Difference between revisions of "Foundry (Capture the Flag)"
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'''{{Patch name|12|23|2014}}''' | '''{{Patch name|12|23|2014}}''' | ||
* Updated {{code|ctf_foundry}} to fix lighting issues and to prevent players from getting outside the playable area of the map. | * Updated {{code|ctf_foundry}} to fix lighting issues and to prevent players from getting outside the playable area of the map. | ||
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+ | '''{{Patch name|1|7|2015}}''' | ||
+ | * Added enemy team {{ent|func_nobuild}} volumes to the capture zone areas in {{code|ctf_foundry}} to prevent spawn-camping [[Sentry Gun|{{botignore|sentries}}]]. | ||
== See also == | == See also == |
Revision as of 04:52, 8 January 2015
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“Now I've seen everything!” This page details content that is in Mann Co. Beta Testing. As such, the contents of page are subject to frequent changes. |
Foundry (Capture the Flag) | |
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Basic Information | |
Variants: | Control Point |
Developer(s): | Unknown |
Map Info | |
Environment: | Industrial |
Setting: | Dusk, cloudy |
Hazards: | Cauldron Fire |
Map Overview | |
Foundry (Capture the Flag) is a new map added in the Smissmas 2014 Update.
Update history
December 22, 2014 Patch (Smissmas 2014)
- Added
ctf_foundry
to the game.
- Updated
ctf_foundry
to fix lighting issues and to prevent players from getting outside the playable area of the map.
- Added enemy team
func_nobuild
volumes to the capture zone areas inctf_foundry
to prevent spawn-camping sentries.
See also
|