Difference between revisions of "Machina"
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| kill-icon-3 = machina penetrate | | kill-icon-3 = machina penetrate | ||
| kill-icon-4 = machina penetratehs | | kill-icon-4 = machina penetratehs | ||
− | | used-by = | + | | used-by = {{used by|Sniper}} |
| slot = primary | | slot = primary | ||
− | | released = | + | | contributed-by = {{Backpack Item Link|76561197993552969|439956383}}<br>{{Backpack Item Link|76561197970911865|430946451}} |
− | | availability = | + | | released = {{Patch name|8|18|2011}} |
+ | | released-major = Manno-Technology Bundle | ||
+ | | availability = {{avail|drop|craft|purchase|promotional-expired|crate30-strange|collectors}} | ||
+ | | marketable = yes | ||
| numbered = yes | | numbered = yes | ||
| ammo-loaded = 25 | | ammo-loaded = 25 | ||
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
− | | reload = | + | | reload = No reload |
− | | loadout = | + | | loadout = yes |
− | | | + | | item-kind = {{item kind|Sniper Rifle}} |
− | | level | + | | item-level = 5 |
− | | att-1-positive = | + | | att-1-positive = {{attribute|Sniper_FullChargeBonus|15}} |
− | | att-2-positive = | + | | att-2-positive = {{attribute|SniperFullChargePenetration}} |
− | | att-3-negative = | + | | att-3-negative = {{attribute|SniperOnlyFireZoomed}} |
− | | att-4-negative = | + | | att-4-negative = {{attribute|Sniper_FiresTracer}} |
}} | }} | ||
− | |||
− | |||
− | + | {{Quotation|'''The Sniper''' on piercing rounds|Not so smart with yer brain '''outside''' yer head, are ya?|sound=Sniper DominationEngineer04.wav}} | |
− | + | The '''Machina''' ({{pronounce|ˈmɑːkiːnə}} or {{pronounce|ˈmækɨnə}}; {{respell|MAH|kee-nə}}<ref>''Random House Dictionary''</ref>) is a [[Steam Workshop|community-created]] [[Promotional items|promotional]] [[Weapons#sniperprimary|primary weapon]] for the [[Sniper]]. It is based on the [[wikia:w:c:deusex:Longsword 202 ERASER|Longsword 202 ERASER]] from the video game ''[[Deus Ex: Human Revolution]]''; a futuristic {{botignore|sniper rifle}} with a fluted barrel and a soft grip. | |
− | The Machina was awarded in [[ | + | Compared to the [[Sniper Rifle]], a fully charged shot fired by the Machina deals 15% more damage and can pierce through multiple enemies. [[Buildings]] cannot be penetrated; they can be damaged by shots that have penetrated players, but the shot does not penetrate any further. However, the Machina cannot be hip-fired at all; attempting to fire the weapon without scoping in causes the rifle's muzzle to spark, accompanied by a "click" sound effect, at no cost to the player's ammo. In addition, the Machina is loaded with tracer rounds, which leave a faint team-colored trail for a few seconds when fired, potentially revealing the Sniper's position to the enemy team. |
+ | |||
+ | A successful penetration kill, where a fully charged shot penetrates an enemy to kill another enemy behind them (regardless of whether the enemy in front dies), triggers a unique fanfare [[Media:Sniper_railgun_double_kill.wav|sound effect]] audible to every player on the server, similar to the sound effect made by obtaining an [[Achievements|achievement]]. | ||
+ | |||
+ | The Machina was awarded in [[Genuine]] quality to players who pre-purchased ''Deus Ex: Human Revolution'' on [[Steam]] before August 26, 2011. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type | + | | type = [[Hitscan]] |
+ | | damagetype = Bullet | ||
+ | | rangetype = Ranged | ||
+ | |||
+ | | damage = yes | ||
+ | | base = <!-- | ||
+ | --><div style="float:left">{{tooltip|0%|0% charge}}:</div> 50<br/><!-- | ||
+ | --><div style="float:left">{{tooltip|100%|Just under fully charged}}:</div> 150<br/><!-- | ||
+ | --><div style="float:left">{{tooltip|Full|Fully charged}}:</div> 173 | ||
− | | | + | | crit = <!-- |
− | + | --><div style="float:left">0%:</div> 150<br/><!-- | |
− | + | --><div style="float:left">100%:</div> 450<br/><!-- | |
− | + | --><div style="float:left">Full:</div> 518 | |
− | |||
− | | function times | + | | minicrit = <!-- |
− | | attack interval | + | --><div style="float:left">0%:</div> 68<br/><!-- |
− | | zoom charge delay = 1 s | + | --><div style="float:left">100%:</div> 203<br/><!-- |
+ | --><div style="float:left">Full:</div> 234 | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 1.5 s | ||
+ | | zoom charge delay = {{Tooltip|1.3 s|0.3 s until charge starts, 1 s until damage starts increasing}} | ||
| zoom headshot delay = 0.2 s | | zoom headshot delay = 0.2 s | ||
− | | max charge time | + | | max charge time = 3.3 s |
}} | }} | ||
+ | [[File:Machina charge damage chart.png|right|thumb|Graph showing the damage done based on charge]] | ||
+ | {{Sniper Rifle tick damage}} | ||
{{Weapon Demonstration|weapon=machina}} | {{Weapon Demonstration|weapon=machina}} | ||
− | ==Crafting== | + | == Crafting == |
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | |
+ | === Blueprint === | ||
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Reclaimed Metal | | ingredient-1 = Reclaimed Metal | ||
Line 60: | Line 80: | ||
}} | }} | ||
{{Blueprint| autoresult = Sniper primary}} | {{Blueprint| autoresult = Sniper primary}} | ||
+ | |||
+ | === As a crafting ingredient === | ||
+ | {{Blueprint | ||
+ | | ingredient-1 = Reclaimed Metal | ||
+ | | ingredient-2 = Machina | ||
+ | | ingredient-3 = Bazaar Bargain | ||
+ | | result = Hitman's Heatmaker | ||
+ | }} | ||
+ | |||
+ | == Strange variant == | ||
+ | {{Strange item info | ||
+ | | item-type = {{item kind|Sniper Rifle}} | ||
+ | | rankson = kills | ||
+ | | att-1-positive = {{attribute|Sniper_FullChargeBonus|15}} | ||
+ | | att-2-positive = {{attribute|SniperFullChargePenetration}} | ||
+ | | att-3-negative = {{attribute|SniperOnlyFireZoomed}} | ||
+ | | att-4-negative = {{attribute|Sniper_FiresTracer}} | ||
+ | | can deal damage = yes | ||
+ | | can deal critical damage = no | ||
+ | | can headshot = yes | ||
+ | | can deal long range damage = yes | ||
+ | }} | ||
+ | |||
+ | == Related achievements == | ||
+ | === {{Achiev type link|general}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|General|Grey Matter}} | ||
+ | }} | ||
+ | |||
+ | |||
+ | === {{class link|Pyro}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Pyro|Firewatch}} | ||
+ | }} | ||
+ | |||
+ | |||
+ | === {{class link|Sniper}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Sniper|Be Efficient}} | ||
+ | {{Show achievement|Sniper|Dropped Dead}} | ||
+ | {{Show achievement|Sniper|Flight Cancelled}} | ||
+ | {{Show achievement|Sniper|Jumper Stumper}} | ||
+ | | 2 = {{Show achievement|Sniper|Parting Shot}} | ||
+ | {{Show achievement|Sniper|Self-destruct Sequence}} | ||
+ | {{Show achievement|Sniper|Socket to Him}} | ||
+ | {{Show achievement|Sniper|The Last Wave}} | ||
+ | }} | ||
== Update history == | == Update history == | ||
− | ''' | + | {{Update history| |
+ | '''{{Patch name|8|18|2011}}''' ([[Manno-Technology Bundle]]) | ||
* The Machina was added to the game. | * The Machina was added to the game. | ||
− | ''' | + | '''{{Patch name|8|23|2011}}''' |
− | * Added draw/recoil forces for The Machina | + | * Added draw/recoil forces for The Machina. |
+ | |||
+ | '''{{Patch name|10|13|2011}}''' | ||
+ | * {{Undocumented}} Added [[Strange]] Quality. | ||
+ | |||
+ | '''{{Patch name|10|18|2011}}''' | ||
+ | * Fixed a problem where the rifle wouldn't damage sticky bombs. | ||
+ | |||
+ | '''{{Patch name|12|15|2011}}''' ([[Australian Christmas 2011]]) | ||
+ | * {{Undocumented}} Added [[Level of detail|LODs]] to the Machina. | ||
+ | |||
+ | '''{{Patch name|11|12|2013}}''' | ||
+ | * Added [[Collector's]] quality. | ||
+ | }} | ||
+ | |||
+ | == Unused content == | ||
+ | * There exists several sounds for the Machina that are currently unimplemented in the game: a unique reload and [[Media:Sniper_railgun_world_reload.wav|world reload sound]], along with an extended version of the Machina's penetration kill fanfare. | ||
== Bugs == | == Bugs == | ||
− | * | + | * Occasionally, the tracer round stops around an enemy target despite the shot not registering as a hit. |
− | + | * When firing under the effects of damage recoil, the Machina may appear to fire two bullets: one bullet firing towards the intended target, and the other firing a few degrees higher at a diagonal angle out of the barrel. This may be caused by the Machina's particle effect. The second shot deals no damage and costs no ammo. | |
− | + | ** This also applies if the players are standing on a moving object such as the [[Payload|Payload Cart]] or a [[Train]]. | |
− | * When firing under the effects of damage recoil, the Machina may appear to fire two bullets: one bullet firing towards the intended target, and the other firing a few degrees higher at a diagonal angle out of the barrel. | + | * In the event of a penetration-kill killing more than 2 players at once, the fanfare sound effect stacks for each additional kill. |
− | + | * By firing a fully charged shot behind a teammate, the Machina incorrectly registers a penetration-kill when killing an enemy player. The unique penetration kill icon is shown and the sound effect is played for everyone on the server. | |
− | * | ||
− | |||
− | |||
− | * | ||
− | |||
− | |||
− | * | ||
− | |||
− | |||
− | |||
− | |||
== Trivia == | == Trivia == | ||
− | * The | + | * The item's name is based on the phrase ''[[w:Deus ex machina|Deus ex machina]]'' (Latin for "God out of the machine"), a term used to describe a convenient plot device that appears out of nowhere, usually to instantly solve a difficult problem. |
− | ** | + | ** This phrase is also used as the namesake for the ''Deus Ex'' series of video games that the Machina originates from. |
== Gallery == | == Gallery == | ||
− | <gallery | + | <gallery> |
File:Machina 1st person.png|First-person view. | File:Machina 1st person.png|First-person view. | ||
− | File: | + | File:Steam Deus Ex Promo.PNG|Promotional Steam pop-up for the ''Deus Ex'' items. |
+ | File:MachinaOriginal.png|The Longsword 202 ERASER as seen in ''Deus Ex: Human Revolution''. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | * [[Sniper strategy#Machina|Machina strategy]] | + | * [[Basic Sniper strategy#Machina + reskins|Machina strategy]] |
+ | * ''[[Deus Ex: Human Revolution]]'' | ||
− | == | + | == References == |
<references/> | <references/> | ||
− | {{ | + | {{Manno-Technology Nav}} |
− | {{Promo | + | {{Promo Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Sniper Nav}} | {{Sniper Nav}} | ||
− | [[Category: | + | |
+ | [[Category:Deus Ex: Human Revolution items]] | ||
+ | [[Category:Weapons using the CommunityWeapon material proxy]] |
Latest revision as of 13:14, 10 September 2024
“ | Not so smart with yer brain outside yer head, are ya?
Click to listen
— The Sniper on piercing rounds
|
” |
The Machina (/ˈmɑːkiːnə/ or /ˈmækɨnə/; mah-kee-nə[1]) is a community-created promotional primary weapon for the Sniper. It is based on the Longsword 202 ERASER from the video game Deus Ex: Human Revolution; a futuristic sniper rifle with a fluted barrel and a soft grip.
Compared to the Sniper Rifle, a fully charged shot fired by the Machina deals 15% more damage and can pierce through multiple enemies. Buildings cannot be penetrated; they can be damaged by shots that have penetrated players, but the shot does not penetrate any further. However, the Machina cannot be hip-fired at all; attempting to fire the weapon without scoping in causes the rifle's muzzle to spark, accompanied by a "click" sound effect, at no cost to the player's ammo. In addition, the Machina is loaded with tracer rounds, which leave a faint team-colored trail for a few seconds when fired, potentially revealing the Sniper's position to the enemy team.
A successful penetration kill, where a fully charged shot penetrates an enemy to kill another enemy behind them (regardless of whether the enemy in front dies), triggers a unique fanfare sound effect audible to every player on the server, similar to the sound effect made by obtaining an achievement.
The Machina was awarded in Genuine quality to players who pre-purchased Deus Ex: Human Revolution on Steam before August 26, 2011.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 0%: 50100%: 150Full: 173
|
Critical | 0%: 150100%: 450Full: 518
| |
Mini-crit | 0%: 68100%: 203Full: 234
| |
Function times | ||
Attack interval | 1.5 s | |
Maximum charge time | 3.3 s | |
Zoom-in charging delay | 1.3 s | |
Zoom-in headshot delay | 0.2 s | |
Values are approximate and determined by community testing. |
# of ticks lit | Bodyshot damage | Headshot damage |
---|---|---|
3 | 50 | N/A |
4 | 50 | 150 |
5 | 50 | 150 |
6 | 50 | 150 |
7 | ~60 | ~180 |
8 | ~75 | ~225 |
9 | ~90 | ~270 |
10 | ~105 | ~315 |
11 | ~120 | ~360 |
12 | ~135 | ~405 |
13 | 150 | 450 |
100% Charge | 173 | 518 |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Righteous Bison | Sydney Sleeper | Machina | |||
+ | + | = |
Class Token - Sniper | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Reclaimed Metal | Machina | Bazaar Bargain | Hitman's Heatmaker | |||
+ | + | = |
Strange variant
Related achievements
General achievements
|
Pyro
|
Sniper
|
|
Update history
- The Machina was added to the game.
- Added draw/recoil forces for The Machina.
- [Undocumented] Added Strange Quality.
- Fixed a problem where the rifle wouldn't damage sticky bombs.
December 15, 2011 Patch (Australian Christmas 2011)
- [Undocumented] Added LODs to the Machina.
- Added Collector's quality.
Unused content
- There exists several sounds for the Machina that are currently unimplemented in the game: a unique reload and world reload sound, along with an extended version of the Machina's penetration kill fanfare.
Bugs
- Occasionally, the tracer round stops around an enemy target despite the shot not registering as a hit.
- When firing under the effects of damage recoil, the Machina may appear to fire two bullets: one bullet firing towards the intended target, and the other firing a few degrees higher at a diagonal angle out of the barrel. This may be caused by the Machina's particle effect. The second shot deals no damage and costs no ammo.
- This also applies if the players are standing on a moving object such as the Payload Cart or a Train.
- In the event of a penetration-kill killing more than 2 players at once, the fanfare sound effect stacks for each additional kill.
- By firing a fully charged shot behind a teammate, the Machina incorrectly registers a penetration-kill when killing an enemy player. The unique penetration kill icon is shown and the sound effect is played for everyone on the server.
Trivia
- The item's name is based on the phrase Deus ex machina (Latin for "God out of the machine"), a term used to describe a convenient plot device that appears out of nowhere, usually to instantly solve a difficult problem.
- This phrase is also used as the namesake for the Deus Ex series of video games that the Machina originates from.
Gallery
See also
References
- ↑ Random House Dictionary
|
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|