identical to the Control Point version's regular mid.
 
</gallery>
 
</gallery>
  
 
== Strategy ==
 
== Strategy ==
{{main|Community Granary (Arena) strategy}}
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{{map strategy link|Granary (Arena)|main=yes|stub=yes}}
{{community strategy stub link}}
 
  
 
== Control Point Timing ==
 
== Control Point Timing ==
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== Update history ==
 
== Update history ==
'''{{Patch name|8|19|2008}}''' ([[A Heavy Update]])
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'''{{Patch name|8|19|2008}}''' ([[Heavy Update]])
 
* Added Granary (Arena) to the game.
 
* Added Granary (Arena) to the game.
 
== Bugs ==
 
* In the room with the ramp to the catwalks it is possible for engineers to trap people by putting a teleporter under the ramp.
 
  
 
== External links ==
 
== External links ==
*[http://steamgames.com/tf2/heavy/arena.htm A Heavy Update - Arena mode]
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* [https://www.teamfortress.com/heavy/arena.htm A Heavy Update - Arena mode]
 
 
  
{{HeavyUpdateNav}}
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{{Heavy Update Nav}}
{{Maps nav}}
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{{Maps Nav}}

Latest revision as of 13:52, 22 February 2024

Granary (Arena)
Arenagranary.jpg
Basic Information
Map type: Arena
File name: arena_granary
Released: August 19, 2008 Patch
(Heavy Update)
Variants: Control Point
Developer(s): Valve
Map Info
Environment: Farmland
Setting: Daylight, sunny
Map Items
Ammoico.png Ammo Boxes: Mediumammo.png ×4
Map Photos
Loading screen photos.
Map Overview
Granary (Arena) overview.png

Granary is an Arena map, and is a modified version of the Control Point variant of Granary.

Granary, along with Lumberyard, Ravine, Well, and Badlands, was released with the Heavy Update as the one of the first official Arena maps for Team Fortress 2. Similar to other modified arena maps, Granary (Arena) is generally the central control point area of its Control Point version.

Introduction Video

Locations

Capture Point

The yard is a nearly identical copy of Granary's middle point.

  • Point: The point rests on an slightly elevated platform, surrounded by crates.
  • Catwalks: Connected from each team's garage are two metal catwalks which rest upon the far walls across from the point.
  • Crates: Surrounding the point are stacked large metal crates which can be jumped up to by Soldiers\Demomen or jumped to from the catwalks.

Spawn Areas

For the Arena version of Granary, what would usually be the yards outside Point 2 have been replaced with spawn areas.

  • Garage: Exiting right from spawn leads to the garage, which contains the main entrance to mid and a set of ramps which lead up to the catwalks.
  • Choke: Exiting left from spawn leads to a smaller entrance to mid, commonly known as choke for its tight area. This entrance exits out behind the crates.
  • Ledge: Immediately left of each spawn, there is a ledge that it is possible to stickyjump or rocket jump onto, above where the sign is located.

Strategy

Main article: Community Granary (Arena) strategy

Control Point Timing

Control Point Multiplier Seconds
Capture point ×1
36 .000
×2
24 .000
×3
19 .636
×4
17 .280


Update history

August 19, 2008 Patch (Heavy Update)

  • Added Granary (Arena) to the game.

External links