Difference between revisions of "Original"

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m (Removed the note at “Weapon Demonstration”.)
 
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{{Trans}}
 
{{recent addition}}
 
 
{{Item infobox
 
{{Item infobox
| type             = weapon
+
| type         = weapon
| image           = Original.png
+
| image         = Original.png
| used-by         = [[Soldier]]
+
| 3d-image-1    = Original
| slot             = primary
+
| 3d-image-2    = Rocket
| released         = [[August 3, 2011 Patch]]
+
| 3d-button-1  = default_half
| availability     = [[Promotional items|Promotional]], [[Crafting|Topire]], [[Item drop system|Drop]], [[Mann co store|Cumparare]]
+
| 3d-button-2  = default_half
| trade           = Da
+
| 3d-viewname-1 = Default
| gift             = Da
+
| 3d-viewname-2 = Projectile
| rename           = Da
+
| used-by       = {{used by|Soldier}}
| numbered         = Da
+
| slot         = primary
| medieval         = Nu
+
| released     = {{Patch name|8|3|2011}}
| ammo-loaded     = 4
+
| availability = {{avail|drop|craft|purchase|promotional-expired|crate50-strange|collectors}}
| ammo-carried     = 20
+
| trade         = yes
| reload           = Single
+
| gift         = yes
| loadout         = Da
+
| marketable    = yes
   | loadout-prefix =  
+
| rename       = yes
  | quality        = unique
+
| numbered     = yes
   | level         = Lansator de Rachete Nivel 5
+
| medieval     = no
 +
| ammo-loaded   = 4
 +
| ammo-carried = 20
 +
| reload       = Single
 +
| loadout       = yes
 +
   | item-kind  = {{item kind|Rocket Launcher}}
 +
   | item-level = 5
 
}}
 
}}
  
{{Quotation|'''The Soldier''' amintindu-si originile|Voi copiii de astazi, nu stiti cum se Domineaza.|sound=Soldier_DominationScout03.wav}}
+
{{Quotation|'''Robin Walker'''|What the initial version of TF did have, though, was a Soldier class wielding the original Quake's iconic weapon, the {{botignore|rocket launcher}}. Now, fifteen years later, thanks to Bethesda and id software you too can wield that same {{botignore|rocket launcher}} in TF2, original sound effects and all.}}
  
'''Original''' este o arma [[Weapons#soldierprimary|primara]] [[Promotional items|promotionala]] pentru [[Soldier]]. Creat dupa [[Rocket Launcher (Classic)|arma]] din ''Quake'', este un {{botignore|aruncator de rachete}} bronz, cu un tub de evacuare gri, baril voluminos si maner gri.
+
The '''Original''' is a [[Promotional items|promotional]] [[Weapons#soldierprimary|primary weapon]] for the [[Soldier]]. It is based on the [[Rocket Launcher (Classic)|Rocket Launcher]] from the video game ''[[w:Quake (video game)|Quake]]''; a bulky, tan {{botignore|rocket launcher}} with a metallic tubular exhaust port, metallic and tan handles, as well as a distinctive oversized barrel.
  
Functiile acestei arme ca si la [[Aruncatorul de Rachete]], au niste schimbari cosmetice. Cum e aruncatorul in ''Quake'', prima viziune in joc este afisata in mijlocul de jos a ecranului si rachetele sunt lansate direct prin tinta. Soldatul tine aceasta arma normal, in viziunea a treia.
+
This weapon functions nearly identically to the [[Rocket Launcher]], except for a few minor changes. As with the Rocket Launcher in ''Quake'', the Original's first-person view model is at the bottom-center of the screen, and its rockets are launched straight ahead of the Soldier, as opposed to being fired at an angle. The Soldier holds the weapon normally in third-person view. The Original also changes several standard weapon sound effects into sounds from the original ''Quake'', such as the Rocket Launcher's switch, firing, reload, and explosion sounds.
  
Original a fost oferit in calitate [[Quality#Genuine items|Genuine]] pentru utilizatorii care au cumparat jocul ''[[Quake 4]]'' inainte de August 8th, 2011 la ora 10AM PDT.
+
This item was awarded in [[Genuine]] quality to players who purchased ''[[Quake 4]]'' on [[Steam]] before 10AM PDT (5PM UTC) on August 8, 2011. It was also awarded in [[Unique]] quality to players who purchased the [https://store.steampowered.com/sub/15928 ''Quakecon Bundle''] before August 6th, 2012 at 10AM PDT.
  
== Daune si functii de timp ==
+
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| identical         = [[Rocket Launcher]]
+
| identical       = [[Rocket Launcher]]
| type             = [[Projectile]]
+
| type             = [[Projectiles|Projectile]]
| damage            = Da
+
| damagetype      = Explosive
|  base            = 90
+
| rangetype       = Ranged
| ramp up %       = 125
 
|  ramp up          = 112
 
|  fall off        = 48
 
|  fall off %      = 53
 
|  point blank      = 105-112
 
|  medium range    = 50-90
 
|  long range      = 45-60
 
|  minicrit        = 122
 
|  crit            = 270
 
|  splash damage    = Da
 
|  splash min %    = 50
 
|  splash radius    = 9 ft
 
|  splash reduction = 1% / {{Tooltip|2.88|Hammer units}}
 
|  selfdamage      = 27-89
 
|  selfdamage jump  = 27-46
 
  
| function times  = Da
+
| damage          = yes
| attack interval = 0.8 s
+
| base            = 90
| reload first   = 0.92 s
+
| ramp up %        = 125
| reload more     = 0.8 s
+
| ramp up          = 112
 +
| fall off        = 48
 +
| fall off %      = 52.8
 +
| point blank      = 105-112
 +
| medium range    = 50-90
 +
| long range      = 24-48
 +
| minicrit        = 122-151
 +
| crit            = 270
 +
| splash damage    = yes
 +
| splash min %    = 50
 +
| splash radius    = {{tooltip|2.8 m|9.1 ft, 146 Hammer units}}
 +
| splash reduction = 1% / {{Tooltip|2.88|Hammer units}}
 +
| selfdamage      = 27-89
 +
| selfdamage jump  = 27-46
 +
 
 +
| function times  = yes
 +
| attack interval = 0.8 s
 +
| reload first     = 0.92 s
 +
| reload more     = 0.8 s
 
}}
 
}}
  
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Topire==
+
== Crafting ==
 
 
 
{{See also|Crafting}}
 
{{See also|Crafting}}
  
===Blueprint===
+
=== Blueprint ===
 +
{{Blueprint
 +
| ingredient-1 = Scrap Metal
 +
| ingredient-1-amount = 2
 +
| ingredient-2 = Reclaimed Metal
 +
| result = Original
 +
}}
 
{{Blueprint | autoresult = Soldier primary}}
 
{{Blueprint | autoresult = Soldier primary}}
  
== Achievementuri ==
+
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|Rocket Launcher}}
 +
| rankson = kills
 +
| can deal gib damage = yes
 +
| can deal posthumous damage = yes
 +
| can be equipped by soldier or demo = yes
 +
| can deal long range damage = yes
 +
}}
  
 +
== Related achievements ==
 
=== {{Class link|Soldier}} ===
 
=== {{Class link|Soldier}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Soldier|Backdraft Dodger}}
 
| 1 = {{Show achievement|Soldier|Backdraft Dodger}}
 
       {{Show achievement|Soldier|Crockets Are Such B.S.}}
 
       {{Show achievement|Soldier|Crockets Are Such B.S.}}
       {{Show achievement|Soldier| For Whom the Shell Trolls}}
+
       {{Show achievement|Soldier|Death from Above}}
       {{Show achievement|Soldier| Death from Above}}
+
       {{Show achievement|Soldier|Duty Bound}}
| 2 = {{Show achievement|Soldier|Mutually Assured Destruction}}
+
| 2 = {{Show achievement|Soldier|For Whom the Shell Trolls}}
 +
      {{Show achievement|Soldier|Mutually Assured Destruction}}
 
       {{Show achievement|Soldier|Tri-Splatteral Damage}}
 
       {{Show achievement|Soldier|Tri-Splatteral Damage}}
 
       {{Show achievement|Soldier|Where Eagles Dare}}
 
       {{Show achievement|Soldier|Where Eagles Dare}}
 
}}
 
}}
 +
  
 
=== {{Class link|Pyro}} ===
 
=== {{Class link|Pyro}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Pyro|Hotshot}}
 
| 1 = {{Show achievement|Pyro|Hotshot}}
| 2 = {{Show achievement|Pyro|Hot Potato}}
+
| 2 = {{Show achievement|Pyro|Pilot Light}}
 
}}
 
}}
 +
  
 
=== {{Class link|Heavy}} ===
 
=== {{Class link|Heavy}} ===
 
{{Achievement table
 
{{Achievement table
| {{Show achievement|heavy|Crock Block}}
+
| 1 = {{Show achievement|heavy|Crock Block}}
 +
}}
 +
 
 +
 
 +
=== {{Class link|Sniper}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Sniper|Eagle Eye}}
 +
| 2 = {{Show achievement|Sniper|Jumper Stumper}}
 
}}
 
}}
  
== Istorie Update ==
 
  
'''[[August 3, 2011 Patch]]'''
+
=== {{Achiev type link|snakewater}} ===
* Original a fost adaugat in joc.
+
{{Achievement table
 +
| 1 = {{Show achievement|Snakewater|Mutually Air-Sured-Destruction}}
 +
}}
 +
 
 +
== Update history ==
 +
{{Update history | '''{{Patch name|8|3|2011}}'''
 +
* The Original was added to the game.
 +
 
 +
'''{{Patch name|8|9|2011}}'''
 +
* Updated The Original so it can be [[Mann Co. Store|purchased]]/[[Crafting|crafted]]/[[Trading|traded]]/[[Item drop system|found]].
 +
* Added draw/recoil/reload/Crit forces for the Original.
 +
* {{Undocumented}} Fixed [[disguise]]d [[Spy|Spies]] holding the Rocket Launcher.
 +
 
 +
'''{{Patch name|8|18|2011}}'''
 +
* {{Undocumented}} Gave the Original a unique crafting blueprint.
  
'''[[August 9, 2011 Patch]]'''
+
'''{{Patch name|9|15|2011}}'''
* Actualizare item Original, asa ca acum poate fi topit/cumparat/gasit.
+
* {{undocumented}} Updated the Original's [[Critical hits|Crit]] sound effect to now be in stereo.
* Actualizare fisier 'gamehaptics'
 
** Au fost adaugate forte de recoil/reincarcare/crit pentru itemul Original
 
  
==Buguri==
+
'''{{Patch name|3|12|2013}}'''
 +
* Added [[Strange]] quality.
  
* Ca si [[Direct Hit]], [[Liberty Launcher]] si [[Black Box]], Soldatul nu ia rachete pentru Original (asa ca, in timpul reincarcarii armei botul lansatorului este ascuns in mijloc).
+
'''{{Patch name|7|10|2013}}'''
* Spionii deghizati in Soldat care are echipat acest item, vor aparea ca tin in mana un Lansator de Rachete normal.
+
* Rocket explosions now use correct sound.
  
== Continut Nefolosit ==
+
'''{{Patch name|11|12|2013}}'''
* Fisierele din joc contin niste sunete remixate din jocul ''Quake'', cum ar fi exploziile sau sunet de ridicare al itemelor.
+
* {{Undocumented}} Added [[Collector's]] quality.
  
==Trivia==
+
'''{{Patch name|1|5|2023}}'''
 +
* Fixed The Original using the default reload sound instead of the intended sound.}}
  
* Sunetul de schimbare al armei, se aude si pentru jucator si pentru alti jucatori aflati in apropiere.
+
== Unused content ==
* Sunetele emise atunci cant lansezi rachete sau reincarci arma sunt remixate din jocul ''Quake''.
+
* The game files contain additional remastered sounds from ''Quake'', such as picking up ammo and using chat, as well as unique particle effects. The unused sound effects consist of a [[Media:Quake rpg fire remastered.wav|firing sound]], a [[Media:Quake rpg fire remastered crit.wav|Crit firing sound]], an [[Media:Quake explosion remastered.wav|explosion sound]], and an [[Media:Quake ammo pickup remastered.wav|ammo pickup sound]].
  
== Galerie ==
+
;Unused particle effects
 +
<gallery>
 +
File:Quake rocket explosion.gif|Rocket explosion effect.
 +
File:Quake rocket explosion orange.gif|Rocket explosion with orange sparks.
 +
File:Quake rocket explosion red.gif|RED [[Critical hit|Crit]] rocket explosion.
 +
File:Quake rocket explosion blue.gif|BLU Crit rocket explosion.
 +
</gallery>
 +
<gallery>
 +
File:Quake rocket trail.gif|Rocket trail effect.
 +
File:Quake rocket trail gray.gif|Rocket trail with regular smoke.
 +
File:Quake rocket trail red.gif|RED Crit rocket trail.
 +
File:Quake rocket trail blue.gif|BLU Crit rocket trail.
 +
</gallery>
  
 +
== Bugs ==
 +
* Switching from the Original to any [[banner]]s causes the arms to briefly appear on the opposite side before returning to normal.
 +
 +
== Gallery ==
 
<gallery perrow=5>
 
<gallery perrow=5>
File:Original 1st person.png|Vizualizare in joc.
+
File:Original 1st person.png|First-person view
File:Rl_qwtf.png|Lansatorul de Rachete vazut in jocul ''Quake'' si in ''[[Team Fortress]]'' ''Quake''-mod.
+
File:Rl qwtf.png|The Rocket Launcher in first-person view in both ''Quake'' and ''[[Team Fortress]]''.
File:Dmcrocket.png|Lansatorul de Rachete vazut in jocul ''Deathmatch Classic''.
+
File:Dmcrocket.png|The Rocket Launcher in first-person view in ''Deathmatch Classic''.
File:Quakecon_steam_promo.PNG|Promotia Steam pentru itemul ''Quake''.
+
File:Quakecon steam promo.PNG|Promotional Steam pop-up for the ''Quake'' item.  
File:Soldier_quake.jpg|Soldatul pozant cu itemul Original, vazut pe pagina Steam la jocul ''Quake 4'' in perioada promotiei.
+
File:Soldier quake.jpg|The Soldier posing with the Original, seen on the Steam Store page for ''Quake 4'' during the promotional period.
 
</gallery>
 
</gallery>
  
== Vezi si ==
+
== See also ==
 +
* [[Basic Soldier strategy#Original|Original strategy]]
 +
* ''[[Quake 4]]''
 +
* [[Rocket Launcher (Classic)]]
 +
* [[Wingstick]]
  
*[[Soldier strategy#Original|Original strategie]]
+
== External links ==
*[[Jumping#Rocket jump|Saritura cu Racheta]]
+
* [https://www.teamfortress.com/post.php?id=5992 A History of Violence - TF2 Blog]
*[[Juggling]]
 
*[[Rocket Launcher]]
 
*[[Rocket Launcher (Classic)]]
 
  
 
+
{{Promo Nav}}
{{Promo nav}}
 
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Soldier Nav}}
 
{{Soldier Nav}}
 +
 +
[[Category:Reskins]]
 +
[[Category:Weapons using the CommunityWeapon material proxy]]

Latest revision as of 11:12, 14 September 2024

What the initial version of TF did have, though, was a Soldier class wielding the original Quake's iconic weapon, the rocket launcher. Now, fifteen years later, thanks to Bethesda and id software you too can wield that same rocket launcher in TF2, original sound effects and all.
Robin Walker

The Original is a promotional primary weapon for the Soldier. It is based on the Rocket Launcher from the video game Quake; a bulky, tan rocket launcher with a metallic tubular exhaust port, metallic and tan handles, as well as a distinctive oversized barrel.

This weapon functions nearly identically to the Rocket Launcher, except for a few minor changes. As with the Rocket Launcher in Quake, the Original's first-person view model is at the bottom-center of the screen, and its rockets are launched straight ahead of the Soldier, as opposed to being fired at an angle. The Soldier holds the weapon normally in third-person view. The Original also changes several standard weapon sound effects into sounds from the original Quake, such as the Rocket Launcher's switch, firing, reload, and explosion sounds.

This item was awarded in Genuine quality to players who purchased Quake 4 on Steam before 10AM PDT (5PM UTC) on August 8, 2011. It was also awarded in Unique quality to players who purchased the Quakecon Bundle before August 6th, 2012 at 10AM PDT.

Damage and function times

See also: Damage
Identical to: Rocket Launcher
Damage and function times
Shot type Projectile
Damage type Explosive
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 125% 112
Base damage 100% 90
Maximum fall-off 52.8% 48
Point blank 105-112
Medium range 50-90
Long range 24-48
Critical 270
Mini-crit 122-151
Splash damage
Minimum splash 50% 2.8 m
Damage reduction 1% / 2.88
Self-damage 27-89
Self damage (rocket jump) 27-46
Function times
Attack interval 0.8 s
Reload (first) 0.92 s
Reload (consecutive) 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Scrap Metal Reclaimed Metal Original
Item icon Scrap Metal.pngx2 + Item icon Reclaimed Metal.png = Item icon Original.png
Class Token - Soldier Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Direct Hit.png Item icon Black Box.png Item icon Rocket Jumper.png Item icon Liberty Launcher.png
Item icon Cow Mangler 5000.png Item icon Original.png Item icon Beggar's Bazooka.png Item icon Air Strike.png
Item icon Panic Attack.png

Strange variant


Related achievements

Leaderboard class soldier.png Soldier

Backdraft Dodger
Backdraft Dodger
Kill a Pyro who has airblasted one of your rockets in the last 10 seconds.


Crockets Are Such B.S.
Crockets Are Such B.S.
Shoot two non-boosted crit rockets in a row.


Death from Above
Death from Above
Rocket jump and kill 2 enemies before you land.


Duty Bound
Duty Bound
While rocket jumping kill an enemy with the Equalizer before you land or just after landing.
For Whom the Shell Trolls
For Whom the Shell Trolls
Bounce an opponent into the air with a rocket and then kill them with the shotgun before they land.


Mutually Assured Destruction
Mutually Assured Destruction
Kill an enemy sniper with a rocket after he kills you.


Tri-Splatteral Damage
Tri-Splatteral Damage
Kill 3 enemies with a single critical rocket.


Where Eagles Dare
Where Eagles Dare
Get the highest possible rocket jump using jump and crouch.


Leaderboard class pyro.png Pyro

Hotshot
Hotshot
Kill a Soldier with a reflected critical rocket.
Pilot Light
Pilot Light
Ignite a rocket-jumping Soldier while he's in midair.


Leaderboard class heavy.png Heavy

Crock Block
Crock Block
Survive a direct hit from a critical rocket.


Leaderboard class sniper.png Sniper

Eagle Eye
Eagle Eye
While using The Classic, kill a rocket/grenade jumping enemy in midair with a full charge, no-scope headshot.
Jumper Stumper
Jumper Stumper
Kill a rocket or grenade-jumping enemy in midair with your Sniper Rifle or the Huntsman.


Tf snakewater salesman.png Snakewater achievements

Mutually Air-Sured-Destruction
Mutually Air-Sured-Destruction
While rocket jumping, use a rocket to kill a rocket jumping enemy who also kills you with a rocket.

Update history

August 3, 2011 Patch
  • The Original was added to the game.

August 9, 2011 Patch

August 18, 2011 Patch

  • [Undocumented] Gave the Original a unique crafting blueprint.

September 15, 2011 Patch

  • [Undocumented] Updated the Original's Crit sound effect to now be in stereo.

March 12, 2013 Patch

July 10, 2013 Patch

  • Rocket explosions now use correct sound.

November 12, 2013 Patch

January 5, 2023 Patch

  • Fixed The Original using the default reload sound instead of the intended sound.

Unused content

Unused particle effects

Bugs

  • Switching from the Original to any banners causes the arms to briefly appear on the opposite side before returning to normal.

Gallery

See also

External links