Difference between revisions of "Gun Mettle Update/pt-br"
(Temporary translation. Just to bring the page to life.) |
m (Auto: EnforceCapitalization(Invis Watch), EnforceCapitalization(Wrench), EnforceCapitalization(Medic), EnforceCapitalization(Dispensers), WordFilter(Sentry Guns/Sentries(?!\s+Gun) → Sentry Guns), WordFilter(Minicrit → Mini-Crit), WordFilter(Minicr...) |
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! style="background: #b7a2ba;" | {{icon class|Heavy}}<br/>[[Heavy{{if lang}}|<span style="color: white;">{{class name|heavy}}</span>]] | ! style="background: #b7a2ba;" | {{icon class|Heavy}}<br/>[[Heavy{{if lang}}|<span style="color: white;">{{class name|heavy}}</span>]] | ||
− | | {{c|+|Modificado:}} Penalidade de dano da [[Weapons/pt-br# | + | | {{c|+|Modificado:}} Penalidade de dano da [[Weapons/pt-br# Heavy|Metralhadora Giratória]] em Sentinelas nível 2 e 3 ligeiramente reduzido. Resistência da Sentinela nível 2 mudou de 20% para 15% e nível 3 mudou de 33% para 20%. |
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! style="background: #b7a2ba;" rowspan="6" | {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|<span style="color: white;">{{class name|engineer}}</span>]] | ! style="background: #b7a2ba;" rowspan="6" | {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|<span style="color: white;">{{class name|engineer}}</span>]] | ||
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! style="background: #b7a2ba;" rowspan="5" | {{icon class|Spy}}<br/>[[Spy{{if lang}}|<span style="color: white;">{{class name|spy}}</span>]] | ! style="background: #b7a2ba;" rowspan="5" | {{icon class|Spy}}<br/>[[Spy{{if lang}}|<span style="color: white;">{{class name|spy}}</span>]] | ||
− | | {{c|+|Modificado:}} A animação de recarregamento do [[Weapons/pt-br# | + | | {{c|+|Modificado:}} A animação de recarregamento do [[Weapons/pt-br# Spy|Revólver]] não mais obstrui a mira do jogador. |
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| {{c|+|Modificado:}} Trocar para um novo disfarce agora leva apenas 0.5 segundo, em vez de 2 segundos. | | {{c|+|Modificado:}} Trocar para um novo disfarce agora leva apenas 0.5 segundo, em vez de 2 segundos. | ||
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| {{c|+|Changed:}} Increased the blast radius from flares from 92Hu to 110Hu | | {{c|+|Changed:}} Increased the blast radius from flares from 92Hu to 110Hu | ||
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− | | {{c|+|Added:}} Hits and explosions always | + | | {{c|+|Added:}} Hits and explosions always Mini-Crit burning targets |
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!style="background: ;" rowspan=6 | {{Icon item|Detonator|icon-size=75px}} <br /> {{item link|Detonator}} | !style="background: ;" rowspan=6 | {{Icon item|Detonator|icon-size=75px}} <br /> {{item link|Detonator}} | ||
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| {{c|+|Changed:}} Increased blast radius from 92Hu to 110Hu | | {{c|+|Changed:}} Increased blast radius from 92Hu to 110Hu | ||
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− | | {{c|+|Added:}} Detonated explosions now also | + | | {{c|+|Added:}} Detonated explosions now also Mini-Crit burning targets |
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| {{c|-|Changed:}} Increased damage penalty to -25% | | {{c|-|Changed:}} Increased damage penalty to -25% | ||
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! style="background: #b7a2ba;" rowspan=17 | {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|<span style="color: white;">{{class name|engineer}}</span>]] | ! style="background: #b7a2ba;" rowspan=17 | {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|<span style="color: white;">{{class name|engineer}}</span>]] | ||
! style="background: ;" rowspan=5 | {{Icon item|Gunslinger|icon-size=75px}} <br /> {{item link|Gunslinger}} | ! style="background: ;" rowspan=5 | {{Icon item|Gunslinger|icon-size=75px}} <br /> {{item link|Gunslinger}} | ||
− | | {{c|+|Added:}} Mini | + | | {{c|+|Added:}} Mini Sentry Guns can now be repaired |
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− | | {{c|+|Changed:}} Mini | + | | {{c|+|Changed:}} Mini Sentry Guns can now be Wrench construction boosted |
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− | | {{c|-|Changed:}} Mini Sentry base build speed decreased. Mini | + | | {{c|-|Changed:}} Mini Sentry base build speed decreased. Mini Sentry Guns that are Wrench boosted build slightly faster than previously. |
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− | | {{c|-|Changed:}} Mini | + | | {{c|-|Changed:}} Mini Sentry Guns start at 50% health on construction and gain health during construction instead of starting at 100% |
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− | | {{c|-|Changed:}} Metal gibs from destroyed Mini | + | | {{c|-|Changed:}} Metal gibs from destroyed Mini Sentry Guns no longer grant any metal. |
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!style="background: ;" rowspan=1 | {{Icon item|Pomson 6000|icon-size=75px}} <br /> {{item link|Pomson 6000}} | !style="background: ;" rowspan=1 | {{Icon item|Pomson 6000|icon-size=75px}} <br /> {{item link|Pomson 6000}} | ||
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| Construction hit speed boost decreased by 50% | | Construction hit speed boost decreased by 50% | ||
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− | | 50% less metal from pickups and | + | | 50% less metal from pickups and Dispensers |
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! style="background: #b7a2ba;" rowspan=6 | {{icon class|Medic}}<br/>[[Medic{{if lang}}|<span style="color: white;">{{class name|medic}}</span>]] | ! style="background: #b7a2ba;" rowspan=6 | {{icon class|Medic}}<br/>[[Medic{{if lang}}|<span style="color: white;">{{class name|medic}}</span>]] | ||
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| {{c|=|Added:}} Vaccinator Uber deploys now always take exactly 1 bar of Ubercharge. | | {{c|=|Added:}} Vaccinator Uber deploys now always take exactly 1 bar of Ubercharge. | ||
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− | | {{c|+|Added:}} Vaccinator Uber deploys give the patient a 2.5 second bubble of 75% damage resistance of the current resist type and full crit resistance to that type. These bubbles do not disappear if the | + | | {{c|+|Added:}} Vaccinator Uber deploys give the patient a 2.5 second bubble of 75% damage resistance of the current resist type and full crit resistance to that type. These bubbles do not disappear if the Medic stops targeting the current patient. Multiple bubbles of different types can be applied to the same patient or multiple patients given the same resist uber each consuming 1 charge. |
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| {{c|-|Changed:}} Vaccinator uber build now suffers the same penalties as other mediguns when it comes to multiple medics on the same target and max overhealed patients. | | {{c|-|Changed:}} Vaccinator uber build now suffers the same penalties as other mediguns when it comes to multiple medics on the same target and max overhealed patients. | ||
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! style="background: ;" rowspan=1 | {{Icon item|Cloak and Dagger|icon-size=75px}} <br /> {{item link|Cloak and Dagger}} | ! style="background: ;" rowspan=1 | {{Icon item|Cloak and Dagger|icon-size=75px}} <br /> {{item link|Cloak and Dagger}} | ||
− | | {{c|+|Added:}} Can now pick up ammo kits for cloak meter while visible. Previously could not pick up ammo packs for cloak. Cloak gain is at a reduced rate when compared to | + | | {{c|+|Added:}} Can now pick up ammo kits for cloak meter while visible. Previously could not pick up ammo packs for cloak. Cloak gain is at a reduced rate when compared to padrão Relógio de Invisibilidade on ammo pick up |
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! style="background: ;" rowspan=9 | {{Icon item|Dead Ringer|icon-size=75px}} <br /> {{item link|Dead Ringer}} | ! style="background: ;" rowspan=9 | {{Icon item|Dead Ringer|icon-size=75px}} <br /> {{item link|Dead Ringer}} | ||
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==Achievements== | ==Achievements== | ||
− | Five new | + | Five new conquistas were introduced in this update. |
{{Powerhouse achievement list}} | {{Powerhouse achievement list}} |
Revision as of 02:00, 7 July 2015
Este artigo refere-se especificamente ao conteúdo lançado na atualização. Para informações sobre a atualização, veja
Atualização de 2 de julho de 2015.
A Atualização Gun Mettle é uma atualização principal que introduziu armas decoradas, 4 novos mapas, e 3 novas provocações. Ela também introduziu a Campanha Gun Mettle, um evento de três meses que permite aos jogadores completar desafios baseados em habilidade para desbloquear armas únicas e maletas de armas exclusivas. Jogadores devem comprar o Gun Mettle Campaign Pass para participar no evento.
Índice
Adições
Mapas
Nome | Imagem | Modo de jogo | Nome do arquivo |
---|---|---|---|
Borneo | ![]() |
Carga Explosiva![]() |
pl_borneo
|
Powerhouse | 160px | Pontos de Controle![]() |
cp_powerhouse
|
Snowplow | ![]() |
Pontos de Controle![]() |
cp_snowplow
|
Suijin | ![]() |
Rei do Pedaço![]() |
koth_suijin
|
Provocações
![]() Heavy |
![]() |
Pose do Proletariado |
![]() Spy |
![]() |
Caixa Camuflada |
![]() All classes |
![]() |
Dança dos Cossacos |
Ferramentas
Artigo principal: Tools
![]() |
Moeda da Campanha Arsenal Artístico |
![]() |
Passe da Campanha Arsenal Artístico |
Classes Modificadas
Classe | Mudanças |
---|---|
![]() Heavy |
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![]() Engineer |
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![]() Spy |
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Armas modificadas
Classe | Arma | Mudanças |
---|---|---|
![]() Scout |
![]() Destruidora do Degenerado |
![]() |
![]() | ||
![]() Interbases |
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![]() | ||
![]() Leque d'Guerra |
![]() | |
![]() | ||
![]() Pistola Portátil do Peralta |
![]() | |
![]() | ||
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![]() Soldier |
![]() Ataque Aéreo |
![]() |
![]() | ||
![]() | ||
![]() | ||
![]() Compensador ![]() Plano de Fuga |
![]() | |
![]() Caixa Preta |
![]() | |
![]() | ||
![]() Lançador da Liberdade |
![]() | |
![]() Pyro |
![]() Arma Sinalizadora |
![]() |
![]() Queima-Roupa |
![]() | |
![]() | ||
![]() | ||
![]() | ||
![]() Detonadora |
![]() | |
![]() | ||
![]() | ||
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![]() Ligação Direta |
![]() | |
![]() Demoman |
![]() Descobridor dos Sete Mares |
![]() |
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![]() Botinhas do Ali Babá ![]() Perna de Pau |
![]() | |
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![]() Claidheamh Mòr |
![]() | |
![]() Bomba do Lago Ness |
![]() | |
![]() Bombardeiro de Ferro |
![]() | |
![]() | ||
![]() Lança-Rápibombs |
![]() | |
![]() Tora de Ullapool |
![]() | |
![]() | ||
![]() Heavy |
![]() Fera de Bronze |
![]() |
![]() Tomislav |
![]() | |
![]() | ||
![]() Natascha |
![]() | |
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![]() Negócios de Família |
![]() | |
![]() Espírito do Guerreiro |
![]() | |
![]() Aviso de Despejo |
![]() | |
![]() Barra de Dalokohs |
![]() | |
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![]() Engineer |
![]() Pistoleiro |
![]() |
![]() | ||
![]() | ||
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![]() Pomson 6000 |
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![]() Telescopeta |
![]() | |
![]() Peão |
![]() | |
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![]() Dentadura |
![]() | |
![]() | ||
![]() | ||
![]() Curto-Circuito |
![]() | |
![]() | ||
![]() Efeito Eureca |
![]() | |
Construction hit speed boost decreased by 50% | ||
50% less metal from pickups and Dispensers | ||
![]() Medic |
![]() Vacinadora |
![]() |
![]() | ||
![]() | ||
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![]() Voto Solene |
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![]() Sniper |
![]() Anestesiador de Sydney |
![]() |
![]() Barganha do Bazar |
![]() | |
![]() | ||
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![]() | ||
![]() Campista Confortável |
![]() | |
![]() Facão do Desbravador |
![]() | |
![]() Spy |
![]() Spy-lactite |
![]() |
![]() | ||
![]() | ||
![]() Capanga |
![]() | |
![]() Grande Ganhador |
![]() | |
![]() Kunai do Conspirador |
![]() | |
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![]() Manto e Adaga |
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![]() Cópia Mortal |
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![]() Kit de Disfarce |
![]() | |
![]() Soldier ![]() Pyro ![]() Heavy ![]() Engineer |
![]() Ataque de Pânico |
![]() |
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Achievements
Five new conquistas were introduced in this update.
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Bugs
- If a player picks up a weapon that replaces the one they are currently holding while they are taunting they will become locked in the Civilian pose and will be unable to use their current weapon until they switch weapons.
Gallery
External links
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