Difference between revisions of "Terror"

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m (Checkpoint A: corrected "it's" to "its")
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===Checkpoint A===
 
===Checkpoint A===
 
* '''Front yard''': Usually the first battlefield on the map, located right outside of the Blu spawn
 
* '''Front yard''': Usually the first battlefield on the map, located right outside of the Blu spawn
* '''Red Shed''': After traversing the Front Yard, Cart will continue it's journey through the Red Shed, a large wooden building stretching from one side of the map to the other.
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* '''Red Shed''': After traversing the Front Yard, Cart will continue its journey through the Red Shed, a large wooden building stretching from one side of the map to the other.
 
* '''Rocks''': A group of large boulders can be seen standing just beside the first checkpoint itself.
 
* '''Rocks''': A group of large boulders can be seen standing just beside the first checkpoint itself.
  

Revision as of 15:05, 11 October 2021

Terror
Pl terror event.png
Basic Information
Variants: Chilly
Developer(s): Unknown
Map Info
Environment: Halloween
Setting: Night
Hazards: Pumpkin bombs, Pitfalls,
Skeletons
Map Photos
Loading screen photos.
Map Overview
Terror overview.png

Terror is a community-made Payload map released during the Scream Fortress 2021 update. It is set in an area located somewhere between Carnival of Carnage and Gravestone where Gonzo the brother of the Ancient Sumerian circus god Bonzo inhabits. Blu team is tasked with pushing the Payload into the maw of Gonzo whereas Red is tasked with defending him.

Terror was contributed to the Steam Workshop.

Locations

Checkpoint A

  • Front yard: Usually the first battlefield on the map, located right outside of the Blu spawn
  • Red Shed: After traversing the Front Yard, Cart will continue its journey through the Red Shed, a large wooden building stretching from one side of the map to the other.
  • Rocks: A group of large boulders can be seen standing just beside the first checkpoint itself.

Checkpoint B

  • Slope: Once the first checkpoint is captured, the Cart will make a turn to the left and start descending down a slope.
  • Old Geeser: Next to the Slope is a rather small house called Old Geeser.
  • Cliffside Shed: Opposite the Old Geeser is a tiny, wooden shed hanging of the cliff.

Checkpoint C

  • Mann Mannor: After descending down the Slope, the Cart will make two right turns and enter a compact area in between the Mann Mannor and Old Geeser.
  • Bridge: Directly connecting the two aforementioned buildings is a bridge running above the cart's tracks.

Checkpoint D

  • Casali Shafting: The entire Checkpoint D, aswell as the area around it, is located inside the Casali Shafting building. The largest building on the entire map.
  • Flank House: On the right flank is a house directly connected to the Casali Shafting building, offering another way of entry.

Checkpoint E

  • Outhouse: There is a miniscule outhouse hanging by the Pit. It usually contains nothing of interest except a couple of spells.
  • Pit: This is the giant hole in which the BLU throws the Cart, thus ending the round.

Strategy

Main article: Community Terror strategy

Update history

October 5, 2021 Patch (Scream Fortress XIII)

  • Added Terror to the game.

October 8, 2021 Patch

  • Fixed RED players sometimes spawning into 2nd RED spawn instead of 1st one.
  • Fixed a cosmetic issue with RED spawn door in the 2nd spawn area.
  • Fixed players being able to see out of map.
  • Added a 2 spots for collectable gargoyle to spawn in.
  • Added missing nav for bots in the underworld.

Bugs

  • Occasionally, the cart may move backwards off track. Pushing the cart when it does so results in the normal path being followed.