Difference between revisions of "Sniper"
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*Use your secondary [[Submachine Gun]] to deal with nearby enemies. | *Use your secondary [[Submachine Gun]] to deal with nearby enemies. | ||
*Jump for a quickly un-zoom with the [[Sniper Rifle]].<- This Strategy has been submited by Awgen(same name on steam) | *Jump for a quickly un-zoom with the [[Sniper Rifle]].<- This Strategy has been submited by Awgen(same name on steam) | ||
− | *Use [[Jarate]] to ensure Mini-Crits, but combine with [[Bushwacka]] to guarantee full | + | *Use [[Jarate]] to ensure Mini-Crits, but combine with [[Bushwacka]] to guarantee full Critical hits. |
== Weapons == | == Weapons == |
Revision as of 13:44, 2 October 2010
Sniper | |
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https://wiki.teamfortress.com/w/images/1/1b/Sniper_RED_3D.jpg?1708614370.4288213417,259,280,1,0,253,0,182,257,4,357,261,19,523,266,45,668,272,79,778,274,76,886,275,76,987,273,78,1112,268,81,1263,261,81,1433,254,82,1609,246,80,1786,240,77,1956,237,78,2110,236,77,2244,234,72,2360,236,70,2473,237,71,2585,239,76,2690,240,79,2788,241,55,2911,241,33,3055,243,16,3216,248,4https://wiki.teamfortress.com/w/images/f/fa/Sniper_BLU_3D.jpg?1708614469.5868823417,259,280,1,0,253,0,182,257,4,357,261,19,523,266,45,668,272,79,778,274,76,886,275,76,987,273,78,1112,268,81,1263,261,81,1433,254,82,1609,246,80,1786,240,77,1956,237,78,2110,236,77,2244,234,72,2360,236,70,2473,237,71,2585,239,76,2690,240,79,2788,241,55,2911,241,33,3055,243,16,3216,248,4https://wiki.teamfortress.com/w/images/f/ff/Sniper_%C3%9CberCharged_RED_3D.jpg?1708614638.1533863417,259,280,1,0,253,0,182,257,4,357,261,19,523,266,45,668,272,79,778,274,76,886,275,76,987,273,78,1112,268,81,1263,261,81,1433,254,82,1609,246,80,1786,240,77,1956,237,78,2110,236,77,2244,234,72,2360,236,70,2473,237,71,2585,239,76,2690,240,79,2788,241,55,2911,241,33,3055,243,16,3216,248,4https://wiki.teamfortress.com/w/images/5/50/Sniper_%C3%9CberCharged_BLU_3D.jpg?1708614724.2469533417,259,280,1,0,253,0,182,257,4,357,261,19,523,266,45,668,272,79,778,274,76,886,275,76,987,273,78,1112,268,81,1263,261,81,1433,254,82,1609,246,80,1786,240,77,1956,237,78,2110,236,77,2244,234,72,2360,236,70,2473,237,71,2585,239,76,2690,240,79,2788,241,55,2911,241,33,3055,243,16,3216,248,4 | |
Basic Information | |
Icon: | |
Type: | Support |
Health: | 125 / 185 150 / 225 with the Darwin's Danger Shield equipped |
Speed: | 100% 27% with Sniper Rifle zoomed 45% with Huntsman drawn |
Meet the Sniper | |
“ | Be polite. Be efficient. Have a plan to kill everyone you meet.
Click to listen
— The Sniper on professional standards
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” |
A rugged and ready crack shot from the Australian outback, the Sniper prefers to pick his targets off from a distance, though he isn't afraid to get his hands dirty if the situation requires. Preferring to hide in elevated or hard-to-see spots, the Sniper can pick off slow moving classes like the Heavy with ease. The Sniper is also ideal for eliminating enemy Medics, giving his team a chance to advance.
While the Sniper tends to isolate himself from the frontlines, the Huntsman sees him move up the field, laying down suppressive volleys of arrows while his ancient and mysterious Jarate powers can increase damage dealt against his foes by himself and teammates alike.
Contents
Bio
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Basic Strategy
- The longer you spend zoomed in the scope, the more damage the shot will do.
- Aim for the head to do critical damage.
- Zoom with the Sniper Rifle by hitting MOUSE2.
- Use your secondary Submachine Gun to deal with nearby enemies.
- Jump for a quickly un-zoom with the Sniper Rifle.<- This Strategy has been submited by Awgen(same name on steam)
- Use Jarate to ensure Mini-Crits, but combine with Bushwacka to guarantee full Critical hits.
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability | |
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Standard |
Sniper Rifle | 25 | N/A | Base: 50 (0% charge), 150 (100% charge) Headshot: 150 (0% charge), 450 (100% charge) |
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Unlock |
Huntsman | 1 | 12 | Base: 44-58 (0% charge), 103-137 (100% charge) Headshot: 153 (0% charge), 360 (100% charge) |
Arrows can pin foes to a wall on the killing blow (purely cosmetic) Pyros can light arrows to add Fire damage. |
Craft |
Sydney Sleeper | 25 | N/A | Base: 45-50 (0% charge), 130-160 (100% charge) | No Headshots. On Hit (50% charge): Jarate applied to target for 8 seconds. |
Secondary
Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability | |
---|---|---|---|---|---|
Standard |
Submachine Gun | 25 | 75 | Base: 8 Crit: 24 [10 rounds/sec] |
|
Unlock |
Jarate | 1 | ∞ (20sec respawn) | N/A | Doused enemies take Mini-Crits (+35% damage) when damaged , nullifies Cloak on enemy Spies, douses Fire on wielder and allied players. |
Unlock |
Razorback | 1 | N/A | N/A | Nullifies a single Backstab, temporarily 'shocks' the attacking Spy, preventing him switching weapons or attacking. |
Craft |
Darwin's Danger Shield | N/A | N/A | N/A | +25 max health on the wearer. |
Melee
Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability | |
---|---|---|---|---|---|
Standard |
Kukri | N/A | N/A | Base: 65 Crit: 195 |
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Craft |
Tribalman's Shiv | N/A | N/A | Base: 32 Crit: 96 |
Deals -50% damage, bleed on hit for 6 seconds. |
Craft |
Bushwacka | N/A | N/A | Base: 65 Crit: 195 |
Turns Mini-Crits into regular Crits, -20% fire resistance |
Taunt attack
Attack | Weapon | Duration | Damage | |
---|---|---|---|---|
Primary |
Skewer | Huntsman (must have ammo) | 4 seconds | 500 (instant kill) |
Hats
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Official class avatars
Official class avatars | ||
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Original set | RED ÜberCharged set | BLU ÜberCharged set |
Get TF2 avatars on Steam: Original |
Achievements
- Sniper pack: 35 achievements, 3 milestones.
- 1 General achievement
Trivia
- The Sniper can be a really tough opponent if he wears the whole "Polycount pack" gear and is being healed by a Medic.
- The Sniper is voiced by John Patrick Lowrie.
- In his fight scene with the Sniper in Meet the Spy, the Spy inflicts a gash on the Sniper's cheek. This gash could be seen on the cheek of the RED Sniper in the steam news picture for the Sniper vs Spy Update and the Jarate Update image [1], although it was not seen in the same picture as used in the Huntsman update [2]. The gash was later added to the Sniper's in-game model.
- The Sniper, along with the Demoman and the Soldier, smoke outside of battle. (In Meet the Sniper, the title card shows cigarette butts and there is an ashtray next to the Civilian bobble-head doll.)
- The Sniper's old Bio as it appears on his trading card reads: "Half rugged outdoorsman, half alien observer, this taciturn strip of beef jerky has spent the better part of his life alone in the bush, slow baking under the Australian sun."
- The bullets the Sniper keeps in his vest pocket are different than the ones he actually uses for his rifle or his Submachine Gun.
- The Sniper learned Jarate from a complete course endorsed by Saxton Hale. The course involved increasing the size of Sniper's kidneys to three times that of a regular man's.
- The Sniper lives in a camper van, a fact his opponents are all too keen to mock.
- The Sniper's parents live on Adelaide Street, Australia (Red House on the left). This could mean the BLU Sniper's parents live on the same street but in the Blue House on the right.
- In Meet the Spy, the BLU Sniper holds his rifle left-handed.
- The Sniper and the Heavy appear to enjoy the same brand of fingerless glove, although the Sniper's fit is noticeably looser.
- The Sniper's voice actor, John Patrick Lowrie, is married to Ellen McLain, voice actress for the Administrator.
- The Sniper keeps a bobblehead of the Team Fortress Classic Civilian on the dashboard of his van.
- The Sniper was the first class to receive two unlockables for the same weapon slot, as both the Razorback and Jarate are Secondary weapons.
- The Sniper and Spy are the only classes that don't say "Boo" when they jeer. They are also the only two classes to wear watches, although presumably only the Sniper's can actually keep track of time.
- Despite claiming that, according to his motto, he is "polite" the Sniper harshly insults all his dominated opponents.
- The Sniper is the only class without any team-colored hats. However, the Bloke's Bucket Hat has team-colored lures.
- The Sniper and the Scout are the only classes that break the fourth wall by making references to the game's real-world nature.
- The Sniper rarely swears (at least for American standards), even when dominating opponents. This is probably due to his insistence on civility.
- According to the new "Loose Canon" Comic, the Sniper is quite unlike his Australian brethren. Unlike the Australians who are apparently mustachioed strongmen who like to fight hand-to-hand, the Sniper is a scrawny, shaven sharpshooter. This is perhaps why he does not get along with his parents well. Lack of Australium exposure may account for these inconsistencies.
- The Sniper's world model is only seen with a fingerless glove on his left hand, where all of his view models have a glove on both hands.
- The Sniper was the first class to share his class specific update with another class, along with the Spy. The pair received their update at the same time due to their common contact in-game, where Snipers are seen as easy prey for Spies.
- The only other two classes to share an update are the Demoman and the Soldier who shared the WAR! Update.
- In game when using Tribalman's Shiv, the model can be seen with the ridges facing away from you, but in the world model, the ridges can be seen facing you.
See also
- Headshot
- Meet the Sniper
- Sniper match-ups
- Sniper taunts
- Sniper responses
- Sniper voice commands
- Sniper User Guides
- How to play the Sniper
- Sniper strategy
- Sniper scripts
- List of references (Sniper)
External links
- The Sniper Update
- TF2 Official Blog- A sneak preview of the next class update!
- TF2 Official Blog- You better hold onto your head, mate
- TF2 Official Blog- Sniper vs. Spy Update, Day 7
- TF2 Official Blog- The Sniper vs. Spy Update
- The inspiration music for Meet The sniper track
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