Difference between revisions of "Crasher"

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{{Quotation|'''Crasher''' publicity blurb|Introducing the newest Halloween boss: '''YOU!''' Become a '''Towering Giant''' through the power of '''Mad Science!'''}}
 
{{Quotation|'''Crasher''' publicity blurb|Introducing the newest Halloween boss: '''YOU!''' Become a '''Towering Giant''' through the power of '''Mad Science!'''}}
  
'''Crasher''' is a [[Steam Workshop|community-created]] [[Capture the Flag]] map added in the [[Scream Fortress 2022]] update. The goal in this unique version of the [[List of game modes|game mode]] is for each team's "giant" to carry their [[Capture the Flag#Intelligence|Intelligence]] (a barrel bomb) to the opposing team's gate (found besides their spawn area). Victory is achieved when the opposing gate is bombed three times.
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'''Crasher''' is a [[Steam Workshop|community-created]] [[Capture the Flag]] map added in the [[Scream Fortress 2022]] update. It uses a unique version of the game mode in which the teams must take their own [[Capture the Flag#Intelligence|Intelligences]] (a barrel bomb) to the opposing team's gate (found besides their spawn area) rather than take the opposing team's Intelligence away from them. Victory is achieved when the opposing gate is bombed three times.
  
Two competing scientists "Prof. Bigginsize" ([[BLU|BLU]]) and "Dr. Freakinhuge" ([[RED|RED]]) serve as the map's announcers and each castle's custodian. Each with their own "growth ray" invention, that when activated, increases the size of whichever [[Classes|mercenary]] walks into the intelligence. Along with growing larger in size, each "giant" gains increased health and a lifelong [[Critical hits#Crit Boost|crit boost]]. Unlike standard Capture the Flag, the bomb is returned to its initial position upon the death of its carrier.
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Two competing scientists "Prof. Bigginsize" ([[BLU]]) and "Dr. Freakinhuge" ([[RED]]) serve as the map's announcers and each castle's custodian. Each has their own "growth ray" invention that, when activated, increases the size of whichever [[Classes|mercenary]] walks into the intelligence. Along with growing larger in size, each "giant" gains increased health and a lifelong [[Critical hits#Crit Boost|crit boost]]. Unlike standard Capture the Flag, the bomb is returned to its initial position upon the death of its carrier.
  
Both Prof. Bigginsize and Dr. Freakinhuge are [[voice_actors|voiced]] by Benjamin Rudman.
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Both Prof. Bigginsize and Dr. Freakinhuge are [[Voice actors|voiced]] by Benjamin Rudman.
  
 
Crasher was [https://steamcommunity.com/sharedfiles/filedetails/?id=2858316394 contributed] to the Steam workshop.
 
Crasher was [https://steamcommunity.com/sharedfiles/filedetails/?id=2858316394 contributed] to the Steam workshop.

Revision as of 15:44, 6 October 2022

Crasher
Ctf crasher.png
Basic Information
Developer(s): Unknown
Map Info
Environment: Halloween
Setting: Nighttime, overcast
Map Photos
Loading screen photos.
Map Overview
Crasher overview.png
Introducing the newest Halloween boss: YOU! Become a Towering Giant through the power of Mad Science!
Crasher publicity blurb

Crasher is a community-created Capture the Flag map added in the Scream Fortress 2022 update. It uses a unique version of the game mode in which the teams must take their own Intelligences (a barrel bomb) to the opposing team's gate (found besides their spawn area) rather than take the opposing team's Intelligence away from them. Victory is achieved when the opposing gate is bombed three times.

Two competing scientists "Prof. Bigginsize" (BLU) and "Dr. Freakinhuge" (RED) serve as the map's announcers and each castle's custodian. Each has their own "growth ray" invention that, when activated, increases the size of whichever mercenary walks into the intelligence. Along with growing larger in size, each "giant" gains increased health and a lifelong crit boost. Unlike standard Capture the Flag, the bomb is returned to its initial position upon the death of its carrier.

Both Prof. Bigginsize and Dr. Freakinhuge are voiced by Benjamin Rudman.

Crasher was contributed to the Steam workshop.

Locations

Spawn Laboratory

  • Resupply room: Both teams begin the match inside large castles, with a single resupply room overlooking the starting position of their respective bomb.
  • Castle interior: A large machine deploys the team's bomb just inside their gate. Exits from the castle are located to either side of the gate. This area is fully accessible to the opposing team.

Courtyard

  • Bomb goal: Each team has a control point outside their castle where the opposing team must bring their bomb. Beyond the point is an inaccessible road.
  • Archway: The only way into the courtyard is through a set of four arches directly opposite the castle gate. A palisade overlooks the archways and must be circled to reach the goal.

Village

  • Upper path: A small cobble-paved platform on either side of the village. Each side has a tavern that can be entered and a path to the smallest of their respective castle's archways.
  • Taverns: Two single-room buildings on opposite sides of the upper path. They each contain a medium health kit, a medium ammo box, and a pumpkin bomb.
  • Bridge: At the middle of the map, and the center of the symmetrical village is a single bridge connecting the upper path of the village.
  • Low path: A dirt path which leads directly between each team's bomb goal. branches out into two small basements beneath the bridge, and a large ammo box sits beneath it.
  • Basements: Two opposite areas which connect back to the upper path behind the taverns. Both sides contain a medium health kit and a medium ammo box besides a pumpkin bomb.

Update history

October 5, 2022 Patch (Scream Fortress 2022)

  • Added Crasher to the game.